fix: ahead value read

This commit is contained in:
HorizonCode committed 2026-05-28 22:21:18 +02:00
1 parent 7fa83d6d0a
commit 71bd64a2cf
2 files changed
+33 -40

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+32 -30
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@@ -133,38 +133,40 @@
if (!$firstStartup) {
currentLoadingInfo.set('Checking osu installation path...');
if ($osuInstallationPath && $osuInstallationPath.length > 0) {
const validFolder = await isValidOsuFolder($osuInstallationPath);
if (!validFolder) {
await config.value<string>('osu_installation_path').set('');
osuInstallationPath.set('');
sileo.error({
title: 'Hmm...',
description: 'Your previously set osu! installation path seems to be invalid.',
});
const config_osu_installation_path = config.value<string>('osu_installation_path');
const osuInstallationPathVal = await config_osu_installation_path.get('');
console.log('Checking osu! installation path:', osuInstallationPath);
const validFolder = await isValidOsuFolder(osuInstallationPathVal);
if (!validFolder) {
await config_osu_installation_path.set('');
osuInstallationPath.set('');
sileo.error({
title: 'Hmm...',
description: 'Your previously set osu! installation path seems to be invalid.',
});
} else {
osuInstallationPath.set(osuInstallationPathVal);
currentLoadingInfo.set('Getting osu version...');
const osuReleaseStream = await getReleaseStream($osuInstallationPath);
osuStream.set(osuReleaseStream);
const osuVersion = await getVersion($osuInstallationPath);
osuBuild.set(osuVersion);
currentLoadingInfo.set('Counting beatmapsets...');
const beatmapSetCount = await getBeatmapSetsCount($osuInstallationPath);
if (beatmapSetCount !== null) beatmapSets.set(beatmapSetCount);
currentLoadingInfo.set('Counting skins...');
const skins_list = await getSkins($osuInstallationPath);
if (skins_list) {
skins.set(skins_list);
skinsCount.set(skins_list.length);
} else {
currentLoadingInfo.set('Getting osu version...');
const osuReleaseStream = await getReleaseStream($osuInstallationPath);
osuStream.set(osuReleaseStream);
const osuVersion = await getVersion($osuInstallationPath);
osuBuild.set(osuVersion);
currentLoadingInfo.set('Counting beatmapsets...');
const beatmapSetCount = await getBeatmapSetsCount($osuInstallationPath);
if (beatmapSetCount !== null) beatmapSets.set(beatmapSetCount);
currentLoadingInfo.set('Counting skins...');
const skins_list = await getSkins($osuInstallationPath);
if (skins_list) {
skins.set(skins_list);
skinsCount.set(skins_list.length);
} else {
skinsCount.set(0);
}
const skin: string = await getSkin($osuInstallationPath);
currentSkin.set(skin);
skinsCount.set(0);
}
const skin: string = await getSkin($osuInstallationPath);
currentSkin.set(skin);
}
}