renamed GameMode variants

This commit is contained in:
MaxOhn
2022-07-06 15:56:07 +02:00
parent a732d28b34
commit 970f9ff69f
17 changed files with 286 additions and 286 deletions
+4 -4
View File
@@ -71,10 +71,10 @@ impl<'map> OsuStars<'map> {
#[inline]
pub fn mode(self, mode: GameMode) -> AnyStars<'map> {
match mode {
GameMode::STD => AnyStars::Osu(self),
GameMode::TKO => AnyStars::Taiko(self.into()),
GameMode::CTB => AnyStars::Catch(self.into()),
GameMode::MNA => AnyStars::Mania(self.into()),
GameMode::Osu => AnyStars::Osu(self),
GameMode::Taiko => AnyStars::Taiko(self.into()),
GameMode::Catch => AnyStars::Catch(self.into()),
GameMode::Mania => AnyStars::Mania(self.into()),
}
}
+4 -4
View File
@@ -73,10 +73,10 @@ impl<'map> OsuPP<'map> {
#[inline]
pub fn mode(self, mode: GameMode) -> AnyPP<'map> {
match mode {
GameMode::STD => AnyPP::Osu(self),
GameMode::TKO => AnyPP::Taiko(self.into()),
GameMode::CTB => AnyPP::Catch(self.into()),
GameMode::MNA => AnyPP::Mania(self.into()),
GameMode::Osu => AnyPP::Osu(self),
GameMode::Taiko => AnyPP::Taiko(self.into()),
GameMode::Catch => AnyPP::Catch(self.into()),
GameMode::Mania => AnyPP::Mania(self.into()),
}
}