194 lines
5.3 KiB
Go
194 lines
5.3 KiB
Go
// Copyright (c) 2014-2015 The Notify Authors. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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// +build darwin,!kqueue
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package notify
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/*
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#include <CoreServices/CoreServices.h>
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typedef void (*CFRunLoopPerformCallBack)(void*);
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void gosource(void *);
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void gostream(uintptr_t, uintptr_t, size_t, uintptr_t, uintptr_t, uintptr_t);
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static FSEventStreamRef EventStreamCreate(FSEventStreamContext * context, uintptr_t info, CFArrayRef paths, FSEventStreamEventId since, CFTimeInterval latency, FSEventStreamCreateFlags flags) {
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context->info = (void*) info;
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return FSEventStreamCreate(NULL, (FSEventStreamCallback) gostream, context, paths, since, latency, flags);
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}
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#cgo LDFLAGS: -framework CoreServices
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*/
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import "C"
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import (
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"errors"
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"os"
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"runtime"
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"sync"
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"sync/atomic"
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"unsafe"
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)
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var nilstream C.FSEventStreamRef
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// Default arguments for FSEventStreamCreate function.
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var (
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latency C.CFTimeInterval
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flags = C.FSEventStreamCreateFlags(C.kFSEventStreamCreateFlagFileEvents | C.kFSEventStreamCreateFlagNoDefer)
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since = uint64(C.FSEventsGetCurrentEventId())
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)
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var runloop C.CFRunLoopRef // global runloop which all streams are registered with
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var wg sync.WaitGroup // used to wait until the runloop starts
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// source is used for synchronization purposes - it signals when runloop has
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// started and is ready via the wg. It also serves purpose of a dummy source,
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// thanks to it the runloop does not return as it also has at least one source
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// registered.
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var source = C.CFRunLoopSourceCreate(refZero, 0, &C.CFRunLoopSourceContext{
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perform: (C.CFRunLoopPerformCallBack)(C.gosource),
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})
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// Errors returned when FSEvents functions fail.
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var (
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errCreate = os.NewSyscallError("FSEventStreamCreate", errors.New("NULL"))
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errStart = os.NewSyscallError("FSEventStreamStart", errors.New("false"))
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)
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// initializes the global runloop and ensures any created stream awaits its
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// readiness.
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func init() {
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wg.Add(1)
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go func() {
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// There is exactly one run loop per thread. Lock this goroutine to its
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// thread to ensure that it's not rescheduled on a different thread while
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// setting up the run loop.
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runtime.LockOSThread()
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runloop = C.CFRunLoopGetCurrent()
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C.CFRunLoopAddSource(runloop, source, C.kCFRunLoopDefaultMode)
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C.CFRunLoopRun()
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panic("runloop has just unexpectedly stopped")
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}()
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C.CFRunLoopSourceSignal(source)
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}
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//export gosource
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func gosource(unsafe.Pointer) {
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wg.Done()
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}
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//export gostream
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func gostream(_, info uintptr, n C.size_t, paths, flags, ids uintptr) {
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const (
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offchar = unsafe.Sizeof((*C.char)(nil))
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offflag = unsafe.Sizeof(C.FSEventStreamEventFlags(0))
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offid = unsafe.Sizeof(C.FSEventStreamEventId(0))
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)
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if n == 0 {
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return
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}
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ev := make([]FSEvent, 0, int(n))
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for i := uintptr(0); i < uintptr(n); i++ {
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switch flags := *(*uint32)(unsafe.Pointer((flags + i*offflag))); {
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case flags&uint32(FSEventsEventIdsWrapped) != 0:
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atomic.StoreUint64(&since, uint64(C.FSEventsGetCurrentEventId()))
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default:
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ev = append(ev, FSEvent{
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Path: C.GoString(*(**C.char)(unsafe.Pointer(paths + i*offchar))),
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Flags: flags,
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ID: *(*uint64)(unsafe.Pointer(ids + i*offid)),
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})
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}
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}
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streamFuncs.get(info)(ev)
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}
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// StreamFunc is a callback called when stream receives file events.
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type streamFunc func([]FSEvent)
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var streamFuncs = streamFuncRegistry{m: map[uintptr]streamFunc{}}
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type streamFuncRegistry struct {
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mu sync.Mutex
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m map[uintptr]streamFunc
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i uintptr
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}
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func (r *streamFuncRegistry) get(id uintptr) streamFunc {
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r.mu.Lock()
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defer r.mu.Unlock()
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return r.m[id]
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}
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func (r *streamFuncRegistry) add(fn streamFunc) uintptr {
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r.mu.Lock()
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defer r.mu.Unlock()
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r.i++
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r.m[r.i] = fn
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return r.i
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}
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func (r *streamFuncRegistry) delete(id uintptr) {
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r.mu.Lock()
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defer r.mu.Unlock()
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delete(r.m, id)
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}
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// Stream represents single watch-point which listens for events scheduled by
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// the global runloop.
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type stream struct {
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path string
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ref C.FSEventStreamRef
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info uintptr
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}
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// NewStream creates a stream for given path, listening for file events and
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// calling fn upon receiving any.
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func newStream(path string, fn streamFunc) *stream {
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return &stream{
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path: path,
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info: streamFuncs.add(fn),
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}
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}
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// Start creates a FSEventStream for the given path and schedules it with
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// global runloop. It's a nop if the stream was already started.
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func (s *stream) Start() error {
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if s.ref != nilstream {
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return nil
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}
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wg.Wait()
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p := C.CFStringCreateWithCStringNoCopy(refZero, C.CString(s.path), C.kCFStringEncodingUTF8, refZero)
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path := C.CFArrayCreate(refZero, (*unsafe.Pointer)(unsafe.Pointer(&p)), 1, nil)
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ctx := C.FSEventStreamContext{}
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ref := C.EventStreamCreate(&ctx, C.uintptr_t(s.info), path, C.FSEventStreamEventId(atomic.LoadUint64(&since)), latency, flags)
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if ref == nilstream {
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return errCreate
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}
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C.FSEventStreamScheduleWithRunLoop(ref, runloop, C.kCFRunLoopDefaultMode)
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if C.FSEventStreamStart(ref) == C.Boolean(0) {
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C.FSEventStreamInvalidate(ref)
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return errStart
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}
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C.CFRunLoopWakeUp(runloop)
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s.ref = ref
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return nil
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}
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// Stop stops underlying FSEventStream and unregisters it from global runloop.
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func (s *stream) Stop() {
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if s.ref == nilstream {
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return
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}
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wg.Wait()
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C.FSEventStreamStop(s.ref)
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C.FSEventStreamInvalidate(s.ref)
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C.CFRunLoopWakeUp(runloop)
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s.ref = nilstream
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streamFuncs.delete(s.info)
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}
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