pep.py/events/partLobbyEvent.py

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from common.log import logUtils as log
from helpers import chatHelper as chat
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from objects import glob
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def handle(userToken, _):
# Get usertoken data
username = userToken.username
# Remove user from users in lobby
userToken.leaveStream("lobby")
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# Part lobby channel
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# Done automatically by the client
chat.partChannel(channel="#lobby", token=userToken, kick=True)
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# Console output
log.info("{} has left multiplayer lobby".format(username))