chore: made clippy happy
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@@ -27,8 +27,8 @@ impl<'map> Performance<'map> {
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///
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/// The argument `map_or_attrs` must be either
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/// - previously calculated attributes ([`DifficultyAttributes`],
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/// [`PerformanceAttributes`], or mode-specific attributes like
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/// [`TaikoDifficultyAttributes`], [`ManiaPerformanceAttributes`], ...)
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/// [`PerformanceAttributes`], or mode-specific attributes like
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/// [`TaikoDifficultyAttributes`], [`ManiaPerformanceAttributes`], ...)
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/// - a beatmap ([`Beatmap`] or [`Converted<'_, M>`])
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///
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/// If a map is given, difficulty attributes will need to be calculated
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