refactor: replace symlink approach with a marker file approach
This commit is contained in:
+73
-93
@@ -608,47 +608,31 @@ pub fn replace_ui_files(folder: String, revert: bool) -> Result<(), ReplaceUIErr
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let osu_seasonal_bak = osu_path.join("osu!seasonal.dll.bak");
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let osu_gameplay_bak = osu_path.join("osu!gameplay.dll.bak");
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let create_link = |target: &PathBuf, link: &PathBuf| -> Result<(), ReplaceUIError> {
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if !target.exists() {
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return Err(ReplaceUIError::FileNotFound(target.display().to_string()));
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let temp_file = osu_path.join(".ezpplauncher_files");
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let copy_file = |source: &PathBuf, dest: &PathBuf, name: &str| -> Result<(), ReplaceUIError> {
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if !source.exists() {
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return Err(ReplaceUIError::FileNotFound(source.display().to_string()));
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}
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if link.exists() || link.is_symlink() {
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std::fs::remove_file(link).ok();
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if dest.exists() {
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std::fs::remove_file(dest)
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.map_err(|e| ReplaceUIError::IoError(format!("Failed to remove {}: {}", name, e)))?;
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}
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#[cfg(windows)]
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{
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let result = if target.is_dir() {
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std::os::windows::fs::symlink_dir(target, link)
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} else {
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std::os::windows::fs::symlink_file(target, link)
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};
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if result.is_ok() {
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return Ok(());
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}
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}
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#[cfg(not(windows))]
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{
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if std::os::unix::fs::symlink(target, link).is_ok() {
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return Ok(());
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}
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}
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std::fs::hard_link(target, link).map_err(|e| match e.kind() {
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std::io::ErrorKind::NotFound => {
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ReplaceUIError::FileNotFound(target.display().to_string())
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}
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std::io::ErrorKind::PermissionDenied => {
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ReplaceUIError::PermissionDenied(target.display().to_string())
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}
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_ => ReplaceUIError::IoError(e.to_string()),
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})
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std::fs::copy(source, dest)
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.map_err(|e| ReplaceUIError::IoError(format!("Failed to copy {}: {}", name, e)))?;
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Ok(())
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};
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let remove_link = |link: &PathBuf| -> Result<(), ReplaceUIError> {
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if link.exists() || link.is_symlink() {
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std::fs::remove_file(link).map_err(|e| ReplaceUIError::IoError(e.to_string()))?;
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let restore_backup = |bak: &PathBuf, dest: &PathBuf, name: &str| -> Result<(), ReplaceUIError> {
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if bak.exists() {
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if dest.exists() {
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std::fs::remove_file(dest)
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.map_err(|e| ReplaceUIError::IoError(format!("Failed to remove {}: {}", name, e)))?;
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}
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std::fs::copy(bak, dest)
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.map_err(|e| ReplaceUIError::IoError(format!("Failed to restore {} from backup: {}", name, e)))?;
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}
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Ok(())
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};
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@@ -656,44 +640,46 @@ pub fn replace_ui_files(folder: String, revert: bool) -> Result<(), ReplaceUIErr
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if !revert {
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if osu_ui.exists() && !osu_ui_bak.exists() {
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std::fs::rename(&osu_ui, &osu_ui_bak)
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.map_err(|e| ReplaceUIError::IoError(e.to_string()))?;
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.map_err(|e| ReplaceUIError::IoError(format!("Failed to backup osu!ui.dll: {}", e)))?;
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}
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if osu_seasonal.exists() && !osu_seasonal_bak.exists() {
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std::fs::rename(&osu_seasonal, &osu_seasonal_bak)
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.map_err(|e| ReplaceUIError::IoError(e.to_string()))?;
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.map_err(|e| ReplaceUIError::IoError(format!("Failed to backup osu!seasonal.dll: {}", e)))?;
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}
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if osu_gameplay.exists() && !osu_gameplay_bak.exists() {
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std::fs::rename(&osu_gameplay, &osu_gameplay_bak)
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.map_err(|e| ReplaceUIError::IoError(e.to_string()))?;
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.map_err(|e| ReplaceUIError::IoError(format!("Failed to backup osu!gameplay.dll: {}", e)))?;
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}
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create_link(&ezpp_ui, &osu_ui)?;
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create_link(&ezpp_seasonal, &osu_seasonal)?;
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create_link(&ezpp_gameplay, &osu_gameplay)?;
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copy_file(&ezpp_ui, &osu_ui, "osu!ui.dll")?;
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copy_file(&ezpp_seasonal, &osu_seasonal, "osu!seasonal.dll")?;
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copy_file(&ezpp_gameplay, &osu_gameplay, "osu!gameplay.dll")?;
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std::fs::write(&temp_file, b"1")
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.map_err(|e| ReplaceUIError::IoError(format!("Failed to write marker file: {}", e)))?;
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} else {
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remove_link(&osu_ui)?;
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remove_link(&osu_seasonal)?;
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remove_link(&osu_gameplay)?;
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restore_backup(&osu_ui_bak, &osu_ui, "osu!ui.dll")?;
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restore_backup(&osu_seasonal_bak, &osu_seasonal, "osu!seasonal.dll")?;
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restore_backup(&osu_gameplay_bak, &osu_gameplay, "osu!gameplay.dll")?;
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if osu_ui_bak.exists() {
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std::fs::rename(&osu_ui_bak, &osu_ui)
