return DifficultyAttributes instead of StarResult

This commit is contained in:
MaxOhn
2021-11-03 18:00:29 +01:00
parent 5780559b70
commit 97ba2db7d6
12 changed files with 292 additions and 169 deletions
+8 -4
View File
@@ -18,7 +18,7 @@ use skill::Skill;
use skill_kind::SkillKind;
use stamina_cheese::StaminaCheeseDetector;
use crate::{Beatmap, Mods, StarResult, Strains};
use crate::{Beatmap, Mods, Strains};
use std::cmp::Ordering;
use std::f32::consts::PI;
@@ -32,11 +32,15 @@ const STAMINA_SKILL_MULTIPLIER: f32 = 0.02;
/// Star calculation for osu!taiko maps.
///
/// In case of a partial play, e.g. a fail, one can specify the amount of passed objects.
pub fn stars(map: &Beatmap, mods: impl Mods, passed_objects: Option<usize>) -> StarResult {
pub fn stars(
map: &Beatmap,
mods: impl Mods,
passed_objects: Option<usize>,
) -> DifficultyAttributes {
let take = passed_objects.unwrap_or_else(|| map.hit_objects.len());
if take < 2 {
return StarResult::Taiko(DifficultyAttributes { stars: 0.0 });
return DifficultyAttributes { stars: 0.0 };
}
// True if the object at that index is stamina cheese
@@ -116,7 +120,7 @@ pub fn stars(map: &Beatmap, mods: impl Mods, passed_objects: Option<usize>) -> S
let stars = rescale(1.4 * separate_rating + 0.5 * combined_rating);
StarResult::Taiko(DifficultyAttributes { stars })
DifficultyAttributes { stars }
}
/// Essentially the same as the `stars` function but instead of
+27 -3
View File
@@ -139,7 +139,7 @@ impl<'m> TaikoPP<'m> {
pub fn calculate(mut self) -> PerformanceAttributes {
let stars = self
.stars
.unwrap_or_else(|| stars(self.map, self.mods, self.passed_objects).stars());
.unwrap_or_else(|| stars(self.map, self.mods, self.passed_objects).stars);
if self.n300.or(self.n100).is_some() {
let total = self.map.n_circles as usize;
@@ -161,6 +161,30 @@ impl<'m> TaikoPP<'m> {
self.acc = (2 * n300 + n100) as f32 / (2 * (n300 + n100 + misses)) as f32;
}
let inner = TaikoPPInner {
map: self.map,
stars,
mods: self.mods,
max_combo: self.max_combo,
acc: self.acc,
n_misses: self.n_misses,
};
inner.calculate()
}
}
struct TaikoPPInner<'m> {
map: &'m Beatmap,
stars: f32,
mods: u32,
max_combo: usize,
acc: f32,
n_misses: usize,
}
impl<'m> TaikoPPInner<'m> {
fn calculate(self) -> PerformanceAttributes {
let mut multiplier = 1.1;
if self.mods.nf() {
@@ -171,13 +195,13 @@ impl<'m> TaikoPP<'m> {
multiplier *= 1.1;
}
let strain_value = self.compute_strain_value(stars);
let strain_value = self.compute_strain_value(self.stars);
let acc_value = self.compute_accuracy_value();
let pp = (strain_value.powf(1.1) + acc_value.powf(1.1)).powf(1.0 / 1.1) * multiplier;
PerformanceAttributes {
attributes: DifficultyAttributes { stars },
attributes: DifficultyAttributes { stars: self.stars },
pp,
pp_acc: acc_value,
pp_strain: strain_value,