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117 changed files with 4406 additions and 4831 deletions

6
.gitignore vendored
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@ -1,10 +1,4 @@
**/__pycache__
**/build
config.ini
filters.txt
.data
.idea
redistest.py
*.c
*.so
.pyenv

3
.gitmodules vendored
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@ -1,3 +0,0 @@
[submodule "common"]
path = common
url = https://github.com/osufx/ripple-python-common.git

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@ -1,7 +0,0 @@
python-targets:
- 3
pep8:
none: true
pylint:
disable:
- cyclic-import

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@ -1,8 +1,4 @@
## pep.py [![Code Health](https://landscape.io/github/osuripple/pep.py/master/landscape.svg?style=flat)](https://landscape.io/github/osuripple/pep.py/master)
- Origin: https://git.zxq.co/ripple/pep.py
- Mirror: https://github.com/osuripple/pep.py
## pep.py
This is Ripple's bancho server. It handles:
- Client login
- Online users listing and statuses
@ -13,30 +9,19 @@ This is Ripple's bancho server. It handles:
## Requirements
- Python 3.5
- Cython
- C compiler
- MySQLdb (`mysqlclient`)
- MySQLdb (`mysqlclient` or `mysql-python`)
- Tornado
- Gevent
- Bcrypt
- Raven
## How to set up pep.py
First of all, initialize and update the submodules
First of all, install all the dependencies
```
$ git submodule init && git submodule update
$ pip install mysqlclient tornado gevent bcrypt
```
afterwards, install the required dependencies with pip
```
$ pip install -r requirements.txt
```
then, compile all `*.pyx` files to `*.so` or `*.dll` files using `setup.py` (distutils file)
```
$ python3 setup.py build_ext --inplace
```
finally, run pep.py once to create the default config file and edit it
then, run pep.py once to create the default config file and edit it
```
$ python3 pep.py
...
$ nano config.ini
```
you can run pep.py by typing

1
common

@ -1 +0,0 @@
Subproject commit 6103fe96a79cd8f5cbabe24b5fac9cf2a5cacb4a

17
constants/actions.py Normal file
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@ -0,0 +1,17 @@
"""Contains user actions"""
#TODO: Uppercase
idle = 0
afk = 1
playing = 2
editing = 3
modding = 4
multiplayer = 5
watching = 6
unknown = 7
testing = 8
submitting = 9
paused = 10
lobby = 11
multiplaying= 12
osuDirect = 13
none = 14

9
constants/bcolors.py Normal file
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@ -0,0 +1,9 @@
"""Console colors"""
PINK = '\033[95m'
BLUE = '\033[94m'
GREEN = '\033[92m'
YELLOW = '\033[93m'
RED = '\033[91m'
ENDC = '\033[0m'
BOLD = '\033[1m'
UNDERLINE = '\033[4m'

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@ -1,3 +1,4 @@
""" Contains functions used to read specific client packets from byte stream """
from constants import dataTypes
from helpers import packetHelper
from constants import slotStatuses
@ -7,86 +8,86 @@ from constants import slotStatuses
def userActionChange(stream):
return packetHelper.readPacketData(stream,
[
["actionID", dataTypes.BYTE],
["actionText", dataTypes.STRING],
["actionMd5", dataTypes.STRING],
["actionMods", dataTypes.UINT32],
["gameMode", dataTypes.BYTE],
["beatmapID", dataTypes.SINT32]
["actionID", dataTypes.byte],
["actionText", dataTypes.string],
["actionMd5", dataTypes.string],
["actionMods", dataTypes.uInt32],
["gameMode", dataTypes.byte]
])
def userStatsRequest(stream):
return packetHelper.readPacketData(stream, [["users", dataTypes.INT_LIST]])
return packetHelper.readPacketData(stream, [["users", dataTypes.intList]])
def userPanelRequest(stream):
return packetHelper.readPacketData(stream, [["users", dataTypes.INT_LIST]])
return packetHelper.readPacketData(stream, [["users", dataTypes.intList]])
""" Client chat packets """
def sendPublicMessage(stream):
return packetHelper.readPacketData(stream,
[
["unknown", dataTypes.STRING],
["message", dataTypes.STRING],
["to", dataTypes.STRING]
["unknown", dataTypes.string],
["message", dataTypes.string],
["to", dataTypes.string]
])
def sendPrivateMessage(stream):
return packetHelper.readPacketData(stream,
[
["unknown", dataTypes.STRING],
["message", dataTypes.STRING],
["to", dataTypes.STRING],
["unknown2", dataTypes.UINT32]
["unknown", dataTypes.string],
["message", dataTypes.string],
["to", dataTypes.string],
["unknown2", dataTypes.uInt32]
])
def setAwayMessage(stream):
return packetHelper.readPacketData(stream,
[
["unknown", dataTypes.STRING],
["awayMessage", dataTypes.STRING]
["unknown", dataTypes.string],
["awayMessage", dataTypes.string]
])
def channelJoin(stream):
return packetHelper.readPacketData(stream, [["channel", dataTypes.STRING]])
return packetHelper.readPacketData(stream,[["channel", dataTypes.string]])
def channelPart(stream):
return packetHelper.readPacketData(stream, [["channel", dataTypes.STRING]])
return packetHelper.readPacketData(stream,[["channel", dataTypes.string]])
def addRemoveFriend(stream):
return packetHelper.readPacketData(stream, [["friendID", dataTypes.SINT32]])
return packetHelper.readPacketData(stream, [["friendID", dataTypes.sInt32]])
""" Spectator packets """
""" SPECTATOR PACKETS """
def startSpectating(stream):
return packetHelper.readPacketData(stream, [["userID", dataTypes.SINT32]])
return packetHelper.readPacketData(stream,[["userID", dataTypes.sInt32]])
""" Multiplayer packets """
""" MULTIPLAYER PACKETS """
def matchSettings(stream):
# Data to return, will be merged later
data = []
# Some settings
struct = [
["matchID", dataTypes.UINT16],
["inProgress", dataTypes.BYTE],
["unknown", dataTypes.BYTE],
["mods", dataTypes.UINT32],
["matchName", dataTypes.STRING],
["matchPassword", dataTypes.STRING],
["beatmapName", dataTypes.STRING],
["beatmapID", dataTypes.UINT32],
["beatmapMD5", dataTypes.STRING]
["matchID", dataTypes.uInt16],
["inProgress", dataTypes.byte],
["unknown", dataTypes.byte],
["mods", dataTypes.uInt32],
["matchName", dataTypes.string],
["matchPassword", dataTypes.string],
["beatmapName", dataTypes.string],
["beatmapID", dataTypes.uInt32],
["beatmapMD5", dataTypes.string]
]
# Slot statuses (not used)
for i in range(0,16):
struct.append(["slot{}Status".format(str(i)), dataTypes.BYTE])
struct.append(["slot{}Status".format(str(i)), dataTypes.byte])
# Slot statuses (not used)
for i in range(0,16):
struct.append(["slot{}Team".format(str(i)), dataTypes.BYTE])
struct.append(["slot{}Team".format(str(i)), dataTypes.byte])
# Read first part
data.append(packetHelper.readPacketData(stream, struct))
@ -99,21 +100,24 @@ def matchSettings(stream):
start += 2
for i in range(0,16):
s = data[0]["slot{}Status".format(str(i))]
if s != slotStatuses.FREE and s != slotStatuses.LOCKED:
if s != slotStatuses.free and s != slotStatuses.locked:
start += 4
# Other settings
struct = [
["hostUserID", dataTypes.SINT32],
["gameMode", dataTypes.BYTE],
["scoringType", dataTypes.BYTE],
["teamType", dataTypes.BYTE],
["freeMods", dataTypes.BYTE],
["hostUserID", dataTypes.sInt32],
["gameMode", dataTypes.byte],
["scoringType", dataTypes.byte],
["teamType", dataTypes.byte],
["freeMods", dataTypes.byte],
]
# Read last part
data.append(packetHelper.readPacketData(stream[start:], struct, False))
# Mods if freemod (not used)
#if data[1]["freeMods"] == 1:
result = {}
for i in data:
result.update(i)
@ -126,48 +130,19 @@ def changeMatchSettings(stream):
return matchSettings(stream)
def changeSlot(stream):
return packetHelper.readPacketData(stream, [["slotID", dataTypes.UINT32]])
return packetHelper.readPacketData(stream, [["slotID", dataTypes.uInt32]])
def joinMatch(stream):
return packetHelper.readPacketData(stream, [["matchID", dataTypes.UINT32], ["password", dataTypes.STRING]])
return packetHelper.readPacketData(stream, [["matchID", dataTypes.uInt32], ["password", dataTypes.string]])
def changeMods(stream):
return packetHelper.readPacketData(stream, [["mods", dataTypes.UINT32]])
return packetHelper.readPacketData(stream, [["mods", dataTypes.uInt32]])
def lockSlot(stream):
return packetHelper.readPacketData(stream, [["slotID", dataTypes.UINT32]])
return packetHelper.readPacketData(stream, [["slotID", dataTypes.uInt32]])
def transferHost(stream):
return packetHelper.readPacketData(stream, [["slotID", dataTypes.UINT32]])
return packetHelper.readPacketData(stream, [["slotID", dataTypes.uInt32]])
def matchInvite(stream):
return packetHelper.readPacketData(stream, [["userID", dataTypes.UINT32]])
def matchFrames(stream):
return packetHelper.readPacketData(stream,
[
["time", dataTypes.SINT32],
["id", dataTypes.BYTE],
["count300", dataTypes.UINT16],
["count100", dataTypes.UINT16],
["count50", dataTypes.UINT16],
["countGeki", dataTypes.UINT16],
["countKatu", dataTypes.UINT16],
["countMiss", dataTypes.UINT16],
["totalScore", dataTypes.SINT32],
["maxCombo", dataTypes.UINT16],
["currentCombo", dataTypes.UINT16],
["perfect", dataTypes.BYTE],
["currentHp", dataTypes.BYTE],
["tagByte", dataTypes.BYTE],
["usingScoreV2", dataTypes.BYTE]
])
def tournamentMatchInfoRequest(stream):
return packetHelper.readPacketData(stream, [["matchID", dataTypes.UINT32]])
def tournamentJoinMatchChannel(stream):
return packetHelper.readPacketData(stream, [["matchID", dataTypes.UINT32]])
def tournamentLeaveMatchChannel(stream):
return packetHelper.readPacketData(stream, [["matchID", dataTypes.UINT32]])
return packetHelper.readPacketData(stream, [["userID", dataTypes.uInt32]])

