convert map internally for gradual tko & mna
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@@ -515,7 +515,7 @@ pub struct OsuDifficultyAttributes {
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/// The overall difficulty
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pub od: f64,
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/// The health drain rate.
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pub hp: f64, // TODO: remove as it is not used for performance calculation
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pub hp: f64,
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/// The amount of circles.
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pub n_circles: usize,
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/// The amount of sliders.
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