Add various locks in osuToken object
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aa1887e2c4
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466004f239
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@ -8,6 +8,10 @@ def handle(userToken, packetData):
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# Start spectating packet
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packetData = clientPackets.startSpectating(packetData)
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# If the user id is less than 0, treat this as a stop spectating packet
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if packetData["userID"] < 0:
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userToken.stopSpectating()
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# Get host token
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targetToken = glob.tokens.getTokenFromUserID(packetData["userID"])
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if targetToken is None:
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@ -93,7 +93,7 @@ class handler(requestsManager.asyncRequestHandler):
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# Token exists, get its object and lock it
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userToken = glob.tokens.tokens[requestTokenString]
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userToken.lock.acquire()
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userToken.processingLock.acquire()
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# Keep reading packets until everything has been read
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while pos < len(requestData):
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@ -205,8 +205,8 @@ class handler(requestsManager.asyncRequestHandler):
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if userToken is not None:
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# Update ping time for timeout
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userToken.updatePingTime()
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# Release token lock
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userToken.lock.release()
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# Release processing lock
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userToken.processingLock.release()
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# Delete token if kicked
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if userToken.kicked:
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glob.tokens.deleteToken(userToken)
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@ -39,8 +39,6 @@ class token:
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self.loginTime = int(time.time())
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self.pingTime = self.loginTime
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self.timeOffset = timeOffset
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self.lock = threading.Lock()
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self.bufferLock = threading.Lock()
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self.streams = []
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self.tournament = tournament
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self.messagesBuffer = []
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@ -87,6 +85,15 @@ class token:
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else:
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self.token = str(uuid.uuid4())
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# Locks
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self.processingLock = threading.Lock() # Acquired while there's an incoming packet from this user
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self._bufferLock = threading.Lock() # Acquired while writing to packets buffer
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self._internalLock = threading.Lock() # Acquired while performing internal operations on this token
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self._chatLock = threading.Lock() # Acquired while performing chat operations
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self._streamsLock = threading.Lock() # Acquired while joining/leaving streams
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self._spectatorLock = threading.Lock() # Acquired while starting/stopping spectating
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self._multiplayerLock = threading.Lock()# Acquired while joining/leaving streams
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# Set stats
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self.updateCachedStats()
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@ -105,7 +112,7 @@ class token:
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"""
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try:
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# Acquire the buffer lock
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self.bufferLock.acquire()
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self._bufferLock.acquire()
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# Never enqueue for IRC clients or Foka
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if self.irc or self.userID < 999:
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@ -118,15 +125,15 @@ class token:
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log.warning("{}'s packets buffer is above 10M!! Lost some data!".format(self.username))
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finally:
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# Release the buffer lock
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self.bufferLock.release()
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self._bufferLock.release()
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def resetQueue(self):
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"""Resets the queue. Call when enqueued packets have been sent"""
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try:
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self.bufferLock.acquire()
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self._bufferLock.acquire()
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self.queue = bytes()
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finally:
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self.bufferLock.release()
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self._bufferLock.release()
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def joinChannel(self, channelObject):
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"""
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@ -136,6 +143,8 @@ class token:
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:raises: exceptions.userAlreadyInChannelException()
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exceptions.channelNoPermissionsException()
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"""
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try:
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self._chatLock.acquire()
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if channelObject.name in self.joinedChannels:
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raise exceptions.userAlreadyInChannelException()
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if channelObject.publicRead == False and self.admin == False:
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@ -143,6 +152,8 @@ class token:
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self.joinedChannels.append(channelObject.name)
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self.joinStream("chat/{}".format(channelObject.name))
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self.enqueue(serverPackets.channelJoinSuccess(self.userID, channelObject.clientName))
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finally:
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self._chatLock.release()
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def partChannel(self, channelObject):
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"""
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@ -150,8 +161,12 @@ class token:
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:param channelObject: channel object
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"""
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try:
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self._chatLock.acquire()
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self.joinedChannels.remove(channelObject.name)
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self.leaveStream("chat/{}".format(channelObject.name))
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finally:
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self._chatLock.release()
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def setLocation(self, latitude, longitude):
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"""
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@ -185,9 +200,13 @@ class token:
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:param host: host osuToken object
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"""
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try:
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# Stop spectating old client
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self.stopSpectating()
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# Acquire token's lock
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self._spectatorLock.acquire()
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# Set new spectator host
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self.spectating = host.token
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self.spectatingUserID = host.userID
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@ -221,6 +240,8 @@ class token:
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# Log
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log.info("{} is spectating {}".format(self.username, host.username))
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finally:
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self._spectatorLock.release()
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def stopSpectating(self):
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"""
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@ -229,6 +250,10 @@ class token:
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:return:
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"""
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try:
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# Acquire token lock
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self._spectatorLock.acquire()
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# Remove our userID from host's spectators
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if self.spectating is None:
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return
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@ -266,6 +291,8 @@ class token:
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# Set our spectating user to 0
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self.spectating = None
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self.spectatingUserID = 0
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finally:
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self._spectatorLock.release()
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def updatePingTime(self):
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"""
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@ -282,6 +309,9 @@ class token:
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:param matchID: new match ID
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:return:
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"""
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try:
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self._multiplayerLock.acquire()
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# Make sure the match exists
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if matchID not in glob.matches.matches:
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return
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@ -311,6 +341,8 @@ class token:
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# Alert the user if we have just joined a tourney match
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if match.isTourney:
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self.enqueue(serverPackets.notification("You are now in a tournament match."))