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@ -1,12 +1,13 @@
"""Bancho packets data types"""
BYTE = 0
UINT16 = 1
SINT16 = 2
UINT32 = 3
SINT32 = 4
UINT64 = 5
SINT64 = 6
STRING = 7
FFLOAT = 8 # because float is a keyword
BBYTES = 9
INT_LIST = 10 # TODO: Maybe there are some packets that still use uInt16 + uInt32 thing somewhere.
#TODO: Uppercase, maybe?
byte = 0
uInt16 = 1
sInt16 = 2
uInt32 = 3
sInt32 = 4
uInt64 = 5
sInt64 = 6
string = 7
ffloat = 8 # because float is a keyword
bbytes = 9
intList = 10 # TODO: Maybe there are some packets that still use uInt16 + uInt32 thing somewhere.

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@ -1,3 +1,5 @@
"""Bancho exceptions"""
# TODO: Prints in exceptions
class loginFailedException(Exception):
pass
@ -81,30 +83,3 @@ class haxException(Exception):
class forceUpdateException(Exception):
pass
class loginLockedException(Exception):
pass
class unknownStreamException(Exception):
pass
class userTournamentException(Exception):
pass
class userAlreadyInChannelException(Exception):
pass
class userNotInChannelException(Exception):
pass
class missingReportInfoException(Exception):
pass
class invalidUserException(Exception):
pass
class wrongChannelException(Exception):
pass
class periodicLoopException(Exception):
pass

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41
constants/gameModes.py Normal file
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@ -0,0 +1,41 @@
"""Contains readable gamemodes with their codes"""
std = 0
taiko = 1
ctb = 2
mania = 3
def getGameModeForDB(gameMode):
"""
Convert a gamemode number to string for database table/column
gameMode -- gameMode int or variable (ex: gameMode.std)
return -- game mode readable string for db
"""
if gameMode == std:
return "std"
elif gameMode == taiko:
return "taiko"
elif gameMode == ctb:
return "ctb"
else:
return "mania"
def getGameModeForPrinting(gameMode):
"""
Convert a gamemode number to string for showing to a user (e.g. !last)
gameMode -- gameMode int or variable (ex: gameMode.std)
return -- game mode readable string for a human
"""
if gameMode == std:
return "osu!"
elif gameMode == taiko:
return "Taiko"
elif gameMode == ctb:
return "CatchTheBeat"
else:
return "osu!mania"

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@ -1,2 +1,2 @@
NORMAL = 0
FREE_MOD = 1
normal = 0
freeMod = 1

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@ -1,4 +1,3 @@
SCORE = 0
ACCURACY = 1
COMBO = 2
SCORE_V2 = 3
score = 0
accuracy = 1
combo = 2

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@ -1,4 +1,4 @@
HEAD_TO_HEAD = 0
TAG_COOP = 1
TEAM_VS = 2
TAG_TEAM_VS = 3
headToHead = 0
tagCoop = 1
teamVs = 2
tagTeamVs = 3

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@ -1,3 +1,3 @@
NO_TEAM = 0
BLUE = 1
RED = 2
noTeam = 0
blue = 1
red = 2

