hide parsing related types further inwards

This commit is contained in:
MaxOhn
2021-02-23 20:27:52 +01:00
parent 00a8b990d0
commit f3d097cec5
21 changed files with 54 additions and 24 deletions
+1 -1
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@@ -1,5 +1,5 @@
use super::{closest_rhythm, HitObjectRhythm};
use crate::HitObject;
use crate::parse::HitObject;
#[derive(Clone, Debug)]
pub(crate) struct DifficultyObject<'o> {
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@@ -1,4 +1,4 @@
use crate::HitObject;
use crate::parse::HitObject;
use std::cmp::Ordering;
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@@ -1,4 +1,4 @@
use crate::{HitObject, HitSound};
use crate::parse::{HitObject, HitSound};
pub(crate) trait Rim {
fn is_rim(&self) -> bool;
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@@ -1,6 +1,6 @@
use super::{LimitedQueue, Rim};
use crate::{Beatmap, HitObject};
use crate::{parse::HitObject, Beatmap};
const ROLL_MIN_REPETITIONS: usize = 12;
const TL_MIN_REPETITIONS: isize = 16;