convert map internally for tko & mna
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@@ -130,7 +130,7 @@ impl Beatmap {
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/// - Since hitsounds are irrelevant for difficulty and performance calculations
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/// in osu!mania, the resulting map of a conversion to mania will not contain hitsounds.
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/// - To avoid having to clone the map for osu!catch conversions, the field `Beatmap::mode`
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/// will not be adjusted in a ctb-converted map.
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/// will not be adjusted in a osu!catch-converted map.
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#[inline]
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pub fn convert_mode(&self, mode: GameMode) -> Cow<'_, Self> {
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if mode == self.mode {
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