apply new settings of Difficulty

This commit is contained in:
MaxOhn
2024-03-04 15:56:55 +01:00
parent c5fdf4e610
commit 633955ab1b
30 changed files with 618 additions and 272 deletions
+19 -19
View File
@@ -49,8 +49,7 @@ use super::{
/// [`ManiaGradualPerformance`]: crate::mania::ManiaGradualPerformance
pub struct ManiaGradualDifficulty {
pub(crate) idx: usize,
pub(crate) mods: u32,
pub(crate) clock_rate: f64,
pub(crate) difficulty: Difficulty,
objects_is_circle: Box<[bool]>,
is_convert: bool,
strain: Strain,
@@ -61,18 +60,14 @@ pub struct ManiaGradualDifficulty {
impl ManiaGradualDifficulty {
/// Create a new difficulty attributes iterator for osu!mania maps.
pub fn new(difficulty: &Difficulty, converted: &ManiaBeatmap<'_>) -> Self {
pub fn new(difficulty: Difficulty, converted: &ManiaBeatmap<'_>) -> Self {
let take = difficulty.get_passed_objects();
let mods = difficulty.get_mods();
let total_columns = converted.cs.round_even().max(1.0);
let clock_rate = difficulty.get_clock_rate();
let mut params = ObjectParams::new(converted);
let HitWindows { od: hit_window, .. } = converted
.attributes()
.mods(mods)
.clock_rate(clock_rate)
.hit_windows();
let HitWindows { od: hit_window, .. } =
converted.attributes().difficulty(&difficulty).hit_windows();
let mania_objects = converted
.hit_objects
@@ -105,8 +100,7 @@ impl ManiaGradualDifficulty {
Self {
idx: 0,
mods,
clock_rate,
difficulty,
objects_is_circle,
is_convert: converted.is_convert,
strain,
@@ -130,7 +124,12 @@ impl Iterator for ManiaGradualDifficulty {
Skill::new(&mut self.strain, &self.diff_objects).process(curr);
let is_circle = self.objects_is_circle[self.idx];
increment_combo(is_circle, curr, &mut self.curr_combo, self.clock_rate);
increment_combo(
is_circle,
curr,
&mut self.curr_combo,
self.difficulty.get_clock_rate(),
);
} else if self.objects_is_circle.is_empty() {
return None;
}
@@ -168,9 +167,10 @@ impl Iterator for ManiaGradualDifficulty {
}
let mut strain = Skill::new(&mut self.strain, &self.diff_objects);
let clock_rate = self.difficulty.get_clock_rate();
for (curr, is_circle) in skip_iter.take(take) {
increment_combo(*is_circle, curr, &mut self.curr_combo, self.clock_rate);
increment_combo(*is_circle, curr, &mut self.curr_combo, clock_rate);
strain.process(curr);
self.idx += 1;
}
@@ -219,8 +219,7 @@ mod tests {
.unwrap()
.unchecked_into_converted::<Mania>();
let difficulty = Difficulty::new();
let mut gradual = ManiaGradualDifficulty::new(&difficulty, &converted);
let mut gradual = ManiaGradualDifficulty::new(Difficulty::new(), &converted);
assert!(gradual.next().is_none());
}
@@ -233,9 +232,9 @@ mod tests {
let difficulty = Difficulty::new();
let mut gradual = ManiaGradualDifficulty::new(&difficulty, &converted);
let mut gradual_2nd = ManiaGradualDifficulty::new(&difficulty, &converted);
let mut gradual_3rd = ManiaGradualDifficulty::new(&difficulty, &converted);
let mut gradual = ManiaGradualDifficulty::new(difficulty.clone(), &converted);
let mut gradual_2nd = ManiaGradualDifficulty::new(difficulty.clone(), &converted);
let mut gradual_3rd = ManiaGradualDifficulty::new(difficulty.clone(), &converted);
let hit_objects_len = converted.hit_objects.len();
@@ -257,7 +256,8 @@ mod tests {
assert_eq!(next_gradual, next_gradual_3rd);
}
let expected = Difficulty::new()
let expected = difficulty
.clone()
.passed_objects(i as u32)
.with_mode()
.calculate(&converted);
+1 -2
View File
@@ -27,8 +27,7 @@ pub fn difficulty(
let hit_window = converted
.attributes()
.mods(difficulty.get_mods())
.clock_rate(difficulty.get_clock_rate())
.difficulty(difficulty)
.hit_windows()
.od;