2016-08-17 14:41:05 +00:00
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import bottle
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2016-05-31 20:49:30 +00:00
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import datetime
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import gzip
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from objects import glob
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2016-08-17 14:41:05 +00:00
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from helpers import packetHelper
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from helpers import logHelper as log
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2016-05-31 20:49:30 +00:00
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from constants import exceptions
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from constants import packetIDs
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from constants import serverPackets
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from events import sendPublicMessageEvent
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from events import sendPrivateMessageEvent
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from events import channelJoinEvent
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from events import channelPartEvent
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from events import changeActionEvent
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from events import cantSpectateEvent
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from events import startSpectatingEvent
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from events import stopSpectatingEvent
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from events import spectateFramesEvent
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from events import friendAddEvent
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from events import friendRemoveEvent
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from events import logoutEvent
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from events import loginEvent
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from events import setAwayMessageEvent
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from events import joinLobbyEvent
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from events import createMatchEvent
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from events import partLobbyEvent
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from events import changeSlotEvent
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from events import joinMatchEvent
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from events import partMatchEvent
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from events import changeMatchSettingsEvent
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from events import changeMatchPasswordEvent
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from events import changeMatchModsEvent
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from events import matchReadyEvent
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from events import matchLockEvent
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from events import matchStartEvent
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from events import matchPlayerLoadEvent
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from events import matchSkipEvent
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from events import matchFramesEvent
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from events import matchCompleteEvent
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from events import matchNoBeatmapEvent
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from events import matchHasBeatmapEvent
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from events import matchTransferHostEvent
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from events import matchFailedEvent
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from events import matchInviteEvent
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from events import matchChangeTeamEvent
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2016-06-16 11:38:17 +00:00
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from events import userStatsRequestEvent
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from events import requestStatusUpdateEvent
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2016-06-17 15:43:49 +00:00
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from events import userPanelRequestEvent
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2016-06-15 17:01:00 +00:00
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2016-08-17 14:41:05 +00:00
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@bottle.route("/", method="POST")
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def POSTMain():
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# Track time if needed
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if glob.outputRequestTime == True:
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# Start time
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st = datetime.datetime.now()
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# Client's token string and request data
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2016-08-22 20:28:18 +00:00
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#requestTokenString = bottle.request.headers.get("osu-token")
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requestTokenString = bottle.request.get_header("osu-token")
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2016-08-17 14:41:05 +00:00
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requestData = bottle.request.body.read()
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# Server's token string and request data
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responseTokenString = "ayy"
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responseData = bytes()
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if requestTokenString == None:
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# No token, first request. Handle login.
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responseTokenString, responseData = loginEvent.handle(bottle.request)
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else:
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userToken = None # default value
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2016-05-31 20:49:30 +00:00
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try:
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2016-08-17 14:41:05 +00:00
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# This is not the first packet, send response based on client's request
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# Packet start position, used to read stacked packets
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pos = 0
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# Make sure the token exists
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if requestTokenString not in glob.tokens.tokens:
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raise exceptions.tokenNotFoundException()
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# Token exists, get its object and lock it
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userToken = glob.tokens.tokens[requestTokenString]
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userToken.lock.acquire()
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# Keep reading packets until everything has been read
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while pos < len(requestData):
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# Get packet from stack starting from new packet
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leftData = requestData[pos:]
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# Get packet ID, data length and data
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packetID = packetHelper.readPacketID(leftData)
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dataLength = packetHelper.readPacketLength(leftData)
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packetData = requestData[pos:(pos+dataLength+7)]
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# Console output if needed
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if glob.outputPackets == True and packetID != 4:
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log.debug("Incoming packet ({})({}):\n\nPacket code: {}\nPacket length: {}\nSingle packet data: {}\n".format(requestTokenString, userToken.username, str(packetID), str(dataLength), str(packetData)))
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# Event handler
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def handleEvent(ev):
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def wrapper():
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ev.handle(userToken, packetData)
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return wrapper
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eventHandler = {
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# TODO: Rename packets and events
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# TODO: Host check for multi
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packetIDs.client_changeAction: handleEvent(changeActionEvent),
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packetIDs.client_logout: handleEvent(logoutEvent),
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packetIDs.client_friendAdd: handleEvent(friendAddEvent),
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packetIDs.client_friendRemove: handleEvent(friendRemoveEvent),
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packetIDs.client_userStatsRequest: handleEvent(userStatsRequestEvent),
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packetIDs.client_requestStatusUpdate: handleEvent(requestStatusUpdateEvent),
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packetIDs.client_userPanelRequest: handleEvent(userPanelRequestEvent),
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packetIDs.client_channelJoin: handleEvent(channelJoinEvent),
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packetIDs.client_channelPart: handleEvent(channelPartEvent),
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packetIDs.client_sendPublicMessage: handleEvent(sendPublicMessageEvent),
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packetIDs.client_sendPrivateMessage: handleEvent(sendPrivateMessageEvent),
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packetIDs.client_setAwayMessage: handleEvent(setAwayMessageEvent),
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packetIDs.client_startSpectating: handleEvent(startSpectatingEvent),
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packetIDs.client_stopSpectating: handleEvent(stopSpectatingEvent),
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packetIDs.client_cantSpectate: handleEvent(cantSpectateEvent),
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packetIDs.client_spectateFrames: handleEvent(spectateFramesEvent),
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packetIDs.client_joinLobby: handleEvent(joinLobbyEvent),
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packetIDs.client_partLobby: handleEvent(partLobbyEvent),
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packetIDs.client_createMatch: handleEvent(createMatchEvent),
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packetIDs.client_joinMatch: handleEvent(joinMatchEvent),
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packetIDs.client_partMatch: handleEvent(partMatchEvent),
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packetIDs.client_matchChangeSlot: handleEvent(changeSlotEvent),
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packetIDs.client_matchChangeSettings: handleEvent(changeMatchSettingsEvent),
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packetIDs.client_matchChangePassword: handleEvent(changeMatchPasswordEvent),
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packetIDs.client_matchChangeMods: handleEvent(changeMatchModsEvent),
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packetIDs.client_matchReady: handleEvent(matchReadyEvent),
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packetIDs.client_matchNotReady: handleEvent(matchReadyEvent),
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packetIDs.client_matchLock: handleEvent(matchLockEvent),
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packetIDs.client_matchStart: handleEvent(matchStartEvent),
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packetIDs.client_matchLoadComplete: handleEvent(matchPlayerLoadEvent),
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packetIDs.client_matchSkipRequest: handleEvent(matchSkipEvent),
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packetIDs.client_matchScoreUpdate: handleEvent(matchFramesEvent),
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packetIDs.client_matchComplete: handleEvent(matchCompleteEvent),
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packetIDs.client_matchNoBeatmap: handleEvent(matchNoBeatmapEvent),
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packetIDs.client_matchHasBeatmap: handleEvent(matchHasBeatmapEvent),
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packetIDs.client_matchTransferHost: handleEvent(matchTransferHostEvent),
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packetIDs.client_matchFailed: handleEvent(matchFailedEvent),
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packetIDs.client_matchChangeTeam: handleEvent(matchChangeTeamEvent),
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packetIDs.client_invite: handleEvent(matchInviteEvent),
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}
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# Packets processed if in restricted mode.
