osu: fixed angle calculation for no_leniency
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-1
@@ -18,7 +18,7 @@ pub fn stars(map: &Beatmap, mods: impl Mods, passed_objects: Option<usize>) -> S
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let take = passed_objects.unwrap_or_else(|| map.hit_objects.len());
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if take < 2 {
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return StarResult::Mania(DifficultyAttributes { stars: 0.0 });
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return StarResult::Mania(DifficultyAttributes::default());
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}
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let rounded_cs = map.cs.round();
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