Compare commits

..

4 Commits

Author SHA1 Message Date
HorizonCode 08a8e34781 chore: add launch button states 2026-02-15 19:02:07 +01:00
HorizonCode 1aa973f6bb chore: bump version 2026-02-15 18:57:38 +01:00
HorizonCode 0999832985 fix: titlebar margin 2026-02-15 18:57:30 +01:00
HorizonCode 11798318f4 chore: only display user stats when logged in 2026-02-15 18:57:17 +01:00
6 changed files with 158 additions and 144 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "ezpplauncher",
"version": "3.0.10",
"version": "3.1.0",
"description": "",
"type": "module",
"scripts": {
+1 -1
View File
@@ -1007,7 +1007,7 @@ dependencies = [
[[package]]
name = "ezpplauncher"
version = "3.0.10"
version = "3.1.0"
dependencies = [
"base64 0.22.1",
"discord-rich-presence",
+1 -1
View File
@@ -1,6 +1,6 @@
[package]
name = "ezpplauncher"
version = "3.0.10"
version = "3.1.0"
description = "EZPPLauncher redefined."
authors = ["HorizonCode"]
edition = "2024"
+1 -1
View File
@@ -1,7 +1,7 @@
{
"$schema": "https://schema.tauri.app/config/2",
"productName": "EZPPLauncher",
"version": "3.0.10",
"version": "3.1.0",
"identifier": "farm.EZPPFarm.Launcher",
"mainBinaryName": "ezpplauncher",
"build": {
+151 -137
View File
@@ -169,6 +169,7 @@
};
const launch = async () => {
if ($launching) return;
if ($trackingEnabled) umami.track('app_launch_osu');
const osuRunning = await isOsuRunning();
if (osuRunning) {
@@ -955,154 +956,167 @@
: 'Launching...'
: $serverConnectionFails > 1
? 'No connection'
: 'Launch'}
subtext={$launching && !cleanup ? launchInfo : undefined}
disabled={$launching || $osuInstallationPath === '' || $serverConnectionFails > 1}
: $osuInstallationPath === ''
? 'Hmmm..'
: 'Launch'}
subtext={$launching && !cleanup
? launchInfo
: $osuInstallationPath === ''
? 'osu! path is not set!'
: $serverConnectionFails > 1
? 'No connection...'
: undefined}
disabled={$osuInstallationPath === '' || $serverConnectionFails > 1}
onClick={launch}
/>
</div>
<div
class="m-1 w-72 h-48 bg-black/40 backdrop-blur-sm rounded-md border border-black/40 flex flex-col items-center p-3"
>
<Select.Root
type="single"
value={selectedGamemode.toFixed()}
onValueChange={updateGamemode}
{#if $currentUserInfo}
<div
class="m-1 w-72 h-48 bg-black/40 backdrop-blur-sm rounded-md border border-black/40 flex flex-col items-center p-3"
in:fly={{ duration: 400, y: 10, opacity: 0 }}
out:fly={{ duration: 400, y: -10, opacity: 0 }}
>
<Select.Trigger
class="border-theme-800/90 bg-theme-900/90 hover:bg-theme-800/90 !text-muted-foreground font-semibold"
<Select.Root
type="single"
value={selectedGamemode.toFixed()}
onValueChange={updateGamemode}
>
<div class="flex flex-row items-center gap-2">
{#if selectedMode === 0}
<Circle size={16} class="text-theme-200" />
{:else if selectedMode === 1}
<Drum size={16} class="text-theme-200" />
{:else if selectedMode === 2}
<Cherry size={16} class="text-theme-200" />
{:else if selectedMode === 3}
<Piano size={16} class="text-theme-200" />
{/if}
{getGamemodeName(modeIntToStr(selectedMode), typeIntToStr(selectedType))}
<Select.Trigger
class="border-theme-800/90 bg-theme-900/90 hover:bg-theme-800/90 !text-muted-foreground font-semibold"
>
<div class="flex flex-row items-center gap-2">
{#if selectedMode === 0}
<Circle size={16} class="text-theme-200" />
{:else if selectedMode === 1}
<Drum size={16} class="text-theme-200" />
{:else if selectedMode === 2}
<Cherry size={16} class="text-theme-200" />
{:else if selectedMode === 3}
<Piano size={16} class="text-theme-200" />
{/if}
{getGamemodeName(modeIntToStr(selectedMode), typeIntToStr(selectedType))}