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# All other packets will be ignored if the user is in restricted mode
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packetsRestricted = [
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packetIDs.client_logout,
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packetIDs.client_userStatsRequest,
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packetIDs.client_requestStatusUpdate,
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packetIDs.client_userPanelRequest,
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packetIDs.client_changeAction,
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packetIDs.client_channelJoin,
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packetIDs.client_channelPart,
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]
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# Process/ignore packet
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if packetID != 4:
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if packetID in eventHandler:
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if userToken.restricted == False or (userToken.restricted == True and packetID in packetsRestricted):
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eventHandler[packetID]()
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else:
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log.warning("Ignored packet id from {} ({}) (user is restricted)".format(requestTokenString, packetID))
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else:
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log.warning("Unknown packet id from {} ({})".format(requestTokenString, packetID))
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# Update pos so we can read the next stacked packet
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# +7 because we add packet ID bytes, unused byte and data length bytes
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pos += dataLength+7
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# Token queue built, send it
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responseTokenString = userToken.token
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responseData = userToken.queue
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userToken.resetQueue()
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# Update ping time for timeout
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userToken.updatePingTime()
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except exceptions.tokenNotFoundException:
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# Token not found. Disconnect that user
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responseData = serverPackets.loginError()
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responseData += serverPackets.notification("Whoops! Something went wrong, please login again.")
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log.warning("Received packet from unknown token ({}).".format(requestTokenString))
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log.info("{} has been disconnected (invalid token)".format(requestTokenString))
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finally:
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# Unlock token
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if userToken != None:
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userToken.lock.release()
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if glob.outputRequestTime == True:
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# End time
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et = datetime.datetime.now()
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# Total time:
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tt = float((et.microsecond-st.microsecond)/1000)
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log.debug("Request time: {}ms".format(tt))
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# Send server's response to client
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# We don't use token object because we might not have a token (failed login)
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if glob.gzip == True:
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# First, write the gzipped response
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responseData = gzip.compress(responseData, int(glob.conf.config["server"]["gziplevel"]))
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# Then, add gzip headers
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bottle.response.add_header("Vary", "Accept-Encoding")
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bottle.response.add_header("Content-Encoding", "gzip")
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else:
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# First, write the response
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responseData = responseData
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# Add all the headers AFTER the response has been written
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bottle.response.status = 200
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bottle.response.add_header("cho-token", responseTokenString)
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bottle.response.add_header("cho-protocol", "19")
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bottle.response.add_header("Content-Type", "text/html; charset=UTF-8")
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yield responseData
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@bottle.route("/", method="GET")
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def GETMain():
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html = "<html><head><title>MA MAURO ESISTE?</title><style type='text/css'>body{width:30%}</style></head><body><pre>"
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html += " _ __<br>"
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html += " (_) / /<br>"
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html += " ______ __ ____ ____ / /____<br>"
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html += " / ___/ / _ \\/ _ \\/ / _ \\<br>"
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html += " / / / / /_) / /_) / / ____/<br>"
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html += "/__/ /__/ .___/ .___/__/ \\_____/<br>"
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html += " / / / /<br>"
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html += " /__/ /__/<br>"
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html += "<b>PYTHON > ALL VERSION</b><br><br>"
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html += "<marquee style='white-space:pre;'><br>"
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html += " .. o .<br>"
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html += " o.o o . o<br>"
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html += " oo...<br>"
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html += " __[]__<br>"
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html += " phwr--> _\\:D/_/o_o_o_|__ <span style=\"font-family: 'Comic Sans MS'; font-size: 8pt;\">u wot m8</span><br>"
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html += " \\\"\"\"\"\"\"\"\"\"\"\"\"\"\"/<br>"
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html += " \\ . .. .. . /<br>"
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html += "^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^<br>"
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html += "</marquee><br><strike>reverse engineering a protocol impossible to reverse engineer since always</strike><br>we are actually reverse engineering bancho successfully. for the third time.<br><br><i>© Ripple team, 2016</i></pre></body></html>"
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yield html
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