pep.py/events/changeActionEvent.py

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2016-05-18 17:12:46 +00:00
from objects import glob
from constants import clientPackets
from constants import serverPackets
from helpers import userHelper
from helpers import logHelper as log
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def handle(userToken, packetData):
# Get usertoken data
userID = userToken.userID
username = userToken.username
# Make sure we are not banned
if userHelper.getAllowed(userID) == 0:
userToken.enqueue(serverPackets.loginBanned())
return
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# Change action packet
packetData = clientPackets.userActionChange(packetData)
# Update our action id, text and md5
userToken.actionID = packetData["actionID"]
userToken.actionText = packetData["actionText"]
userToken.actionMd5 = packetData["actionMd5"]
userToken.actionMods = packetData["actionMods"]
userToken.gameMode = packetData["gameMode"]
# Enqueue our new user panel and stats to everyone
glob.tokens.enqueueAll(serverPackets.userPanel(userID))
glob.tokens.enqueueAll(serverPackets.userStats(userID))
# Console output
log.info("{} changed action: {} [{}][{}]".format(username, str(userToken.actionID), userToken.actionText, userToken.actionMd5))