fix: handle taiko passed objects properly & improve testing

This commit is contained in:
MaxOhn
2023-11-13 13:38:14 +01:00
parent 037654c771
commit 1ff200dbda
4 changed files with 142 additions and 106 deletions
+48 -71
View File
@@ -4,8 +4,11 @@
))]
use rosu_pp::{
taiko::{TaikoGradualDifficulty, TaikoGradualPerformance, TaikoScoreState},
Beatmap, TaikoPP, TaikoStars,
taiko::{
TaikoGradualDifficulty, TaikoGradualPerformance, TaikoOwnedGradualPerformance,
TaikoScoreState,
},
Beatmap, TaikoPP,
};
mod common;
@@ -18,62 +21,6 @@ fn empty_map() {
assert!(attrs.next().is_none());
}
#[test]
fn iter_end_eq_regular() {
let map = test_map!(Taiko);
let regular = TaikoStars::new(&map).calculate();
let iter_end = TaikoGradualDifficulty::new(&map, 0)
.last()
.expect("empty iter");
assert_eq!(regular, iter_end);
}
#[test]
fn correct_empty() {
let map = test_map!(Taiko);
let mut gradual = TaikoGradualPerformance::new(&map, 0);
let state = TaikoScoreState::default();
let first_attrs = gradual.nth(state.clone(), usize::MAX);
assert!(first_attrs.is_some());
assert!(gradual.next(state).is_none());
}
#[test]
fn next_and_next_n() {
let map = test_map!(Taiko);
let state = TaikoScoreState::default();
let mut gradual1 = TaikoGradualPerformance::new(&map, 0);
let mut gradual2 = TaikoGradualPerformance::new(&map, 0);
for _ in 0..50 {
let _ = gradual1.next(state.clone());
let _ = gradual2.next(state.clone());
}
let n = 200;
for _ in 1..n {
let _ = gradual1.next(state.clone());
}
let state = TaikoScoreState {
max_combo: 246,
n300: 200,
n100: 40,
n_misses: 6,
};
let next = gradual1.next(state.clone());
let next_n = gradual2.nth(state, n - 1);
assert_eq!(next_n, next);
}
#[test]
fn gradual_end_eq_regular() {
let map = test_map!(Taiko);
@@ -87,27 +34,57 @@ fn gradual_end_eq_regular() {
n_misses: 0,
};
let gradual_end = gradual.nth(state, usize::MAX).unwrap();
let gradual_end = gradual.last(state).unwrap();
assert_eq!(regular, gradual_end);
}
#[test]
fn gradual_eq_regular_passed() {
fn gradual_complete_next() {
let map = test_map!(Taiko);
let n = 250;
let mods = 88; // HDHRDT
let regular = TaikoPP::new(&map).passed_objects(n).calculate();
let mut gradual = TaikoGradualPerformance::new(&map, 0);
let mut gradual = TaikoGradualPerformance::new(map, mods);
let mut gradual_2nd = TaikoGradualPerformance::new(map, mods);
let mut gradual_3rd = TaikoGradualPerformance::new(map, mods);
let mut gradual_owned = TaikoOwnedGradualPerformance::new(map.to_owned(), mods);
let state = TaikoScoreState {
max_combo: 250,
n300: 250,
n100: 0,
n_misses: 0,
};
let mut state = TaikoScoreState::default();
let gradual = gradual.nth(state, n - 1).unwrap();
for i in 1.. {
state.n_misses += 1;
assert_eq!(regular, gradual);
let Some(next_gradual) = gradual.next(state.clone()) else {
assert_eq!(i, map.n_circles as usize + 1);
assert!(gradual_2nd.last(state.clone()).is_some() || map.hit_objects.len() % 2 == 0);
assert!(gradual_3rd.last(state.clone()).is_some() || map.hit_objects.len() % 3 == 0);
assert!(gradual_owned.next(state.clone()).is_none());
break;
};
if i % 2 == 0 {
let next_gradual_2nd = gradual_2nd.nth(state.clone(), 1).unwrap();
assert_eq!(next_gradual, next_gradual_2nd, "i={i}");
}
if i % 3 == 0 {
let next_gradual_3rd = gradual_3rd.nth(state.clone(), 2).unwrap();
assert_eq!(next_gradual, next_gradual_3rd, "i={i}");
}
let next_gradual_owned = gradual_owned.next(state.clone()).unwrap();
let mut regular_calc = TaikoPP::new(&map)
.mods(mods)
.passed_objects(i)
.state(state.clone());
let regular_state = regular_calc.generate_state();
assert_eq!(state, regular_state);
let regular = regular_calc.calculate();
assert_eq!(next_gradual, next_gradual_owned, "i={i}");
assert_eq!(next_gradual, regular, "i={i}");
}
}