replace zxq.co/ripple/hanayo
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252
vendor/gopkg.in/go-playground/validator.v8/util.go
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vendored
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252
vendor/gopkg.in/go-playground/validator.v8/util.go
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package validator
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import (
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"reflect"
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"strconv"
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"strings"
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)
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const (
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blank = ""
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namespaceSeparator = "."
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leftBracket = "["
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rightBracket = "]"
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restrictedTagChars = ".[],|=+()`~!@#$%^&*\\\"/?<>{}"
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restrictedAliasErr = "Alias '%s' either contains restricted characters or is the same as a restricted tag needed for normal operation"
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restrictedTagErr = "Tag '%s' either contains restricted characters or is the same as a restricted tag needed for normal operation"
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)
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var (
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restrictedTags = map[string]struct{}{
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diveTag: {},
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existsTag: {},
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structOnlyTag: {},
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omitempty: {},
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skipValidationTag: {},
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utf8HexComma: {},
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utf8Pipe: {},
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noStructLevelTag: {},
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}
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)
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// ExtractType gets the actual underlying type of field value.
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// It will dive into pointers, customTypes and return you the
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// underlying value and it's kind.
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// it is exposed for use within you Custom Functions
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func (v *Validate) ExtractType(current reflect.Value) (reflect.Value, reflect.Kind) {
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val, k, _ := v.extractTypeInternal(current, false)
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return val, k
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}
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// only exists to not break backward compatibility, needed to return the third param for a bug fix internally
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func (v *Validate) extractTypeInternal(current reflect.Value, nullable bool) (reflect.Value, reflect.Kind, bool) {
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switch current.Kind() {
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case reflect.Ptr:
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nullable = true
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if current.IsNil() {
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return current, reflect.Ptr, nullable
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}
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return v.extractTypeInternal(current.Elem(), nullable)
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case reflect.Interface:
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nullable = true
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if current.IsNil() {
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return current, reflect.Interface, nullable
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}
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return v.extractTypeInternal(current.Elem(), nullable)
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case reflect.Invalid:
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return current, reflect.Invalid, nullable
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default:
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if v.hasCustomFuncs {
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if fn, ok := v.customTypeFuncs[current.Type()]; ok {
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return v.extractTypeInternal(reflect.ValueOf(fn(current)), nullable)
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}
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}
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return current, current.Kind(), nullable
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}
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}
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// GetStructFieldOK traverses a struct to retrieve a specific field denoted by the provided namespace and
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// returns the field, field kind and whether is was successful in retrieving the field at all.
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// NOTE: when not successful ok will be false, this can happen when a nested struct is nil and so the field
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// could not be retrieved because it didn't exist.
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func (v *Validate) GetStructFieldOK(current reflect.Value, namespace string) (reflect.Value, reflect.Kind, bool) {
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current, kind := v.ExtractType(current)
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if kind == reflect.Invalid {
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return current, kind, false
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}
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if namespace == blank {
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return current, kind, true
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}
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switch kind {
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case reflect.Ptr, reflect.Interface:
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return current, kind, false
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case reflect.Struct:
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typ := current.Type()
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fld := namespace
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ns := namespace
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if typ != timeType && typ != timePtrType {
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idx := strings.Index(namespace, namespaceSeparator)
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if idx != -1 {
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fld = namespace[:idx]
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ns = namespace[idx+1:]
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} else {
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ns = blank
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}
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bracketIdx := strings.Index(fld, leftBracket)
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if bracketIdx != -1 {
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fld = fld[:bracketIdx]
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ns = namespace[bracketIdx:]
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}
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current = current.FieldByName(fld)
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return v.GetStructFieldOK(current, ns)
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}
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case reflect.Array, reflect.Slice:
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idx := strings.Index(namespace, leftBracket)
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idx2 := strings.Index(namespace, rightBracket)
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arrIdx, _ := strconv.Atoi(namespace[idx+1 : idx2])
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if arrIdx >= current.Len() {
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return current, kind, false
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}
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startIdx := idx2 + 1
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if startIdx < len(namespace) {
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if namespace[startIdx:startIdx+1] == namespaceSeparator {
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startIdx++
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}
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}
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return v.GetStructFieldOK(current.Index(arrIdx), namespace[startIdx:])
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case reflect.Map:
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idx := strings.Index(namespace, leftBracket) + 1
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idx2 := strings.Index(namespace, rightBracket)
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endIdx := idx2
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if endIdx+1 < len(namespace) {
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if namespace[endIdx+1:endIdx+2] == namespaceSeparator {
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endIdx++
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}
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}
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key := namespace[idx:idx2]
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switch current.Type().Key().Kind() {
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case reflect.Int:
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i, _ := strconv.Atoi(key)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(i)), namespace[endIdx+1:])
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case reflect.Int8:
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i, _ := strconv.ParseInt(key, 10, 8)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(int8(i))), namespace[endIdx+1:])
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case reflect.Int16:
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i, _ := strconv.ParseInt(key, 10, 16)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(int16(i))), namespace[endIdx+1:])
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case reflect.Int32:
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i, _ := strconv.ParseInt(key, 10, 32)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(int32(i))), namespace[endIdx+1:])
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case reflect.Int64:
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i, _ := strconv.ParseInt(key, 10, 64)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(i)), namespace[endIdx+1:])
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case reflect.Uint:
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i, _ := strconv.ParseUint(key, 10, 0)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(uint(i))), namespace[endIdx+1:])
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case reflect.Uint8:
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i, _ := strconv.ParseUint(key, 10, 8)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(uint8(i))), namespace[endIdx+1:])
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case reflect.Uint16:
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i, _ := strconv.ParseUint(key, 10, 16)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(uint16(i))), namespace[endIdx+1:])
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case reflect.Uint32:
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i, _ := strconv.ParseUint(key, 10, 32)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(uint32(i))), namespace[endIdx+1:])
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case reflect.Uint64:
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i, _ := strconv.ParseUint(key, 10, 64)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(i)), namespace[endIdx+1:])
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case reflect.Float32:
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f, _ := strconv.ParseFloat(key, 32)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(float32(f))), namespace[endIdx+1:])
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case reflect.Float64:
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f, _ := strconv.ParseFloat(key, 64)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(f)), namespace[endIdx+1:])
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case reflect.Bool:
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b, _ := strconv.ParseBool(key)
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(b)), namespace[endIdx+1:])
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// reflect.Type = string
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default:
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return v.GetStructFieldOK(current.MapIndex(reflect.ValueOf(key)), namespace[endIdx+1:])
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}
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}
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// if got here there was more namespace, cannot go any deeper
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panic("Invalid field namespace")
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}
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// asInt returns the parameter as a int64
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// or panics if it can't convert
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func asInt(param string) int64 {
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i, err := strconv.ParseInt(param, 0, 64)
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panicIf(err)
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return i
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}
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// asUint returns the parameter as a uint64
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// or panics if it can't convert
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func asUint(param string) uint64 {
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i, err := strconv.ParseUint(param, 0, 64)
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panicIf(err)
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return i
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}
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// asFloat returns the parameter as a float64
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// or panics if it can't convert
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func asFloat(param string) float64 {
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i, err := strconv.ParseFloat(param, 64)
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panicIf(err)
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return i
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}
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func panicIf(err error) {
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if err != nil {
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panic(err.Error())
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}
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}
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