2016-05-18 17:12:46 +00:00
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from objects import glob
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from constants import slotStatuses
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from constants import serverPackets
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2016-04-19 17:40:59 +00:00
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def handle(userToken, packetData):
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# Get usertoken data
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userID = userToken.userID
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# Get match ID and match object
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matchID = userToken.matchID
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# Make sure we are in a match
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if matchID == -1:
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return
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# Make sure the match exists
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if matchID not in glob.matches.matches:
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return
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# The match exists, get object
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match = glob.matches.matches[matchID]
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# Change slot id in packetData
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slotID = match.getUserSlotID(userID)
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# Enqueue frames to who's playing
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for i in range(0,16):
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2016-09-02 10:41:19 +00:00
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if match.slots[i].userID > -1 and match.slots[i].status == slotStatuses.playing:
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token = glob.tokens.getTokenFromUserID(match.slots[i].userID)
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2016-04-19 17:40:59 +00:00
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if token != None:
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token.enqueue(serverPackets.matchFrames(slotID, packetData))
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