EZPPLauncher/src/lib/global.ts

49 lines
1.4 KiB
TypeScript

import { writable } from 'svelte/store';
import { ezppfarm } from './api/ezpp';
import type { Component } from 'svelte';
import Loading from '../pages/Loading.svelte';
export const current_view = writable<Component>(Loading);
export const server_ping = writable<number | undefined>(undefined);
export const server_connection_fails = writable(0);
export const online_friends = writable<number | undefined>(undefined);
export const beatmap_sets = writable<number | undefined>(undefined);
export const setupValues = () => {
updatePing();
updateFriends();
updateBeatmapSets();
const pingUpdater = setInterval(updatePing, 5000 * 2);
const friendUpdater = setInterval(updateFriends, 5000 * 2);
return () => {
clearInterval(pingUpdater);
clearInterval(friendUpdater);
};
};
const updatePing = async () => {
const serverPing = await ezppfarm.ping();
if (!serverPing) {
server_connection_fails.update((num) => num + 1);
} else {
server_connection_fails.set(0);
server_ping.set(serverPing);
}
};
const updateFriends = async () => {
await new Promise((res) => setTimeout(res, Math.random() * 300));
const onlineFriends = Math.round(Math.random() * 10);
online_friends.set(onlineFriends);
};
const updateBeatmapSets = async () => {
await new Promise((res) => setTimeout(res, Math.random() * 1500));
const beatmapSets = Math.round(Math.random() * 5000);
beatmap_sets.set(beatmapSets);
};