30
constants/mods.py Normal file
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@ -0,0 +1,30 @@
Nomod = 0
NoFail = 1
Easy = 2
NoVideo = 4
Hidden = 8
HardRock = 16
SuddenDeath = 32
DoubleTime = 64
Relax = 128
HalfTime = 256
Nightcore = 512
Flashlight = 1024
Autoplay = 2048
SpunOut = 4096
Relax2 = 8192
Perfect = 16384
Key4 = 32768
Key5 = 65536
Key6 = 131072
Key7 = 262144
Key8 = 524288
keyMod = 1015808
FadeIn = 1048576
Random = 2097152
LastMod = 4194304
Key9 = 16777216
Key10 = 33554432
Key1 = 67108864
Key3 = 134217728
Key2 = 268435456

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@ -74,11 +74,7 @@ server_channelInfoEnd = 89
client_matchChangePassword = 90
server_matchChangePassword = 91
server_silenceEnd = 92
client_specialMatchInfoRequest = 93
server_userSilenced = 94
server_userPresenceBundle = 96
client_userPanelRequest = 97
client_tournamentMatchInfoRequest = 93
server_matchAbort = 106
server_switchServer = 107
client_tournamentJoinMatchChannel = 108
client_tournamentLeaveMatchChannel = 109

21
constants/privileges.py Normal file
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@ -0,0 +1,21 @@
USER_PUBLIC = 1
USER_NORMAL = 2 << 0
USER_DONOR = 2 << 1
ADMIN_ACCESS_RAP = 2 << 2
ADMIN_MANAGE_USERS = 2 << 3
ADMIN_BAN_USERS = 2 << 4
ADMIN_SILENCE_USERS = 2 << 5
ADMIN_WIPE_USERS = 2 << 6
ADMIN_MANAGE_BEATMAPS = 2 << 7
ADMIN_MANAGE_SERVERS = 2 << 8
ADMIN_MANAGE_SETTINGS = 2 << 9
ADMIN_MANAGE_BETAKEYS = 2 << 10
ADMIN_MANAGE_REPORTS = 2 << 11
ADMIN_MANAGE_DOCS = 2 << 12
ADMIN_MANAGE_BADGES = 2 << 13
ADMIN_VIEW_RAP_LOGS = 2 << 14
ADMIN_MANAGE_PRIVILEGES = 2 << 15
ADMIN_SEND_ALERTS = 2 << 16
ADMIN_CHAT_MOD = 2 << 17
ADMIN_KICK_USERS = 2 << 18
USER_PENDING_VERIFICATION = 2 << 19

