Curve method changes & fixed all_included
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+3
-22
@@ -14,7 +14,7 @@ use slider_state::SliderState;
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use crate::{
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curve::Curve,
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parse::{HitObjectKind, PathType, Pos2},
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parse::{HitObjectKind, Pos2},
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Beatmap, Mods, StarResult, Strains,
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};
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@@ -90,12 +90,7 @@ pub fn stars(map: &Beatmap, mods: impl Mods, passed_objects: Option<usize>) -> S
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/ 100.0;
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// Build the curve w.r.t. the curve points
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let curve = match path_type {
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PathType::Linear => Curve::linear(curve_points),
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PathType::Bezier => Curve::bezier(curve_points),
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PathType::Catmull => Curve::catmull(curve_points),
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PathType::PerfectCurve => Curve::perfect(curve_points),
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};
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let curve = Curve::new(curve_points, *path_type);
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let mut current_distance = tick_distance;
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let time_add = duration * (tick_distance / (*pixel_len * *repeats as f32));
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@@ -327,22 +322,8 @@ pub fn strains(map: &Beatmap, mods: impl Mods) -> Strains {
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/ (map.sv * slider_state.speed_mult)
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/ 100.0;
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// Ensure path type validity
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let path_type = if *path_type == PathType::PerfectCurve && curve_points.len() > 3 {
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PathType::Bezier
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} else if curve_points.len() == 2 {
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PathType::Linear
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} else {
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*path_type
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};
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// Build the curve w.r.t. the curve points
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let curve = match path_type {
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PathType::Linear => Curve::linear(curve_points),
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PathType::Bezier => Curve::bezier(curve_points),
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PathType::Catmull => Curve::catmull(curve_points),
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PathType::PerfectCurve => Curve::perfect(curve_points),
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};
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let curve = Curve::new(curve_points, *path_type);
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let mut current_distance = tick_distance;
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let time_add = duration * (tick_distance / (*pixel_len * *repeats as f32));
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