made clippy happy

This commit is contained in:
MaxOhn
2023-01-11 23:57:04 +01:00
parent 07ea95a6c0
commit 51a2092020
10 changed files with 22 additions and 20 deletions
+2 -2
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@@ -59,7 +59,7 @@ impl DifficultyPoint {
pub fn new(time: f64, beat_len: f64, speed_multiplier: f64) -> Self { pub fn new(time: f64, beat_len: f64, speed_multiplier: f64) -> Self {
// * Note: In stable, the division occurs on floats, but with compiler optimisations // * Note: In stable, the division occurs on floats, but with compiler optimisations
// * turned on actually seems to occur on doubles via some .NET black magic (possibly inlining?). // * turned on actually seems to occur on doubles via some .NET black magic (possibly inlining?).
let bpm_multiplier = if beat_len < 0.0 { let bpm_mult = if beat_len < 0.0 {
((-beat_len) as f32).clamp(10.0, 10_000.0) as f64 / 100.0 ((-beat_len) as f32).clamp(10.0, 10_000.0) as f64 / 100.0
} else { } else {
1.0 1.0
@@ -68,7 +68,7 @@ impl DifficultyPoint {
Self { Self {
time, time,
slider_vel: speed_multiplier.clamp(0.1, 10.0), slider_vel: speed_multiplier.clamp(0.1, 10.0),
bpm_mult: bpm_multiplier as f64, bpm_mult,
generate_ticks: !beat_len.is_nan(), generate_ticks: !beat_len.is_nan(),
} }
} }
+1 -1
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@@ -58,7 +58,7 @@ impl Beatmap {
7.0 7.0
} else if percent_slider_or_spinner < 0.3 || rounded_cs >= 5.0 { } else if percent_slider_or_spinner < 0.3 || rounded_cs >= 5.0 {
(6 + (rounded_od > 5.0) as u8) as f32 (6 + (rounded_od > 5.0) as u8) as f32
} else if percent_slider_or_spinner as f64 > 0.6 { } else if percent_slider_or_spinner > 0.6 {
(4 + (rounded_od > 4.0) as u8) as f32 (4 + (rounded_od > 4.0) as u8) as f32
} else { } else {
(rounded_od + 1.0).clamp(4.0, 7.0) (rounded_od + 1.0).clamp(4.0, 7.0)
@@ -299,7 +299,7 @@ impl<'h> DistanceObjectPatternGenerator<'h> {
let legacy = (4..=8).contains(&self.total_columns); let legacy = (4..=8).contains(&self.total_columns);
let interval = self let interval = self
.random .random
.gen_int_range(1, self.total_columns as i32 - (legacy as i32)); .gen_int_range(1, self.total_columns - (legacy as i32));
let mut next_column = self.get_column(Some(true)) as i32; let mut next_column = self.get_column(Some(true)) as i32;
let random_start = self.random_start(); let random_start = self.random_start();
+1 -1
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@@ -83,7 +83,7 @@ impl CatchObject {
*last_excess = half_catcher_width; *last_excess = half_catcher_width;
} else { } else {
self.hyper_dist = hyper_dist; self.hyper_dist = hyper_dist;
*last_excess = (hyper_dist as f64).max(0.0).min(half_catcher_width); *last_excess = (hyper_dist as f64).clamp(0.0, half_catcher_width);
} }
*last_direction = this_direction; *last_direction = this_direction;
+4 -3
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@@ -82,9 +82,10 @@ impl Movement {
.last_player_position .last_player_position
.unwrap_or(current.last_normalized_pos); .unwrap_or(current.last_normalized_pos);
let mut pos = last_player_pos let mut pos = last_player_pos.clamp(
.max(current.normalized_pos - POSITION_EPSILON) current.normalized_pos - POSITION_EPSILON,
.min(current.normalized_pos + POSITION_EPSILON); current.normalized_pos + POSITION_EPSILON,
);
let dist_moved = pos - last_player_pos; let dist_moved = pos - last_player_pos;