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@ -1,65 +1,69 @@
""" Contains functions used to write specific server packets to byte streams """
from common.constants import privileges
from common.ripple import userUtils
from constants import dataTypes
from constants import packetIDs
from constants import userRanks
from helpers import packetHelper
from constants import dataTypes
from helpers import userHelper
from objects import glob
from constants import userRanks
from constants import packetIDs
""" Login errors packets """
""" Login errors packets
(userID packets derivates) """
def loginFailed():
return packetHelper.buildPacket(packetIDs.server_userID, [[-1, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_userID, [[-1, dataTypes.sInt32]])
def forceUpdate():
return packetHelper.buildPacket(packetIDs.server_userID, [[-2, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_userID, [[-2, dataTypes.sInt32]])
def loginBanned():
packets = packetHelper.buildPacket(packetIDs.server_userID, [[-1, dataTypes.SINT32]])
packets += notification("You are banned. You can appeal after one month since your ban by sending an email to {} from the email address you've used to sign up.".format(glob.conf.extra["pep.py"]["support-email"]))
return packets
def loginLocked():
packets = packetHelper.buildPacket(packetIDs.server_userID, [[-1, dataTypes.SINT32]])
packets += notification("Your account is locked. You can't log in, but your profile and scores are still visible from the website. If you want to unlock your account, send an email to {} from the email address you've used to sign up.".format(glob.conf.extra["pep.py"]["support-email"]))
packets = packetHelper.buildPacket(packetIDs.server_userID, [[-1, dataTypes.sInt32]])
packets += notification("You are banned. You can ask to get unbanned after 1 month since your ban by contacting support@ripple.moe")
return packets
#return packetHelper.buildPacket(packetIDs.server_userID, [[-3, dataTypes.sInt32]])
def loginError():
return packetHelper.buildPacket(packetIDs.server_userID, [[-5, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_userID, [[-5, dataTypes.sInt32]])
def needSupporter():
return packetHelper.buildPacket(packetIDs.server_userID, [[-6, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_userID, [[-6, dataTypes.sInt32]])
def needVerification():
return packetHelper.buildPacket(packetIDs.server_userID, [[-8, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_userID, [[-8, dataTypes.sInt32]])
""" Login packets """
def userID(uid):
return packetHelper.buildPacket(packetIDs.server_userID, [[uid, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_userID, [[uid, dataTypes.sInt32]])
def silenceEndTime(seconds):
return packetHelper.buildPacket(packetIDs.server_silenceEnd, [[seconds, dataTypes.UINT32]])
return packetHelper.buildPacket(packetIDs.server_silenceEnd, [[seconds, dataTypes.uInt32]])
def protocolVersion(version = 19):
return packetHelper.buildPacket(packetIDs.server_protocolVersion, [[version, dataTypes.UINT32]])
return packetHelper.buildPacket(packetIDs.server_protocolVersion, [[version, dataTypes.uInt32]])
def mainMenuIcon(icon):
return packetHelper.buildPacket(packetIDs.server_mainMenuIcon, [[icon, dataTypes.STRING]])
return packetHelper.buildPacket(packetIDs.server_mainMenuIcon, [[icon, dataTypes.string]])
def userSupporterGMT(supporter, GMT, tournamentStaff):
def userSupporterGMT(supporter, GMT):
result = 1
if supporter:
result |= userRanks.SUPPORTER
if GMT:
result |= userRanks.BAT
if tournamentStaff:
result |= userRanks.TOURNAMENT_STAFF
return packetHelper.buildPacket(packetIDs.server_supporterGMT, [[result, dataTypes.UINT32]])
if supporter == True:
result += 4
if GMT == True:
result += 2
return packetHelper.buildPacket(packetIDs.server_supporterGMT, [[result, dataTypes.uInt32]])
def friendList(userID):
friends = userUtils.getFriendList(userID)
return packetHelper.buildPacket(packetIDs.server_friendsList, [[friends, dataTypes.INT_LIST]])
friendsData = []
# Get friend IDs from db
friends = userHelper.getFriendList(userID)
# Friends number
friendsData.append([len(friends), dataTypes.uInt16])
# Add all friend user IDs to friendsData
for i in friends:
friendsData.append([i, dataTypes.sInt32])
return packetHelper.buildPacket(packetIDs.server_friendsList, friendsData)
def onlineUsers():
userIDs = []
@ -67,25 +71,27 @@ def onlineUsers():
# Create list with all connected (and not restricted) users
for _, value in users.items():
if not value.restricted:
if value.restricted == False:
userIDs.append(value.userID)
return packetHelper.buildPacket(packetIDs.server_userPresenceBundle, [[userIDs, dataTypes.INT_LIST]])
return packetHelper.buildPacket(packetIDs.server_userPresenceBundle, [[userIDs, dataTypes.intList]])
""" Users packets """
def userLogout(userID):
return packetHelper.buildPacket(packetIDs.server_userLogout, [[userID, dataTypes.SINT32], [0, dataTypes.BYTE]])
return packetHelper.buildPacket(packetIDs.server_userLogout, [[userID, dataTypes.sInt32], [0, dataTypes.byte]])
def userPanel(userID, force = False):
# Connected and restricted check
userToken = glob.tokens.getTokenFromUserID(userID)
if userToken is None or ((userToken.restricted) and not force):
if userToken == None:
return bytes()
if userToken.restricted == True and force == False:
return bytes()
# Get user data
username = userToken.username
timezone = 24+userToken.timeOffset
timezone = 24+userToken.timeOffset # TODO: Timezone
country = userToken.country
gameRank = userToken.gameRank
latitude = userToken.getLatitude()
@ -93,144 +99,134 @@ def userPanel(userID, force = False):
# Get username color according to rank
# Only admins and normal users are currently supported
userRank = 0
if username == glob.BOT_NAME:
userRank |= userRanks.MOD
elif userUtils.isInPrivilegeGroup(userID, "developer"):
userRank |= userRanks.ADMIN
elif userUtils.isInPrivilegeGroup(userID, "chat mod"):
userRank |= userRanks.MOD
elif (userToken.privileges & privileges.USER_DONOR) > 0:
userRank |= userRanks.SUPPORTER
if username == "FokaBot":
userRank = userRanks.MOD
elif userHelper.isInPrivilegeGroup(userID, "community manager") == True:
userRank = userRanks.MOD
elif userHelper.isInPrivilegeGroup(userID, "developer") == True:
userRank = userRanks.ADMIN
elif userHelper.isInPrivilegeGroup(userID, "donor") == True:
userRank = userRanks.SUPPORTER
else:
userRank |= userRanks.NORMAL
userRank = userRanks.NORMAL
return packetHelper.buildPacket(packetIDs.server_userPanel,
[
[userID, dataTypes.SINT32],
[username, dataTypes.STRING],
[timezone, dataTypes.BYTE],
[country, dataTypes.BYTE],
[userRank, dataTypes.BYTE],
[longitude, dataTypes.FFLOAT],
[latitude, dataTypes.FFLOAT],
[gameRank, dataTypes.UINT32]
[userID, dataTypes.sInt32],
[username, dataTypes.string],
[timezone, dataTypes.byte],
[country, dataTypes.byte],
[userRank, dataTypes.byte],
[longitude, dataTypes.ffloat],
[latitude, dataTypes.ffloat],
[gameRank, dataTypes.uInt32]
])
def userStats(userID, force = False):
# Get userID's token from tokens list
userToken = glob.tokens.getTokenFromUserID(userID)
if userToken is None or ((userToken.restricted or userToken.irc or userToken.tournament) and not force):
if userToken == None:
return bytes()
if (userToken.restricted == True or userToken.irc == True) and force == False:
return bytes()
return packetHelper.buildPacket(packetIDs.server_userStats,
[
[userID, dataTypes.UINT32],
[userToken.actionID, dataTypes.BYTE],
[userToken.actionText, dataTypes.STRING],
[userToken.actionMd5, dataTypes.STRING],
[userToken.actionMods, dataTypes.SINT32],
[userToken.gameMode, dataTypes.BYTE],
[userToken.beatmapID, dataTypes.SINT32],
[userToken.rankedScore, dataTypes.UINT64],
