.BANCHO. .FIX. Fix actions contants names
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		| @@ -24,11 +24,11 @@ def handle(userToken, packetData): | ||||
| 	packetData = clientPackets.userActionChange(packetData) | ||||
|  | ||||
| 	# If we are not in spectate status but we're spectating someone, stop spectating | ||||
| 	if userToken.spectating != 0 and userToken.actionID != actions.watching and userToken.actionID != actions.idle and userToken.actionID != actions.afk: | ||||
| 	if userToken.spectating != 0 and userToken.actionID != actions.WATCHING and userToken.actionID != actions.IDLE and userToken.actionID != actions.AFK: | ||||
| 		userToken.stopSpectating() | ||||
|  | ||||
| 	# If we are not in multiplayer but we are in a match, part match | ||||
| 	if userToken.matchID != -1 and userToken.actionID != actions.multiplaying and userToken.actionID != actions.multiplayer and userToken.actionID != actions.afk: | ||||
| 	if userToken.matchID != -1 and userToken.actionID != actions.MULTIPLAYING and userToken.actionID != actions.MULTIPLAYER and userToken.actionID != actions.AFK: | ||||
| 		userToken.partMatch() | ||||
|  | ||||
| 	# Update cached stats if our pp changedm if we've just submitted a score or we've changed gameMode | ||||
|   | ||||
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