let weighted_strain_time = current.strain_time + 13.0 + (3.0 / current.clock_rate); let weighted_strain_time = current.strain_time + 13.0 + (3.0 / current.clock_rate);
+1 -3
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@@ -431,9 +431,7 @@ impl CatchPPInner {
if total_hits == 0 { if total_hits == 0 {
1.0 1.0
} else { } else {
(self.successful_hits() as f64 / total_hits as f64) (self.successful_hits() as f64 / total_hits as f64).clamp(0.0, 1.0)
.max(0.0)
.min(1.0)
} }
} }
} }
+8 -4
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@@ -171,10 +171,14 @@ impl Distances {
let tail_jump_dist = (stacked_tail_pos - base.stacked_pos()).length() * scaling_factor; let tail_jump_dist = (stacked_tail_pos - base.stacked_pos()).length() * scaling_factor;
this.min_jump_dist = (this.lazy_jump_dist let diff = (Self::MAXIMUM_SLIDER_RADIUS - Self::ASSUMED_SLIDER_RADIUS) as f64;
- (Self::MAXIMUM_SLIDER_RADIUS - Self::ASSUMED_SLIDER_RADIUS) as f64) let min = (tail_jump_dist - Self::MAXIMUM_SLIDER_RADIUS) as f64;
.min((tail_jump_dist - Self::MAXIMUM_SLIDER_RADIUS) as f64)
.max(0.0); // "attributes on expressions are experimental see issue #15701 https://github.com/rust-lang/rust/issues/15701"
// rust pls...
#[allow(clippy::manual_clamp)]
let tmp = (this.lazy_jump_dist - diff).min(min).max(0.0);
this.min_jump_dist = tmp;
} }
if let Some(last_last) = last_last.filter(|obj| !obj.is_spinner()) { if let Some(last_last) = last_last.filter(|obj| !obj.is_spinner()) {
+1 -2
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@@ -214,8 +214,7 @@ impl FlashlightEvaluator {
let pixel_travel_dist = osu_curr.dists.lazy_travel_dist as f64 / scaling_factor; let pixel_travel_dist = osu_curr.dists.lazy_travel_dist as f64 / scaling_factor;
// * Reward sliders based on velocity. // * Reward sliders based on velocity.
slider_bonus = ((pixel_travel_dist / osu_curr.dists.travel_time as f64 slider_bonus = ((pixel_travel_dist / osu_curr.dists.travel_time - Self::MIN_VELOCITY)
- Self::MIN_VELOCITY)
.max(0.0)) .max(0.0))
.sqrt(); .sqrt();
+2 -2
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@@ -34,7 +34,7 @@ pub(crate) trait StrainSkill: Skill + Sized {
) { ) {
// * The first object doesn't generate a strain, so we begin with an incremented section end // * The first object doesn't generate a strain, so we begin with an incremented section end
if curr.idx == 0 { if curr.idx == 0 {
let section_len = SECTION_LEN as f64; let section_len = SECTION_LEN;
*self.curr_section_end() = (curr.start_time / section_len).ceil() * section_len; *self.curr_section_end() = (curr.start_time / section_len).ceil() * section_len;
} }
@@ -46,7 +46,7 @@ pub(crate) trait StrainSkill: Skill + Sized {
self.start_new_section_from(section_end, curr, diff_objects); self.start_new_section_from(section_end, curr, diff_objects);
} }
*self.curr_section_end() += SECTION_LEN as f64; *self.curr_section_end() += SECTION_LEN;
} }
*self.curr_section_peak() = self *self.curr_section_peak() = self
+1 -1
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@@ -713,7 +713,7 @@ fn parse_custom_sound(sound: &str) -> u8 {
sound sound
.bytes() .bytes()
.try_fold(0_u8, |sound, byte| match byte { .try_fold(0_u8, |sound, byte| match byte {
b'0'..=b'9' => Some(sound.wrapping_mul(10).wrapping_add((byte & 0xF) as u8)), b'0'..=b'9' => Some(sound.wrapping_mul(10).wrapping_add(byte & 0xF)),
_ => None, _ => None,
}) })
.unwrap_or(0) .unwrap_or(0)