added GradualDifficultyAttributes and GradualPerformanceAttributes
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@@ -5,6 +5,8 @@ use super::{OsuGradualDifficultyAttributes, OsuPerformanceAttributes};
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// TODO: Benchmark if Copy is faster than Clone
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/// Aggregation for a score's current state i.e. what was the
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/// maximum combo so far and what are the current hitresults.
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///
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/// This struct is used for [`OsuGradualPerformanceAttributes`].
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#[derive(Copy, Clone, Debug, Default)]
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pub struct OsuScoreState {
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/// Maximum combo that the score has had so far.
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