[userToken.accuracy, dataTypes.FFLOAT],
[userToken.playcount, dataTypes.UINT32],
[userToken.totalScore, dataTypes.UINT64],
[userToken.gameRank, dataTypes.UINT32],
[userToken.pp if 65535 >= userToken.pp > 0 else 0, dataTypes.UINT16]
[userID, dataTypes.uInt32],
[userToken.actionID, dataTypes.byte],
[userToken.actionText, dataTypes.string],
[userToken.actionMd5, dataTypes.string],
[userToken.actionMods, dataTypes.sInt32],
[userToken.gameMode, dataTypes.byte],
[0, dataTypes.sInt32],
[userToken.rankedScore, dataTypes.uInt64],
[userToken.accuracy, dataTypes.ffloat],
[userToken.playcount, dataTypes.uInt32],
[userToken.totalScore, dataTypes.uInt64],
[userToken.gameRank, dataTypes.uInt32],
[userToken.pp, dataTypes.uInt16]
])
""" Chat packets """
def sendMessage(fro, to, message):
return packetHelper.buildPacket(packetIDs.server_sendMessage, [
[fro, dataTypes.STRING],
[message, dataTypes.STRING],
[to, dataTypes.STRING],
[userUtils.getID(fro), dataTypes.SINT32]
])
return packetHelper.buildPacket(packetIDs.server_sendMessage, [[fro, dataTypes.string], [message, dataTypes.string], [to, dataTypes.string], [userHelper.getID(fro), dataTypes.sInt32]])
def channelJoinSuccess(userID, chan):
return packetHelper.buildPacket(packetIDs.server_channelJoinSuccess, [[chan, dataTypes.STRING]])
return packetHelper.buildPacket(packetIDs.server_channelJoinSuccess, [[chan, dataTypes.string]])
def channelInfo(chan):
if chan not in glob.channels.channels:
return bytes()
channel = glob.channels.channels[chan]
return packetHelper.buildPacket(packetIDs.server_channelInfo, [
[channel.name, dataTypes.STRING],
[channel.description, dataTypes.STRING],
[len(glob.streams.streams["chat/{}".format(chan)].clients), dataTypes.UINT16]
])
return packetHelper.buildPacket(packetIDs.server_channelInfo, [[chan, dataTypes.string], [channel.description, dataTypes.string], [channel.getConnectedUsersCount(), dataTypes.uInt16]])
def channelInfoEnd():
return packetHelper.buildPacket(packetIDs.server_channelInfoEnd, [[0, dataTypes.UINT32]])
return packetHelper.buildPacket(packetIDs.server_channelInfoEnd, [[0, dataTypes.uInt32]])
def channelKicked(chan):
return packetHelper.buildPacket(packetIDs.server_channelKicked, [[chan, dataTypes.STRING]])
return packetHelper.buildPacket(packetIDs.server_channelKicked, [[chan, dataTypes.string]])
def userSilenced(userID):
return packetHelper.buildPacket(packetIDs.server_userSilenced, [[userID, dataTypes.UINT32]])
return packetHelper.buildPacket(packetIDs.server_userSilenced, [[userID, dataTypes.uInt32]])
""" Spectator packets """
def addSpectator(userID):
return packetHelper.buildPacket(packetIDs.server_spectatorJoined, [[userID, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_spectatorJoined, [[userID, dataTypes.sInt32]])
def removeSpectator(userID):
return packetHelper.buildPacket(packetIDs.server_spectatorLeft, [[userID, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_spectatorLeft, [[userID, dataTypes.sInt32]])
def spectatorFrames(data):
return packetHelper.buildPacket(packetIDs.server_spectateFrames, [[data, dataTypes.BBYTES]])
return packetHelper.buildPacket(packetIDs.server_spectateFrames, [[data, dataTypes.bbytes]])
def noSongSpectator(userID):
return packetHelper.buildPacket(packetIDs.server_spectatorCantSpectate, [[userID, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_spectatorCantSpectate, [[userID, dataTypes.sInt32]])
def fellowSpectatorJoined(userID):
return packetHelper.buildPacket(packetIDs.server_fellowSpectatorJoined, [[userID, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_fellowSpectatorJoined, [[userID, dataTypes.sInt32]])
def fellowSpectatorLeft(userID):
return packetHelper.buildPacket(packetIDs.server_fellowSpectatorLeft, [[userID, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_fellowSpectatorLeft, [[userID, dataTypes.sInt32]])
""" Multiplayer Packets """
def createMatch(matchID):
# Make sure the match exists
if matchID not in glob.matches.matches:
return bytes()
return None
# Get match binary data and build packet
match = glob.matches.matches[matchID]
matchData = match.getMatchData(censored=True)
return packetHelper.buildPacket(packetIDs.server_newMatch, matchData)
return packetHelper.buildPacket(packetIDs.server_newMatch, match.getMatchData())
# TODO: Add match object argument to save some CPU
def updateMatch(matchID, censored = False):
def updateMatch(matchID):
# Make sure the match exists
if matchID not in glob.matches.matches:
return bytes()
return None
# Get match binary data and build packet
match = glob.matches.matches[matchID]
return packetHelper.buildPacket(packetIDs.server_updateMatch, match.getMatchData(censored=censored))
return packetHelper.buildPacket(packetIDs.server_updateMatch, match.getMatchData())
def matchStart(matchID):
# Make sure the match exists
if matchID not in glob.matches.matches:
return bytes()
return None
# Get match binary data and build packet
match = glob.matches.matches[matchID]
return packetHelper.buildPacket(packetIDs.server_matchStart, match.getMatchData())
def disposeMatch(matchID):
return packetHelper.buildPacket(packetIDs.server_disposeMatch, [[matchID, dataTypes.UINT32]])
return packetHelper.buildPacket(packetIDs.server_disposeMatch, [[matchID, dataTypes.uInt16]])
def matchJoinSuccess(matchID):
# Make sure the match exists
if matchID not in glob.matches.matches:
return bytes()
return None
# Get match binary data and build packet
match = glob.matches.matches[matchID]
@ -241,41 +237,32 @@ def matchJoinFail():
return packetHelper.buildPacket(packetIDs.server_matchJoinFail)
def changeMatchPassword(newPassword):
return packetHelper.buildPacket(packetIDs.server_matchChangePassword, [[newPassword, dataTypes.STRING]])
return packetHelper.buildPacket(packetIDs.server_matchChangePassword, [[newPassword, dataTypes.string]])
def allPlayersLoaded():
return packetHelper.buildPacket(packetIDs.server_matchAllPlayersLoaded)
def playerSkipped(userID):
return packetHelper.buildPacket(packetIDs.server_matchPlayerSkipped, [[userID, dataTypes.SINT32]])
return packetHelper.buildPacket(packetIDs.server_matchPlayerSkipped, [[userID, dataTypes.sInt32]])
def allPlayersSkipped():
return packetHelper.buildPacket(packetIDs.server_matchSkip)
def matchFrames(slotID, data):
return packetHelper.buildPacket(packetIDs.server_matchScoreUpdate, [[data[7:11], dataTypes.BBYTES], [slotID, dataTypes.BYTE], [data[12:], dataTypes.BBYTES]])
return packetHelper.buildPacket(packetIDs.server_matchScoreUpdate, [[data[7:11], dataTypes.bbytes], [slotID, dataTypes.byte], [data[12:], dataTypes.bbytes]])
def matchComplete():
return packetHelper.buildPacket(packetIDs.server_matchComplete)
def playerFailed(slotID):
return packetHelper.buildPacket(packetIDs.server_matchPlayerFailed, [[slotID, dataTypes.UINT32]])
return packetHelper.buildPacket(packetIDs.server_matchPlayerFailed, [[slotID, dataTypes.uInt32]])
def matchTransferHost():
return packetHelper.buildPacket(packetIDs.server_matchTransferHost)
def matchAbort():
return packetHelper.buildPacket(packetIDs.server_matchAbort)
def switchServer(address):
return packetHelper.buildPacket(packetIDs.server_switchServer, [[address, dataTypes.STRING]])
""" Other packets """
def notification(message):
return packetHelper.buildPacket(packetIDs.server_notification, [[message, dataTypes.STRING]])
return packetHelper.buildPacket(packetIDs.server_notification, [[message, dataTypes.string]])
def banchoRestart(msUntilReconnection):
return packetHelper.buildPacket(packetIDs.server_restart, [[msUntilReconnection, dataTypes.UINT32]])
def rtx(message):
return packetHelper.buildPacket(0x69, [[message, dataTypes.STRING]])
return packetHelper.buildPacket(packetIDs.server_restart, [[msUntilReconnection, dataTypes.uInt32]])

