package v1 import ( "database/sql" "fmt" "time" "github.com/jmoiron/sqlx" "zxq.co/ripple/rippleapi/common" ) // Achievement represents an achievement in the database. type Achievement struct { ID int `json:"id"` Name string `json:"name"` Description string `json:"description"` Icon string `json:"icon"` } // LoadAchievementsEvery reloads the achievements in the database every given // amount of time. func LoadAchievementsEvery(db *sqlx.DB, d time.Duration) { for { achievs = nil err := db.Select(&achievs, "SELECT id, name, description, icon FROM achievements ORDER BY id ASC") if err != nil { fmt.Println("LoadAchievements error", err) common.GenericError(err) } time.Sleep(d) } } var achievs []Achievement type userAchievement struct { Achievement Achieved bool `json:"achieved"` } type userAchievementsResponse struct { common.ResponseBase Achievements []userAchievement `json:"achievements"` } // UserAchievementsGET handles requests for retrieving the achievements of a // given user. func UserAchievementsGET(md common.MethodData) common.CodeMessager { shouldRet, whereClause, param := whereClauseUser(md, "users") if shouldRet != nil { return *shouldRet } var ids []int err := md.DB.Select(&ids, `SELECT ua.achievement_id FROM users_achievements ua INNER JOIN users ON users.id = ua.user_id WHERE `+whereClause+` ORDER BY ua.achievement_id ASC`, param) switch { case err == sql.ErrNoRows: return common.SimpleResponse(404, "No such user!") case err != nil: md.Err(err) return Err500 } all := md.HasQuery("all") resp := userAchievementsResponse{Achievements: make([]userAchievement, 0, len(achievs))} for _, ach := range achievs { achieved := inInt(ach.ID, ids) if all || achieved { resp.Achievements = append(resp.Achievements, userAchievement{ach, achieved}) } } resp.Code = 200 return resp } func inInt(i int, js []int) bool { for _, j := range js { if i == j { return true } } return false }