osu: dont count hitobjects again
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+2
-2
@@ -506,8 +506,8 @@ macro_rules! parse_hitobjects_body {
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all(feature = "osu", not(feature = "no_sliders_no_leniency"))
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)))]
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{
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let repeats = next_field!(split.nth(1), repeats).parse::<usize>()?;
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let len: f32 = next_field!(split.next(), pixel len).parse()?;
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let repeats = next_field!(split.nth(1), "repeats").parse::<usize>()?;
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let len: f32 = next_field!(split.next(), "pixel len").parse()?;
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HitObjectKind::Slider {
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repeats,
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