EZPPLauncher/src/lib/global.ts

56 lines
1.7 KiB
TypeScript

import { writable } from 'svelte/store';
import { ezppfarm } from './api/ezpp';
import type { Component } from 'svelte';
import Loading from '../pages/Loading.svelte';
import type { Release } from './types';
export const currentView = writable<Component>(Loading);
export const launcherVersion = writable<string>('');
export const newVersion = writable<Release | undefined>(undefined);
export const discordPresence = writable<boolean>(false);
export const presenceLoading = writable<boolean>(false);
export const currentLoadingInfo = writable<string>('Initializing...');
export const firstStartup = writable<boolean>(false);
export const launching = writable<boolean>(false);
export const serverPing = writable<number | undefined>(undefined);
export const serverConnectionFails = writable(0);
export const onlineFriends = writable<number | undefined>(undefined);
export const beatmapSets = writable<number | undefined>(undefined);
export const skins = writable<number | undefined>(undefined);
export const osuStream = writable<string | undefined>(undefined);
export const osuBuild = writable<string | undefined>(undefined);
export const currentSkin = writable<string>('');
let updateValues = true;
launching.subscribe((val) => (updateValues = !val));
export const setupValues = () => {
updatePing();
const pingUpdater = setInterval(updatePing, 5000 * 2);
return () => {
clearInterval(pingUpdater);
};
};
const updatePing = async () => {
if (!updateValues) return;
const currentServerPing = await ezppfarm.ping();
if (!currentServerPing) {
serverConnectionFails.update((num) => num + 1);
} else {
serverConnectionFails.set(0);
serverPing.set(currentServerPing);
}
};