pep.py/events/partMatchEvent.py

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2016-05-18 17:12:46 +00:00
from objects import glob
from constants import serverPackets
2016-04-19 17:40:59 +00:00
def handle(userToken, _):
# get data from usertoken
userID = userToken.userID
# Get match ID and match object
matchID = userToken.matchID
# Make sure we are in a match
if matchID == -1:
return
# Make sure the match exists
if matchID not in glob.matches.matches:
return
# The match exists, get object
match = glob.matches.matches[matchID]
# Set slot to free
match.userLeft(userID)
# Set usertoken match to -1
userToken.partMatch()
userToken.enqueue(serverPackets.channelKicked("#multiplayer"))