diff --git a/handlers/submitModularHandler.pyx b/handlers/submitModularHandler.pyx index 2dbef0c..f2ba871 100644 --- a/handlers/submitModularHandler.pyx +++ b/handlers/submitModularHandler.pyx @@ -166,47 +166,47 @@ class handler(requestsManager.asyncRequestHandler): # Restrict obvious cheaters™ if restricted == False: if isRelaxing: # Relax - rxGods = [7340, 2137, 6868, 1215, 15066, 14522, 1325, 5798, 21610, 1254, 15070, 3445, 17157, 14791, 14728] # Yea yea it's a bad way of doing it, kill yourself - cmyui osu gaming + rxGods = [7340, 2137, 6868, 1215, 15066, 14522, 1325, 5798, 21610, 1254, 15070, 3445, 17157, 14791, 14728, 1366, 2961, 5524, 1188, 1401, 26754, 3388, 5692, 2173, 4299] # Yea yea it's a bad way of doing it; will fix. """ CTBLIST = [] TAIKOLIST = [] """ - if (s.pp >= 1200 and s.gameMode == gameModes.STD and used_mods & 1024) and userID not in rxGods: + if s.gameMode == gameModes.STD and userID not in rxGods: + if (s.pp >= 1100) and used_mods & 1024 and userID != 17547: # MBMasher plays too much FL; make him an exception just incase. + userUtils.restrict(userID) + userUtils.appendNotes(userID, "[osu!] Restricted due to too high pp gain with FLASHLIGHT ({}pp).".format(s.pp)) + log.warning("[osu!] **{}** ({}) has been restricted due to too high pp gain with FLASHLIGHT **({}pp)**.".format(username, userID, s.pp), "cm") + elif (s.pp >= 1600): + userUtils.restrict(userID) + userUtils.appendNotes(userID, "[osu!] Restricted due to too high pp gain ({}pp).".format(s.pp)) + log.warning("[osu!] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm") + elif (s.pp >= 1000) and s.gameMode == gameModes.TAIKO: userUtils.restrict(userID) - userUtils.appendNotes(userID, "Restricted due to too high pp gain with FLASHLIGHT ({}pp)".format(s.pp)) - log.warning("**{}** ({}) has been restricted due to too high pp gain with FLASHLIGHT **({}pp)**".format(username, userID, s.pp), "cm") - elif (s.pp >= 2000 and s.gameMode == gameModes.STD) and userID not in rxGods: + userUtils.appendNotes(userID, "[osu!taiko] Restricted due to too high pp gain ({}pp).".format(s.pp)) + log.warning("[osu!taiko] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm") + elif (s.pp >= 1350) and s.gameMode == gameModes.CTB: userUtils.restrict(userID) - userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp)) - log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm") - """ - elif (s.pp >= 10000 and s.gameMode == gameModes.TAIKO) and userID not in TAIKOLIST: - userUtils.restrict(userID) - userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp)) - log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm") - elif s.pp >= 10000 and (s.gameMode == gameModes.CTB) and userID not in CTBLIST: - userUtils.restrict(userID) - userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp)) - log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm") - """ + userUtils.appendNotes(userID, "[osu!catch] Restricted due to too high pp gain ({}pp).".format(s.pp)) + log.warning("[osu!catch] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm") else: # Vanilla - if (s.pp >= 500 and s.gameMode == gameModes.STD and used_mods & 1024): - userUtils.restrict(userID) - userUtils.appendNotes(userID, "Restricted due to too high pp gain with FLASHLIGHT ({}pp)".format(s.pp)) - log.warning("**{}** ({}) has been restricted due to too high pp gain with FLASHLIGHT **({}pp)**".format(username, userID, s.pp), "cm") - elif (s.pp >= 700 and s.gameMode == gameModes.STD): - userUtils.restrict(userID) - userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp)) - log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm") + if s.gameMode == gameModes.STD: + if (s.pp >= 500) and used_mods & 1024: + userUtils.restrict(userID) + userUtils.appendNotes(userID, "[osu!] Restricted due to too high pp gain with FLASHLIGHT ({}pp).".format(s.pp)) + log.warning("[osu!] **{}** ({}) has been restricted due to too high pp gain with FLASHLIGHT **({}pp)**.".format(username, userID, s.pp), "cm") + elif (s.pp >= 700): + userUtils.restrict(userID) + userUtils.appendNotes(userID, "[osu!] Restricted due to too high pp gain ({}pp).".format(s.pp)) + log.warning("[osu!] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm") """ - elif (s.pp >= 10000 and s.gameMode == gameModes.TAIKO): + elif (s.pp >= 10000) and s.gameMode == gameModes.TAIKO: userUtils.restrict(userID) - userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp)) - log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm") - elif s.pp >= 10000 and (s.gameMode == gameModes.CTB): + userUtils.appendNotes(userID, "[osu!taiko] Restricted due to too high pp gain ({}pp).".format(s.pp)) + log.warning("[osu!taiko] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm") + elif s.pp >= 10000) and (s.gameMode == gameModes.CTB: userUtils.restrict(userID) - userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp)) - log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm") + userUtils.appendNotes(userID, "[osu!catch] Restricted due to too high pp gain ({}pp).".format(s.pp)) + log.warning("[osu!catch] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm") """ # Check notepad hack @@ -249,8 +249,8 @@ class handler(requestsManager.asyncRequestHandler): userUtils.ban(userID) userUtils.appendNotes(userID, "Banned due to negative score.") - if s.passed: # just incase :)! - if (s.score - (s.c300 * 300 + s.c100 * 100 + s.c50 * 50)) < 0 and not isRelaxing: + if s.completed == 3: # just incase :)! + if (s.score - (s.c300 * 300 + s.c100 * 100 + s.c50 * 50)) < 0 and not isRelaxing and s.gameMode == 0: #userUtils.ban(userID) #userUtils.appendNotes(userID, "Banned due to score being less than no-combo value.") log.cmyui("{} has submitted a score where score is less than no-combo value. (scoreID: {}, score: {}, pp:{})".format(username, s.scoreID, s.score, s.pp), discord="cm")