</div>
</Select.Trigger>
<Select.Content class="bg-theme-950 border border-theme-900 rounded-lg">
{#each validModeTypeCombinationsSorted as gamemode (gamemode)}
{@const gamemod = getModeAndTypeFromGamemode(gamemode)}
<Select.Item value={gamemode.toFixed()}>
<div class="flex flex-row gap-2 items-center">
{#if gamemod.mode === 0}
<Circle size={16} />
{:else if gamemod.mode === 1}
<Drum size={16} />
{:else if gamemod.mode === 2}
<Cherry size={16} />
{:else if gamemod.mode === 3}
<Piano size={16} />
{/if}
{getGamemodeName(modeIntToStr(gamemod.mode), typeIntToStr(gamemod.type))}
</div>
</Select.Item>
{/each}
</Select.Content>
</Select.Root>
<div class="grid grid-cols-2 gap-2 w-full m-3">
<div class="flex flex-col">
<span class="text-xs text-muted-foreground font-semibold">Rank</span>
<div class="flex items-center h-full font-semibold text-theme-50">
{#if $currentUserInfo}
<div in:fade>
{#if $reduceAnimations}
<span>
#{numberHumanReadable($currentUserInfo.stats[selectedGamemode].rank ?? 0)}
</span>
{:else}
<NumberFlow
trend={0}
prefix="#"
value={$currentUserInfo.stats[selectedGamemode].rank ?? 0}
/>
{/if}
</div>
{:else}
<div in:fade>
<LoaderCircle class="animate-spin" size={21} />
</div>
{/if}
</div>
</div>
</Select.Trigger>
<Select.Content class="bg-theme-950 border border-theme-900 rounded-lg">
{#each validModeTypeCombinationsSorted as gamemode (gamemode)}
{@const gamemod = getModeAndTypeFromGamemode(gamemode)}
<Select.Item value={gamemode.toFixed()}>
<div class="flex flex-row gap-2 items-center">
{#if gamemod.mode === 0}
<Circle size={16} />
{:else if gamemod.mode === 1}
<Drum size={16} />
{:else if gamemod.mode === 2}
<Cherry size={16} />
{:else if gamemod.mode === 3}
<Piano size={16} />
{/if}
{getGamemodeName(modeIntToStr(gamemod.mode), typeIntToStr(gamemod.type))}
</div>
</Select.Item>
{/each}
</Select.Content>
</Select.Root>
<div class="grid grid-cols-2 gap-2 w-full m-3">
<div class="flex flex-col">
<span class="text-xs text-muted-foreground font-semibold">Rank</span>
<div class="flex items-center h-full font-semibold text-theme-50">
{#if $currentUserInfo}
<div in:fade>
{#if $reduceAnimations}
<span>
#{numberHumanReadable($currentUserInfo.stats[selectedGamemode].rank ?? 0)}
</span>
{:else}
<NumberFlow
trend={0}
prefix="#"
value={$currentUserInfo.stats[selectedGamemode].rank ?? 0}
/>
{/if}
</div>
{:else}
<div in:fade>
<LoaderCircle class="animate-spin" size={21} />
</div>
{/if}
<div class="flex flex-col">
<span class="text-xs text-muted-foreground font-semibold">PP</span>
<div class="flex items-center h-full font-semibold text-pink-300">
{#if $currentUserInfo}
<div in:fade>
{#if $reduceAnimations}
<span>
{numberHumanReadable($currentUserInfo.stats[selectedGamemode].pp ?? 0)}pp
</span>
{:else}
<NumberFlow
trend={0}
suffix="pp"
value={$currentUserInfo.stats[selectedGamemode].pp ?? 0}
/>
{/if}
</div>
{:else}
<div in:fade>
<LoaderCircle class="animate-spin" size={21} />
</div>
{/if}
</div>
</div>
</div>
<div class="flex flex-col">
<span class="text-xs text-muted-foreground font-semibold">PP</span>
<div class="flex items-center h-full font-semibold text-pink-300">
{#if $currentUserInfo}
<div in:fade>
{#if $reduceAnimations}
<span>
{numberHumanReadable($currentUserInfo.stats[selectedGamemode].pp ?? 0)}pp
</span>
{:else}
<NumberFlow
trend={0}
suffix="pp"
value={$currentUserInfo.stats[selectedGamemode].pp ?? 0}
/>
{/if}
</div>
{:else}
<div in:fade>
<LoaderCircle class="animate-spin" size={21} />
</div>
{/if}
<div class="flex flex-col">
