refactor: rework entire stream nerf

This commit is contained in:
tsunyoku
2023-03-19 21:07:56 +00:00
parent 38569e2b07
commit eca38d8f9c
+9 -7
View File
@@ -257,18 +257,12 @@ impl<'m> OsuPP<'m> {
1.0 - (self.attributes.as_ref().unwrap().n_spinners as f32 / total_hits).powf(0.85);
}
let mut aim_value = self.compute_aim_value(total_hits, effective_miss_count);
let aim_value = self.compute_aim_value(total_hits, effective_miss_count);
let speed_value = self.compute_speed_value(total_hits, effective_miss_count);
let acc_value = self.compute_accuracy_value(total_hits);
if self.mods.rx() {
multiplier *= 0.97;
let streams_nerf = aim_value / speed_value;
if streams_nerf < 1.0 {
aim_value *= 9.0_f32.powf(self.acc.unwrap() - 1.15);
}
}
let nodt_bonus = match !self.mods.change_speed() && self.mods.rx() {
@@ -342,6 +336,14 @@ impl<'m> OsuPP<'m> {
}
}
if self.mods.rx() {
let streams_nerf = aim_value / speed_value;
if streams_nerf < 1.0 {
pp *= (0.05 * self.acc.unwrap()) + 0.65;
}
}
OsuPerformanceAttributes {
difficulty: self.attributes.unwrap(),
pp_acc: acc_value as f64,