feat: enhance server connection handling and UI updates

This commit is contained in:
2025-06-27 08:59:11 +02:00
parent 622362c90f
commit 96a8604d4b
2 changed files with 82 additions and 23 deletions

View File

@@ -2,11 +2,14 @@ import { writable } from 'svelte/store';
import { ezppfarm } from './api/ezpp';
export const server_ping = writable<number | undefined>(undefined);
const server_connection_fails = writable(0);
export const server_connection_fails = writable(0);
export let server_no_connection = false;
export const online_friends = writable<number | undefined>(undefined);
export const beatmap_sets = writable<number | undefined>(undefined)
export const beatmap_sets = writable<number | undefined>(undefined);
export const updateNoConnection = (noConnection: boolean) => (server_no_connection = noConnection);
export const setupValues = () => {
updatePing();
@@ -23,7 +26,7 @@ export const setupValues = () => {
const updatePing = async () => {
const serverPing = await ezppfarm.ping();
if (!serverPing) {
if (!serverPing || server_no_connection) {
server_connection_fails.update((num) => num + 1);
} else {
server_connection_fails.set(0);
@@ -32,9 +35,13 @@ const updatePing = async () => {
};
const updateFriends = async () => {
await new Promise((res) => setTimeout(res, Math.random() * 1000));
const onlineFriends = Math.round(Math.random() * 10);
online_friends.set(onlineFriends);
await new Promise((res) => setTimeout(res, Math.random() * 300));
if (server_no_connection) {
online_friends.set(undefined);
} else {
const onlineFriends = Math.round(Math.random() * 10);
online_friends.set(onlineFriends);
}
};
const updateBeatmapSets = async () => {