EZPPLauncher/main.js

242 lines
7.1 KiB
JavaScript

// Modules to control application life and create native browser window
const { app, BrowserWindow, Menu, ipcMain, dialog } = require("electron");
const path = require("path");
const serve = require("electron-serve");
const loadURL = serve({ directory: "public" });
const config = require("./src/config/config");
const { setupTitlebar, attachTitlebarToWindow } = require(
"custom-electron-titlebar/main",
);
const { isValidOsuFolder } = require("./src/util/osuUtil");
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function isDev() {
return !app.isPackaged;
}
function registerIPCPipes() {
ipcMain.handle("ezpplauncher:login", async (e, args) => {
const timeout = new AbortController();
const timeoutId = setTimeout(() => timeout.abort(), 8000);
try {
const fetchResult = await fetch("https://ez-pp.farm/login/check", {
signal: timeout.signal,
method: "POST",
body: JSON.stringify({
username: args.username,
password: args.password,
}),
headers: {
"Content-Type": "application/json",
},
});
clearTimeout(timeoutId);
if (fetchResult.ok) {
const result = await fetchResult.json();
if ("user" in result) {
if (args.saveCredentials) {
config.set("username", args.username);
config.set("password", args.password);
}
config.remove("guest");
}
return result;
}
return {
code: 500,
message: "Something went wrong while logging you in.",
};
} catch (err) {
return {
code: 500,
message: "Something went wrong while logging you in.",
};
}
});
ipcMain.handle("ezpplauncher:autologin", async (e) => {
const username = config.get("username");
const password = config.get("password");
const guest = config.get("guest");
if (guest) return { code: 200, message: "Login as guest", guest: true };
if (username == undefined || password == undefined) {
return { code: 200, message: "No autologin" };
}
const timeout = new AbortController();
const timeoutId = setTimeout(() => timeout.abort(), 8000);
try {
const fetchResult = await fetch("https://ez-pp.farm/login/check", {
signal: timeout.signal,
method: "POST",
body: JSON.stringify({
username: username,
password: password,
}),
headers: {
"Content-Type": "application/json",
},
});
clearTimeout(timeoutId);
if (fetchResult.ok) {
const result = await fetchResult.json();
return result;
}
return {
code: 500,
message: "Something went wrong while logging you in.",
};
} catch (err) {
return {
code: 500,
message: "Something went wrong while logging you in.",
};
}
});
ipcMain.handle("ezpplauncher:guestlogin", (e) => {
config.remove("username");
config.remove("password");
config.set("guest", "1");
});
ipcMain.handle("ezpplauncher:logout", (e) => {
config.remove("username");
config.remove("password");
config.remove("guest");
return true;
});
ipcMain.handle("ezpplauncher:settings", async (e) => {
return config.all();
});
ipcMain.handle("ezpplauncher:set-folder", async (e) => {
const folderResult = await dialog.showOpenDialog({
title: "Select osu! installation directory",
properties: ["openDirectory"],
});
if (!folderResult.canceled) {
const folder = folderResult.filePaths[0];
if (await isValidOsuFolder(folder)) {
config.set("osuPath", folder);
mainWindow.webContents.send("ezpplauncher:alert", {
type: "success",
message: "osu! path successfully saved!",
});
} else {
mainWindow.webContents.send("ezpplauncher:alert", {
type: "error",
message: "invalid osu! path!",
});
}
}
return config.all();
});
ipcMain.handle("ezpplauncher:launch", async (e) => {
mainWindow.webContents.send("ezpplauncher:launchstatus", {
status: "Checking osu! directory...",
});
await new Promise((res) => setTimeout(res, 1500));
mainWindow.webContents.send("ezpplauncher:launchstatus", {
status: "Checking for osu! updates...",
});
mainWindow.webContents.send("ezpplauncher:launchprogress", {
progress: 0,
});
await new Promise((res) => setTimeout(res, 1500));
mainWindow.webContents.send("ezpplauncher:launchprogress", {
progress: 100,
});
return true;
});
}
function createWindow() {
setupTitlebar();
// Create the browser window.
mainWindow = new BrowserWindow({
width: 600,
height: 380,
resizable: false,
frame: false,
titleBarStyle: "hidden",
webPreferences: {
nodeIntegration: true,
preload: path.join(__dirname, "preload.js"),
},
icon: path.join(__dirname, "public/favicon.png"),
show: false,
});
const menu = Menu.buildFromTemplate([]);
Menu.setApplicationMenu(menu);
// disable electron toolbar
/* if (!isDev()) */
mainWindow.setMenu(null);
attachTitlebarToWindow(mainWindow);
// This block of code is intended for development purpose only.
// Delete this entire block of code when you are ready to package the application.
if (isDev()) {
mainWindow.loadURL("http://localhost:8080/");
} else {
loadURL(mainWindow);
}
registerIPCPipes();
// Uncomment the following line of code when app is ready to be packaged.
// loadURL(mainWindow);
// Open the DevTools and also disable Electron Security Warning.
if (isDev()) {
process.env["ELECTRON_DISABLE_SECURITY_WARNINGS"] = true;
mainWindow.webContents.openDevTools({ mode: "detach" });
}
// Emitted when the window is closed.
mainWindow.on("closed", function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
// Emitted when the window is ready to be shown
// This helps in showing the window gracefully.
mainWindow.once("ready-to-show", () => {
mainWindow.show();
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on("ready", createWindow);
// Quit when all windows are closed.
app.on("window-all-closed", function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== "darwin") app.quit();
});
app.on("activate", function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) createWindow();
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.