refactor!: dont re-export SortedVec
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@@ -202,7 +202,7 @@ pub mod parse;
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/// Beatmap and contained types
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/// Beatmap and contained types
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pub mod beatmap;
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pub mod beatmap;
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pub use beatmap::{Beatmap, BeatmapExt, GameMode, SortedVec}; // TODO: remove SortedVec on next breaking release
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pub use beatmap::{Beatmap, BeatmapExt, GameMode};
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#[cfg(feature = "gradual")]
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#[cfg(feature = "gradual")]
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mod gradual;
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mod gradual;
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