View File

@ -1,8 +1,8 @@
FREE = 1
LOCKED = 2
NOT_READY = 4
READY = 8
NO_MAP = 16
PLAYING = 32
OCCUPIED = 124
PLAYING_QUIT = 128
free = 1
locked = 2
notReady = 4
ready = 8
noMap = 16
playing = 32
occupied = 124
playingQuit = 128

View File

@ -1,8 +1,8 @@
"""Bancho user ranks"""
NORMAL = 0
PLAYER = 1
BAT = 2
SUPPORTER = 4
MOD = 6
PEPPY = 8
ADMIN = 16
TOURNAMENT_STAFF = 32
TOURNAMENTSTAFF = 32

View File

@ -1,17 +1,19 @@
from common.log import logUtils as log
from constants import exceptions
from constants import serverPackets
from objects import glob
from constants import serverPackets
from constants import exceptions
from helpers import logHelper as log
def handle(userToken, packetData):
# get usertoken data
userID = userToken.userID
def handle(userToken, _):
try:
# We don't have the beatmap, we can't spectate
if userToken.spectating not in glob.tokens.tokens:
raise exceptions.tokenNotFoundException()
target = userToken.spectating
targetToken = glob.tokens.getTokenFromUserID(target)
# Send the packet to host
glob.tokens.tokens[userToken.spectating].enqueue(serverPackets.noSongSpectator(userToken.userID))
targetToken.enqueue(serverPackets.noSongSpectator(userID))
except exceptions.tokenNotFoundException:
# Stop spectating if token not found
log.warning("Spectator can't spectate: token not found")

View File

@ -1,7 +1,10 @@
from common.log import logUtils as log
from objects import glob
from constants import clientPackets
from constants import serverPackets
from objects import glob
from helpers import userHelper
from helpers import logHelper as log
from constants import actions
from helpers import chatHelper as chat
def handle(userToken, packetData):
# Get usertoken data
@ -9,55 +12,55 @@ def handle(userToken, packetData):
username = userToken.username
# Make sure we are not banned
#if userUtils.isBanned(userID):
# userToken.enqueue(serverPackets.loginBanned())
# return
if userHelper.isBanned(userID) == True:
userToken.enqueue(serverPackets.loginBanned())
return
# Send restricted message if needed
#if userToken.restricted:
# userToken.checkRestricted(True)
if userToken.restricted == False:
if userHelper.isRestricted(userID) == True:
userToken.setRestricted()
# Change action packet
packetData = clientPackets.userActionChange(packetData)
# If we are not in spectate status but we're spectating someone, stop spectating
'''
if userToken.spectating != 0 and userToken.actionID != actions.WATCHING and userToken.actionID != actions.IDLE and userToken.actionID != actions.AFK:
userToken.stopSpectating()
# If we are not in multiplayer but we are in a match, part match
if userToken.matchID != -1 and userToken.actionID != actions.MULTIPLAYING and userToken.actionID != actions.MULTIPLAYER and userToken.actionID != actions.AFK:
userToken.partMatch()
'''
# Update cached stats if our pp changed if we've just submitted a score or we've changed gameMode
#if (userToken.actionID == actions.PLAYING or userToken.actionID == actions.MULTIPLAYING) or (userToken.pp != userUtils.getPP(userID, userToken.gameMode)) or (userToken.gameMode != packetData["gameMode"]):
# Update cached stats if we've changed gamemode
if userToken.gameMode != packetData["gameMode"]:
# Update cached stats if our pp changedm if we've just submitted a score or we've changed gameMode
if (userToken.actionID == actions.playing or userToken.actionID == actions.multiplaying) or (userToken.pp != userHelper.getPP(userID, userToken.gameMode)) or (userToken.gameMode != packetData["gameMode"]):
log.debug("!!!! UPDATING CACHED STATS !!!!")
# Always update game mode, or we'll cache stats from the wrong game mode if we've changed it
userToken.gameMode = packetData["gameMode"]
userToken.updateCachedStats()
# Always update action id, text, md5 and beatmapID
# Always update action id, text and md5
userToken.actionID = packetData["actionID"]
userToken.actionText = packetData["actionText"]
userToken.actionMd5 = packetData["actionMd5"]
userToken.actionMods = packetData["actionMods"]
userToken.beatmapID = packetData["beatmapID"]
# Enqueue our new user panel and stats to us and our spectators
recipients = [userToken]
recipients = [userID]
if len(userToken.spectators) > 0:
for i in userToken.spectators:
if i in glob.tokens.tokens:
recipients.append(glob.tokens.tokens[i])
recipients += userToken.spectators
for i in recipients:
if i is not None:
if i == userID:
# Save some loops
token = userToken
else:
token = glob.tokens.getTokenFromUserID(i)
if token != None:
# Force our own packet
force = True if i == userToken else False
i.enqueue(serverPackets.userPanel(userID, force))
i.enqueue(serverPackets.userStats(userID, force))
force = True if token.userID == userID else False
token.enqueue(serverPackets.userPanel(userID, force))
token.enqueue(serverPackets.userStats(userID, force))
# Send osu!direct alert if needed
# NOTE: Remove this when osu!direct will be fixed
if userToken.actionID == actions.osuDirect and userToken.osuDirectAlert == False:
userToken.osuDirectAlert = True
chat.sendMessage("FokaBot", userToken.username, "Sup! osu!direct works, but you'll need to update the switcher to have the Download button working. If you didn't update the switcher yet, please do!")
# Console output
log.info("{} changed action: {} [{}][{}][{}]".format(username, str(userToken.actionID), userToken.actionText, userToken.actionMd5, userToken.beatmapID))
log.info("{} changed action: {} [{}][{}]".format(username, str(userToken.actionID), userToken.actionText, userToken.actionMd5))

View File

@ -1,8 +1,7 @@
from common.constants import mods
from objects import glob
from constants import clientPackets
from constants import matchModModes
from objects import glob
from constants import mods
def handle(userToken, packetData):
# Get token data
@ -15,29 +14,30 @@ def handle(userToken, packetData):
matchID = userToken.matchID
if matchID not in glob.matches.matches:
return
match = glob.matches.matches[matchID]
# Set slot or match mods according to modType
with glob.matches.matches[matchID] as match:
if match.matchModMode == matchModModes.FREE_MOD:
if match.matchModMode == matchModModes.freeMod:
# Freemod
# Host can set global DT/HT
if userID == match.hostUserID:
# If host has selected DT/HT and Freemod is enabled, set DT/HT as match mod
if (packetData["mods"] & mods.DOUBLETIME) > 0:
match.changeMods(mods.DOUBLETIME)
# Nightcore
if (packetData["mods"] & mods.NIGHTCORE) > 0:
match.changeMods(match.mods + mods.NIGHTCORE)
elif (packetData["mods"] & mods.HALFTIME) > 0:
match.changeMods(mods.HALFTIME)
if (packetData["mods"] & mods.DoubleTime) > 0:
match.changeMatchMods(mods.DoubleTime)
# Nighcore
if (packetData["mods"] & mods.Nightcore) > 0:
match.changeMatchMods(match.mods+mods.Nightcore)
elif (packetData["mods"] & mods.HalfTime) > 0:
match.changeMatchMods(mods.HalfTime)
else:
# No DT/HT, set global mods to 0 (we are in freemod mode)
match.changeMods(0)
match.changeMatchMods(0)
# Set slot mods
slotID = match.getUserSlotID(userID)
if slotID is not None:
if slotID != None:
match.setSlotMods(slotID, packetData["mods"])
else:
# Not freemod, set match mods
match.changeMods(packetData["mods"])
match.changeMatchMods(packetData["mods"])

View File

@ -10,10 +10,8 @@ def handle(userToken, packetData):
if matchID not in glob.matches.matches:
return
with glob.matches.matches[matchID] as match:
# Host check
if userToken.userID != match.hostUserID:
return
# Get our match
match = glob.matches.matches[matchID]
# Update match password
match.changePassword(packetData["matchPassword"])

