expose BeatmapExt methods for mode-specific objects (#20)
* expose osu hitobjects * added pub method to create osu objects * expose mania objects * added some derived traits to public types * expose taiko objects * expose catch objects * add documentation * fix documentation
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@@ -5,13 +5,17 @@ use super::fruit_or_juice::FruitParams;
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const PLAYFIELD_WIDTH: f32 = 512.0;
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const BASE_SPEED: f64 = 1.0;
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#[derive(Clone, Debug)]
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/// A [`HitObject`](crate::parse::HitObject) that was processed for the osu!ctb gamemode.
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#[derive(Clone, Debug, PartialEq)]
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pub struct CatchObject {
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pub(crate) pos: f32,
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pub(crate) time: f64,
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pub(crate) hyper_dash: bool,
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pub(crate) hyper_dist: f32,
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/// The X position of the object.
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pub pos: f32,
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/// The time of the object.
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pub time: f64,
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/// Whether the object is a hyper dash.
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pub hyper_dash: bool,
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/// The hyper distance to the next object
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pub hyper_dist: f32,
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}
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impl CatchObject {
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+6
-7
@@ -6,20 +6,19 @@ mod gradual_performance;
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mod movement;
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mod pp;
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use catch_object::CatchObject;
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use difficulty_object::DifficultyObject;
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use fruit_or_juice::FruitOrJuice;
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pub use gradual_difficulty::*;
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pub use gradual_performance::*;
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use movement::Movement;
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pub use pp::*;
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use crate::{catch::fruit_or_juice::FruitParams, curve::CurveBuffers, Beatmap, Mods, OsuStars};
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pub use self::{catch_object::CatchObject, gradual_difficulty::*, gradual_performance::*, pp::*};
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pub(crate) use self::fruit_or_juice::{FruitOrJuice, FruitParams};
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use crate::{curve::CurveBuffers, Beatmap, Mods, OsuStars};
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const SECTION_LENGTH: f64 = 750.0;
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const STAR_SCALING_FACTOR: f64 = 0.153;
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const ALLOWED_CATCH_RANGE: f32 = 0.8;
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pub(crate) const ALLOWED_CATCH_RANGE: f32 = 0.8;
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const CATCHER_SIZE: f32 = 106.75;
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/// Difficulty calculator on osu!catch maps.
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