pep.py/matchPlayerLoadEvent.py

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2016-04-19 17:40:59 +00:00
import glob
def handle(userToken, packetData):
# Get userToken data
userID = userToken.userID
# Get match ID and match object
matchID = userToken.matchID
# Make sure we are in a match
if matchID == -1:
return
# Make sure the match exists
if matchID not in glob.matches.matches:
return
# The match exists, get object
match = glob.matches.matches[matchID]
# Set our load status
match.playerLoaded(userID)