<span class="text-xs text-muted-foreground font-semibold">Accuracy</span>
<div class="flex items-center h-full font-semibold text-theme-50">
{#if $currentUserInfo}
<div in:fade>
{#if $reduceAnimations}
<span>
{($currentUserInfo.stats[selectedGamemode].acc ?? 0).toFixed(2)}%
</span>
{:else}
<NumberFlow
trend={0}
suffix="%"
value={$currentUserInfo.stats[selectedGamemode].acc.toFixed(2) ?? 0}
/>
{/if}
</div>
{:else}
<div in:fade>
<LoaderCircle class="animate-spin" size={21} />
</div>
{/if}
</div>
</div>
</div>
<div class="flex flex-col">
<span class="text-xs text-muted-foreground font-semibold">Accuracy</span>
<div class="flex items-center h-full font-semibold text-theme-50">
{#if $currentUserInfo}
<div in:fade>
{#if $reduceAnimations}
<span>
{($currentUserInfo.stats[selectedGamemode].acc ?? 0).toFixed(2)}%
</span>
{:else}
<NumberFlow
trend={0}
suffix="%"
value={$currentUserInfo.stats[selectedGamemode].acc.toFixed(2) ?? 0}
/>
{/if}
</div>
{:else}
<div in:fade>
<LoaderCircle class="animate-spin" size={21} />
</div>
{/if}
</div>
</div>
<div class="flex flex-col">
<span class="text-xs text-muted-foreground font-semibold">Playcount</span>
<div class="flex items-center h-full font-semibold text-theme-50">
{#if $currentUserInfo}
<div in:fade>
{#if $reduceAnimations}
<span>
{numberHumanReadable($currentUserInfo.stats[selectedGamemode].plays ?? 0)}
</span>
{:else}
<NumberFlow
trend={0}
value={$currentUserInfo.stats[selectedGamemode].plays ?? 0}
/>
{/if}
</div>
{:else}
<div in:fade>
<LoaderCircle class="animate-spin" size={21} />
</div>
{/if}
<div class="flex flex-col">
<span class="text-xs text-muted-foreground font-semibold">Playcount</span>
<div class="flex items-center h-full font-semibold text-theme-50">
{#if $currentUserInfo}
<div in:fade>
{#if $reduceAnimations}
<span>
{numberHumanReadable($currentUserInfo.stats[selectedGamemode].plays ?? 0)}
</span>
{:else}
<NumberFlow
trend={0}
value={$currentUserInfo.stats[selectedGamemode].plays ?? 0}
/>
{/if}
</div>
{:else}
<div in:fade>
<LoaderCircle class="animate-spin" size={21} />
</div>
{/if}
</div>
</div>
</div>
</div>
</div>
{/if}
<div class="flex flex-col mb-auto mt-12 px-6">
<span class="text-4xl font-bold drop-shadow-lg">EZPPLauncher</span>
<span class="text-muted-foreground font-semibold drop-shadow-lg"
+3 -3
View File
@@ -163,7 +163,7 @@
<div class="flex flex-col gap-6 w-full h-full bg-theme-900/40 p-6">
{#if selectedStep === 1}
<div
class="my-auto h-full w-full bg-theme-800/15 rounded-lg border border-900/60 p-6 flex flex-col items-center justify-center"
class="my-auto h-full w-full bg-theme-800/15 rounded-lg border border-900/60 p-6 mt-5 flex flex-col items-center justify-center"
in:fade={{ duration: $reduceAnimations ? 0 : 200 }}
>
<img
@@ -184,7 +184,7 @@
</div>
{:else if selectedStep === 2}
<div
class="my-auto h-full w-full bg-theme-800/15 rounded-lg border border-900/60 p-6 flex flex-col items-center justify-center"
class="my-auto h-full w-full bg-theme-800/15 rounded-lg border border-900/60 p-6 mt-5 flex flex-col items-center justify-center"
in:fade={{ duration: $reduceAnimations ? 0 : 200 }}
>
<h1 class="text-3xl font-semibold">Locate your osu! Installation</h1>
@@ -242,7 +242,7 @@
</div>
{:else if selectedStep === 3}
<div
class="bg-theme-900/90 flex flex-col justify-center gap-3 border border-theme-800/90 rounded-lg"
class="bg-theme-900/90 flex flex-col justify-center gap-3 mt-5 border border-theme-800/90 rounded-lg"
in:fade={{ duration: $reduceAnimations ? 0 : 200 }}
>
<div class="flex flex-row items-center gap-3 font-semibold text-xl px-3 pt-3">