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.map_err(|e| ReplaceUIError::IoError(e.to_string()))?;
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}
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if osu_seasonal_bak.exists() {
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std::fs::rename(&osu_seasonal_bak, &osu_seasonal)
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.map_err(|e| ReplaceUIError::IoError(e.to_string()))?;
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}
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if osu_gameplay_bak.exists() {
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std::fs::rename(&osu_gameplay_bak, &osu_gameplay)
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.map_err(|e| ReplaceUIError::IoError(e.to_string()))?;
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if osu_ui.exists() && osu_seasonal.exists() && osu_gameplay.exists() {
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std::fs::remove_file(&temp_file)
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.map_err(|e| ReplaceUIError::IoError(format!("Failed to remove marker file: {}", e)))?;
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}
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}
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Ok(())
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}
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#[derive(Serialize)]
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#[serde(tag = "type", content = "details")]
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pub enum CorruptionCheckError {
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IoError(String),
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FileNotFound(String),
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}
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#[tauri::command]
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pub async fn check_for_corruption(folder: String) -> Result<bool, String> {
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pub async fn check_for_corruption(folder: String) -> Result<bool, CorruptionCheckError> {
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let osu_path = PathBuf::from(folder);
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let osu_ui = osu_path.join("osu!ui.dll");
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let osu_gameplay = osu_path.join("osu!gameplay.dll");
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@@ -703,47 +689,41 @@ pub async fn check_for_corruption(folder: String) -> Result<bool, String> {
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let osu_gameplay_bak = osu_path.join("osu!gameplay.dll.bak");
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let osu_seasonal_bak = osu_path.join("osu!seasonal.dll.bak");
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let check_and_restore = async |path: &PathBuf, bak: &PathBuf| -> Result<bool, String> {
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if path.exists() && bak.exists() {
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fs::remove_file(path).await.map_err(|e| e.to_string())?;
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fs::rename(bak, path).await.map_err(|e| e.to_string())?;
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Ok(false)
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} else if path.exists() {
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let is_symlink = || -> bool {
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if let Ok(meta) = std::fs::symlink_metadata(path) {
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return meta.file_type().is_symlink();
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}
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false
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};
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let temp_file = osu_path.join(".ezpplauncher_files");
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#[cfg(unix)]
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let is_hard_link = || -> bool {
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use std::os::unix::fs::MetadataExt;
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if let Ok(meta) = std::fs::symlink_metadata(path) {
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return meta.len() == 0 && meta.nlink() > 1;
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}
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false
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};
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#[cfg(windows)]
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let is_hard_link = || -> bool {
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false
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};
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if is_symlink() || is_hard_link() {
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return Ok(true);
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}
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Ok(false)
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} else {
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Ok(true)
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if temp_file.exists() {
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if osu_ui_bak.exists() {
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fs::remove_file(&osu_ui)
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.await
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.map_err(|e| CorruptionCheckError::IoError(format!("Failed to remove osu!ui.dll: {}", e)))?;
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fs::rename(&osu_ui_bak, &osu_ui)
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.await
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.map_err(|e| CorruptionCheckError::IoError(format!("Failed to restore osu!ui.dll from backup: {}", e)))?;
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}
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};
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if osu_gameplay_bak.exists() {
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fs::remove_file(&osu_gameplay)
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.await
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.map_err(|e| CorruptionCheckError::IoError(format!("Failed to remove osu!gameplay.dll: {}", e)))?;
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fs::rename(&osu_gameplay_bak, &osu_gameplay)
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.await
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.map_err(|e| CorruptionCheckError::IoError(format!("Failed to restore osu!gameplay.dll from backup: {}", e)))?;
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}
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if osu_seasonal_bak.exists() {
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fs::remove_file(&osu_seasonal)
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.await
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.map_err(|e| CorruptionCheckError::IoError(format!("Failed to remove osu!seasonal.dll: {}", e)))?;
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fs::rename(&osu_seasonal_bak, &osu_seasonal)
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.await
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.map_err(|e| CorruptionCheckError::IoError(format!("Failed to restore osu!seasonal.dll from backup: {}", e)))?;
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}
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return Ok(false);
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}
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let ui_corrupted = check_and_restore(&osu_ui, &osu_ui_bak).await?;
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let gameplay_corrupted = check_and_restore(&osu_gameplay, &osu_gameplay_bak).await?;
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let seasonal_corrupted = check_and_restore(&osu_seasonal, &osu_seasonal_bak).await?;
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if !osu_ui.exists() || !osu_gameplay.exists() || !osu_seasonal.exists() {
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return Ok(false);
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}
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Ok(ui_corrupted || gameplay_corrupted || seasonal_corrupted)
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Ok(true)
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}
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#[tauri::command]
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