View File

@ -1,14 +1,13 @@
import random
from common import generalUtils
from common.log import logUtils as log
from objects import glob
from constants import clientPackets
from constants import matchModModes
from helpers import consoleHelper
from constants import bcolors
import random
from constants import matchTeamTypes
from constants import matchTeams
from constants import slotStatuses
from objects import glob
from helpers import logHelper as log
def handle(userToken, packetData):
# Read new settings
@ -21,10 +20,8 @@ def handle(userToken, packetData):
if matchID not in glob.matches.matches:
return
# Host check
with glob.matches.matches[matchID] as match:
if userToken.userID != match.hostUserID:
return
# Get match object
match = glob.matches.matches[matchID]
# Some dank memes easter egg
memeTitles = [
@ -58,10 +55,7 @@ def handle(userToken, packetData):
# Update match settings
match.inProgress = packetData["inProgress"]
if packetData["matchPassword"] != "":
match.matchPassword = generalUtils.stringMd5(packetData["matchPassword"])
else:
match.matchPassword = ""
match.matchPassword = packetData["matchPassword"]
match.beatmapName = packetData["beatmapName"]
match.beatmapID = packetData["beatmapID"]
match.hostUserID = packetData["hostUserID"]
@ -69,7 +63,6 @@ def handle(userToken, packetData):
oldBeatmapMD5 = match.beatmapMD5
oldMods = match.mods
oldMatchTeamType = match.matchTeamType
match.mods = packetData["mods"]
match.beatmapMD5 = packetData["beatmapMD5"]
@ -79,26 +72,39 @@ def handle(userToken, packetData):
# Reset ready if needed
if oldMods != match.mods or oldBeatmapMD5 != match.beatmapMD5:
match.resetReady()
for i in range(0,16):
if match.slots[i]["status"] == slotStatuses.ready:
match.slots[i]["status"] = slotStatuses.notReady
# Reset mods if needed
if match.matchModMode == matchModModes.NORMAL:
if match.matchModMode == matchModModes.normal:
# Reset slot mods if not freeMods
match.resetMods()
for i in range(0,16):
match.slots[i]["mods"] = 0
else:
# Reset match mods if freemod
match.mods = 0
# Initialize teams if team type changed
if match.matchTeamType != oldMatchTeamType:
match.initializeTeams()
# Set/reset teams
if match.matchTeamType == matchTeamTypes.teamVs or match.matchTeamType == matchTeamTypes.tagTeamVs:
# Set teams
c=0
for i in range(0,16):
if match.slots[i]["team"] == matchTeams.noTeam:
match.slots[i]["team"] = matchTeams.red if c % 2 == 0 else matchTeams.blue
c+=1
else:
# Reset teams
for i in range(0,16):
match.slots[i]["team"] = matchTeams.noTeam
# Force no freemods if tag coop
if match.matchTeamType == matchTeamTypes.TAG_COOP or match.matchTeamType == matchTeamTypes.TAG_TEAM_VS:
match.matchModMode = matchModModes.NORMAL
if match.matchTeamType == matchTeamTypes.tagCoop or match.matchTeamType == matchTeamTypes.tagTeamVs:
match.matchModMode = matchModModes.normal
# Send updated settings
match.sendUpdates()
match.sendUpdate()
# Console output
log.info("MPROOM{}: Updated room settings".format(match.matchID))
#consoleHelper.printColored("> MPROOM{}: DEBUG: Host is {}".format(match.matchID, match.hostUserID), bcolors.PINK)

View File

@ -1,13 +1,18 @@
from constants import clientPackets
from objects import glob
from helpers import consoleHelper
from constants import bcolors
def handle(userToken, packetData):
# Get usertoken data
userID = userToken.userID
username = userToken.username
# Read packet data
packetData = clientPackets.changeSlot(packetData)
with glob.matches.matches[userToken.matchID] as match:
# Get match
match = glob.matches.matches[userToken.matchID]
# Change slot
match.userChangeSlot(userID, packetData["slotID"])

View File

@ -1,3 +1,6 @@
"""
Event called when someone parts a channel
"""
from constants import clientPackets
from helpers import chatHelper as chat

View File

@ -1,8 +1,9 @@
from common.log import logUtils as log
from constants import clientPackets, serverPackets
from constants import exceptions
from constants import serverPackets
from constants import clientPackets
from objects import glob
from events import joinMatchEvent
from constants import exceptions
from helpers import logHelper as log
def handle(userToken, packetData):
try:
@ -12,32 +13,31 @@ def handle(userToken, packetData):
# Read packet data
packetData = clientPackets.createMatch(packetData)
# Make sure the name is valid
matchName = packetData["matchName"].strip()
if not matchName:
raise exceptions.matchCreateError()
# Create a match object
# TODO: Player number check (Dirty hack below)
matchID = glob.matches.createMatch(matchName, packetData["matchPassword"].strip(), packetData["beatmapID"], packetData["beatmapName"], packetData["beatmapMD5"], packetData["gameMode"], userID)
# TODO: Player number check
matchID = glob.matches.createMatch(packetData["matchName"], packetData["matchPassword"], packetData["beatmapID"], packetData["beatmapName"], packetData["beatmapMD5"], packetData["gameMode"], userID)
# Make sure the match has been created
if matchID not in glob.matches.matches:
raise exceptions.matchCreateError()
raise exceptions.matchCreateError
# Get match object
match = glob.matches.matches[matchID]
with glob.matches.matches[matchID] as match:
# Join that match
userToken.joinMatch(matchID)
# Disable slots (Dirty)
for i in range(0,16):
if match.slots[i].status is not 4:
match.slots[i].status = packetData["slot{}Status".format(i)]
joinMatchEvent.joinMatch(userToken, matchID, packetData["matchPassword"])
# Give host to match creator
match.setHost(userID)
match.sendUpdates()
match.changePassword(packetData["matchPassword"])
# Send match create packet to everyone in lobby
for i in glob.matches.usersInLobby:
# Make sure this user is still connected
token = glob.tokens.getTokenFromUserID(i)
if token != None:
token.enqueue(serverPackets.createMatch(matchID))
# Console output
log.info("MPROOM{}: Room created!".format(matchID))
except exceptions.matchCreateError:
log.error("Error while creating match!")
userToken.enqueue(serverPackets.matchJoinFail())

View File

@ -1,12 +1,11 @@
from common.log import logUtils as log
from common.ripple import userUtils
from helpers import userHelper
from constants import clientPackets
from helpers import logHelper as log
def handle(userToken, packetData):
# Friend add packet
packetData = clientPackets.addRemoveFriend(packetData)
userUtils.addFriend(userToken.userID, packetData["friendID"])
userHelper.addFriend(userToken.userID, packetData["friendID"])
# Console output
log.info("{} have added {} to their friends".format(userToken.username, str(packetData["friendID"])))