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finally:
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self._multiplayerLock.release()
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def leaveMatch(self):
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"""
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@ -318,6 +350,9 @@ class token:
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:return:
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"""
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try:
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self._multiplayerLock.acquire()
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# Make sure we are in a match
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if self.matchID == -1:
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return
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@ -340,6 +375,8 @@ class token:
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# Set slot to free
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match.userLeft(self)
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finally:
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self._multiplayerLock.release()
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def kick(self, message="You have been kicked from the server. Please login again.", reason="kick"):
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"""
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@ -350,6 +387,9 @@ class token:
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:param reason: Kick reason, used in logs. Default: "kick"
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:return:
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"""
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try:
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self._internalLock.acquire()
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# Send packet to target
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log.info("{} has been disconnected. ({})".format(self.username, reason))
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if message != "":
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@ -358,6 +398,8 @@ class token:
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# Logout event
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logoutEvent.handle(self, deleteToken=self.irc)
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finally:
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self._internalLock.release()
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def silence(self, seconds = None, reason = "", author = 999):
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"""
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@ -368,6 +410,9 @@ class token:
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:param author: userID of who has silenced the user. Default: 999 (FokaBot)
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:return:
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"""
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try:
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self._chatLock.acquire()
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if seconds is None:
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# Get silence expire from db if needed
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seconds = max(0, userUtils.getSilenceEnd(self.userID) - int(time.time()))
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@ -383,6 +428,8 @@ class token:
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# Send silenced packet to everyone else
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glob.streams.broadcast("main", serverPackets.userSilenced(self.userID))
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finally:
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self._chatLock.release()
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def spamProtection(self, increaseSpamRate = True):
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"""
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@ -391,6 +438,9 @@ class token:
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:param increaseSpamRate: set to True if the user has sent a new message. Default: True
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:return:
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"""
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try:
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self._chatLock.acquire()
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# Increase the spam rate if needed
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if increaseSpamRate:
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self.spamRate += 1
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@ -398,6 +448,8 @@ class token:
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# Silence the user if needed
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if self.spamRate > 10:
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self.silence(1800, "Spamming (auto spam protection)")
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finally:
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self._chatLock.release()
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def isSilenced(self):
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"""
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@ -422,6 +474,9 @@ class token:
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:return:
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"""
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try:
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self._internalLock.acquire()
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stats = userUtils.getUserStats(self.userID, self.gameMode)
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log.debug(str(stats))
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if stats is None:
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@ -433,6 +488,8 @@ class token:
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self.totalScore = stats["totalScore"]
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self.gameRank = stats["gameRank"]
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self.pp = stats["pp"]
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finally:
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self._internalLock.release()
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def checkRestricted(self):
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"""
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@ -484,9 +541,13 @@ class token:
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:param name: stream name
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:return:
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"""
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try:
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self._streamsLock.acquire()
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glob.streams.join(name, token=self.token)
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if name not in self.streams:
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self.streams.append(name)
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finally:
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self._streamsLock.release()
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def leaveStream(self, name):
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"""
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:param name: stream name
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:return:
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"""
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try:
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self._streamsLock.acquire()
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glob.streams.leave(name, token=self.token)
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if name in self.streams:
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self.streams.remove(name)
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finally:
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self._streamsLock.release()
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def leaveAllStreams(self):
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"""
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