replace zxq.co/ripple/hanayo
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143
vendor/github.com/rjeczalik/notify/event.go
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143
vendor/github.com/rjeczalik/notify/event.go
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// Copyright (c) 2014-2015 The Notify Authors. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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package notify
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import (
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"fmt"
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"strings"
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)
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// Event represents the type of filesystem action.
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//
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// Number of available event values is dependent on the target system or the
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// watcher implmenetation used (e.g. it's possible to use either kqueue or
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// FSEvents on Darwin).
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//
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// Please consult documentation for your target platform to see list of all
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// available events.
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type Event uint32
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// Create, Remove, Write and Rename are the only event values guaranteed to be
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// present on all platforms.
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const (
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Create = osSpecificCreate
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Remove = osSpecificRemove
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Write = osSpecificWrite
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Rename = osSpecificRename
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// All is handful alias for all platform-independent event values.
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All = Create | Remove | Write | Rename
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)
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const internal = recursive | omit
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// String implements fmt.Stringer interface.
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func (e Event) String() string {
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var s []string
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for _, strmap := range []map[Event]string{estr, osestr} {
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for ev, str := range strmap {
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if e&ev == ev {
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s = append(s, str)
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}
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}
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}
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return strings.Join(s, "|")
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}
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// EventInfo describes an event reported by the underlying filesystem notification
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// subsystem.
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//
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// It always describes single event, even if the OS reported a coalesced action.
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// Reported path is absolute and clean.
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//
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// For non-recursive watchpoints its base is always equal to the path passed
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// to corresponding Watch call.
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//
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// The value of Sys if system-dependent and can be nil.
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//
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// Sys
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//
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// Under Darwin (FSEvents) Sys() always returns a non-nil *notify.FSEvent value,
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// which is defined as:
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//
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// type FSEvent struct {
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// Path string // real path of the file or directory
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// ID uint64 // ID of the event (FSEventStreamEventId)
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// Flags uint32 // joint FSEvents* flags (FSEventStreamEventFlags)
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// }
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//
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// For possible values of Flags see Darwin godoc for notify or FSEvents
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// documentation for FSEventStreamEventFlags constants:
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//
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// https://developer.apple.com/library/mac/documentation/Darwin/Reference/FSEvents_Ref/index.html#//apple_ref/doc/constant_group/FSEventStreamEventFlags
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//
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// Under Linux (inotify) Sys() always returns a non-nil *unix.InotifyEvent
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// value, defined as:
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//
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// type InotifyEvent struct {
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// Wd int32 // Watch descriptor
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// Mask uint32 // Mask describing event
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// Cookie uint32 // Unique cookie associating related events (for rename(2))
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// Len uint32 // Size of name field
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// Name [0]uint8 // Optional null-terminated name
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// }
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//
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// More information about inotify masks and the usage of inotify_event structure
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// can be found at:
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//
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// http://man7.org/linux/man-pages/man7/inotify.7.html
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//
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// Under Darwin, DragonFlyBSD, FreeBSD, NetBSD, OpenBSD (kqueue) Sys() always
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// returns a non-nil *notify.Kevent value, which is defined as:
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//
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// type Kevent struct {
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// Kevent *syscall.Kevent_t // Kevent is a kqueue specific structure
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// FI os.FileInfo // FI describes file/dir
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// }
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//
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// More information about syscall.Kevent_t can be found at:
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//
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// https://www.freebsd.org/cgi/man.cgi?query=kqueue
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//
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// Under Windows (ReadDirectoryChangesW) Sys() always returns nil. The documentation
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// of watcher's WinAPI function can be found at:
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//
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// https://msdn.microsoft.com/en-us/library/windows/desktop/aa365465%28v=vs.85%29.aspx
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type EventInfo interface {
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Event() Event // event value for the filesystem action
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Path() string // real path of the file or directory
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Sys() interface{} // underlying data source (can return nil)
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}
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type isDirer interface {
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isDir() (bool, error)
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}
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var _ fmt.Stringer = (*event)(nil)
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var _ isDirer = (*event)(nil)
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// String implements fmt.Stringer interface.
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func (e *event) String() string {
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return e.Event().String() + `: "` + e.Path() + `"`
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}
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var estr = map[Event]string{
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Create: "notify.Create",
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Remove: "notify.Remove",
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Write: "notify.Write",
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Rename: "notify.Rename",
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// Display name for recursive event is added only for debugging
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// purposes. It's an internal event after all and won't be exposed to the
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// user. Having Recursive event printable is helpful, e.g. for reading
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// testing failure messages:
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//
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// --- FAIL: TestWatchpoint (0.00 seconds)
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// watchpoint_test.go:64: want diff=[notify.Remove notify.Create|notify.Remove];
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// got [notify.Remove notify.Remove|notify.Create] (i=1)
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//
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// Yup, here the diff have Recursive event inside. Go figure.
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recursive: "recursive",
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omit: "omit",
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}
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