pep.py/objects/channel.py

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from objects import glob
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class channel:
"""
A chat channel
"""
def __init__(self, name, description, publicRead, publicWrite, temp, hidden):
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"""
Create a new chat channel object
name -- channel name
description -- channel description
publicRead -- bool, if true channel can be read by everyone, if false it can be read only by mods/admins
publicWrite -- bool, same as public read but relative to write permissions
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temp -- if True, channel will be deleted when there's no one in the channel
hidden -- if True, channel won't be shown in channels list
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"""
self.name = name
self.description = description
self.publicRead = publicRead
self.publicWrite = publicWrite
self.moderated = False
self.temp = temp
self.connectedUsers = [999] # Fokabot is always connected to every channels (otherwise it doesn't show up in IRC users list)
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self.hidden = hidden
# Client name (#spectator/#multiplayer)
self.clientName = self.name
if self.name.startswith("#spect_"):
self.clientName = "#spectator"
elif self.name.startswith("#multi_"):
self.clientName = "#multiplayer"
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def userJoin(self, userID):
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"""
Add a user to connected users
userID -- user ID that joined the channel
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"""
if userID not in self.connectedUsers:
self.connectedUsers.append(userID)
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def userPart(self, userID):
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"""
Remove a user from connected users
userID -- user ID that left the channel
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"""
if userID in self.connectedUsers:
self.connectedUsers.remove(userID)
# Remove temp channels if empty or there's only fokabot connected
l = len(self.connectedUsers)
if self.temp == True and ((l == 0) or (l == 1 and 999 in self.connectedUsers)):
glob.channels.removeChannel(self.name)
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def getConnectedUsers(self):
"""
Get connected user IDs list
return -- connectedUsers list
"""
return self.connectedUsers
def getConnectedUsersCount(self):
"""
Count connected users
return -- connected users number
"""
return len(self.connectedUsers)