feat: added convenience methods
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@@ -262,6 +262,12 @@ impl ManiaDifficultyAttributes {
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pub fn is_convert(&self) -> bool {
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self.is_convert
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}
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/// Returns a builder for performance calculation.
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#[inline]
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pub fn pp(self) -> ManiaPP<'static> {
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ManiaPP::from(self)
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}
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}
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/// The result of a performance calculation on an osu!mania map.
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+27
-15
@@ -803,21 +803,7 @@ impl<'map> ManiaPP<'map> {
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/// attributes for mania e.g. if it's [`DifficultyAttributes::Taiko`].
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#[inline]
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pub fn try_from_attributes(attributes: impl ManiaAttributeProvider) -> Option<Self> {
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attributes.attributes().map(|attrs| Self {
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map_or_attrs: MapOrElse::Else(attrs),
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is_convert_overwrite: None,
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mods: 0,
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passed_objects: None,
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clock_rate: None,
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n320: None,
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n300: None,
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n200: None,
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n100: None,
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n50: None,
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n_misses: None,
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acc: None,
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hitresult_priority: None,
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})
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attributes.attributes().map(Self::from)
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}
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}
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@@ -913,6 +899,32 @@ fn accuracy(
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numerator as f64 / denominator as f64
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}
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impl From<ManiaDifficultyAttributes> for ManiaPP<'_> {
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fn from(attrs: ManiaDifficultyAttributes) -> Self {
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Self {
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map_or_attrs: MapOrElse::Else(attrs),
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is_convert_overwrite: None,
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mods: 0,
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passed_objects: None,
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clock_rate: None,
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n320: None,
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n300: None,
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n200: None,
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n100: None,
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n50: None,
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n_misses: None,
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acc: None,
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hitresult_priority: None,
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}
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}
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}
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impl From<ManiaPerformanceAttributes> for ManiaPP<'_> {
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fn from(attrs: ManiaPerformanceAttributes) -> Self {
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attrs.difficulty.into()
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}
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}
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/// Abstract type to provide flexibility when passing difficulty attributes to a performance calculation.
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pub trait ManiaAttributeProvider {
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/// Provide the actual difficulty attributes.
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