pep.py/events/createMatchEvent.py

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from common.log import logUtils as log
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from constants import clientPackets
from constants import exceptions
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from objects import glob
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def handle(userToken, packetData):
try:
# get usertoken data
userID = userToken.userID
# Read packet data
packetData = clientPackets.createMatch(packetData)
# Create a match object
# TODO: Player number check
matchID = glob.matches.createMatch(packetData["matchName"], packetData["matchPassword"], packetData["beatmapID"], packetData["beatmapName"], packetData["beatmapMD5"], packetData["gameMode"], userID)
# Make sure the match has been created
if matchID not in glob.matches.matches:
raise exceptions.matchCreateError()
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# Get match object
match = glob.matches.matches[matchID]
# Join that match
userToken.joinMatch(matchID)
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# Give host to match creator
match.setHost(userID)
match.sendUpdates()
match.changePassword(packetData["matchPassword"])
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except exceptions.matchCreateError:
log.error("Error while creating match!")