View File

@ -1,12 +1,11 @@
from common.log import logUtils as log
from common.ripple import userUtils
from helpers import userHelper
from constants import clientPackets
from helpers import logHelper as log
def handle(userToken, packetData):
# Friend remove packet
packetData = clientPackets.addRemoveFriend(packetData)
userUtils.removeFriend(userToken.userID, packetData["friendID"])
userHelper.removeFriend(userToken.userID, packetData["friendID"])
# Console output
log.info("{} have removed {} from their friends".format(userToken.username, str(packetData["friendID"])))

View File

@ -1,14 +1,14 @@
from common.log import logUtils as log
from constants import serverPackets
from objects import glob
from helpers import logHelper as log
def handle(userToken, _):
# Get userToken data
username = userToken.username
userID = userToken.userID
# Add user to users in lobby
userToken.joinStream("lobby")
glob.matches.lobbyUserJoin(userID)
# Send matches data
for key, _ in glob.matches.matches.items():

View File

@ -1,33 +1,57 @@
from common.log import logUtils as log
from constants import clientPackets
from constants import exceptions
from constants import serverPackets
from objects import glob
from constants import exceptions
from helpers import logHelper as log
from helpers import chatHelper as chat
def handle(userToken, packetData):
# read packet data
packetData = clientPackets.joinMatch(packetData)
matchID = packetData["matchID"]
password = packetData["password"]
# Get match from ID
joinMatch(userToken, packetData["matchID"], packetData["password"])
def joinMatch(userToken, matchID, password):
try:
# TODO: leave other matches
# TODO: Stop spectating
# get usertoken data
userID = userToken.userID
# Make sure the match exists
if matchID not in glob.matches.matches:
return
raise exceptions.matchNotFoundException
# Hash password if needed
# if password != "":
# password = generalUtils.stringMd5(password)
# Match exists, get object
match = glob.matches.matches[matchID]
# Check password
with glob.matches.matches[matchID] as match:
if match.matchPassword != "" and match.matchPassword != password:
raise exceptions.matchWrongPasswordException()
# TODO: Admins can enter every match
if match.matchPassword != "":
if match.matchPassword != password:
raise exceptions.matchWrongPasswordException
# Password is correct, join match
result = match.userJoin(userID)
# Check if we've joined the match successfully
if result == False:
raise exceptions.matchJoinErrorException
# Match joined, set matchID for usertoken
userToken.joinMatch(matchID)
# Send packets
userToken.enqueue(serverPackets.matchJoinSuccess(matchID))
chat.joinChannel(token=userToken, channel="#multi_{}".format(matchID))
except exceptions.matchNotFoundException:
userToken.enqueue(serverPackets.matchJoinFail())
log.warning("{} has tried to join a mp room, but it doesn't exist".format(userToken.username))
except exceptions.matchWrongPasswordException:
userToken.enqueue(serverPackets.matchJoinFail())
log.warning("{} has tried to join a mp room, but he typed the wrong password".format(userToken.username))
except exceptions.matchJoinErrorException:
userToken.enqueue(serverPackets.matchJoinFail())
log.warning("{} has tried to join a mp room, but an error has occured".format(userToken.username))

View File

@ -1,21 +1,23 @@
import sys
import time
import traceback
from common.constants import privileges
from common.log import logUtils as log
from common.ripple import userUtils
from constants import exceptions
from helpers import userHelper
from constants import serverPackets
from helpers import chatHelper as chat
from helpers import countryHelper
from helpers import locationHelper
from constants import exceptions
from objects import glob
from helpers import consoleHelper
from constants import bcolors
from helpers import locationHelper
from helpers import countryHelper
import time
from helpers import generalFunctions
import sys
import traceback
from helpers import requestHelper
from helpers import discordBotHelper
from helpers import logHelper as log
from helpers import chatHelper as chat
from constants import privileges
def handle(tornadoRequest):
# Data to return
responseToken = None
responseTokenString = "ayy"
responseData = bytes()
@ -30,9 +32,12 @@ def handle(tornadoRequest):
# 2:-3 thing is because requestData has some escape stuff that we don't need
loginData = str(tornadoRequest.request.body)[2:-3].split("\\n")
try:
# If true, print error to console
err = False
# Make sure loginData is valid
if len(loginData) < 3:
raise exceptions.invalidArgumentsException()
raise exceptions.haxException()
# Get HWID, MAC address and more
# Structure (new line = "|", already split)
@ -44,30 +49,29 @@ def handle(tornadoRequest):
splitData = loginData[2].split("|")
osuVersion = splitData[0]
timeOffset = int(splitData[1])
print(str(timeOffset))
clientData = splitData[3].split(":")[:5]
if len(clientData) < 4:
raise exceptions.forceUpdateException()
# Try to get the ID from username
username = str(loginData[0])
userID = userUtils.getID(username)
userID = userHelper.getID(username)
if not userID:
if userID == False:
# Invalid username
raise exceptions.loginFailedException()
if not userUtils.checkLogin(userID, loginData[1]):
if userHelper.checkLogin(userID, loginData[1]) == False:
# Invalid password
raise exceptions.loginFailedException()
# Make sure we are not banned or locked
priv = userUtils.getPrivileges(userID)
if userUtils.isBanned(userID) and priv & privileges.USER_PENDING_VERIFICATION == 0:
# Make sure we are not banned
priv = userHelper.getPrivileges(userID)
if userHelper.isBanned(userID) == True and priv & privileges.USER_PENDING_VERIFICATION == 0:
raise exceptions.loginBannedException()
if userUtils.isLocked(userID) and priv & privileges.USER_PENDING_VERIFICATION == 0:
raise exceptions.loginLockedException()
# 2FA check
if userUtils.check2FA(userID, requestIP):
if userHelper.check2FA(userID, requestIP) == True:
log.warning("Need 2FA check for user {}".format(loginData[0]))
raise exceptions.need2FAException()
@ -75,8 +79,8 @@ def handle(tornadoRequest):
# Verify this user (if pending activation)
firstLogin = False
if priv & privileges.USER_PENDING_VERIFICATION > 0 or not userUtils.hasVerifiedHardware(userID):
if userUtils.verifyUser(userID, clientData):
if priv & privileges.USER_PENDING_VERIFICATION > 0 or userHelper.hasVerifiedHardware(userID) == False:
if userHelper.verifyUser(userID, clientData) == True:
# Valid account
log.info("Account {} verified successfully!".format(userID))
glob.verifiedCache[str(userID)] = 1
@ -89,41 +93,27 @@ def handle(tornadoRequest):
# Save HWID in db for multiaccount detection
hwAllowed = userUtils.logHardware(userID, clientData, firstLogin)
hwAllowed = userHelper.logHardware(userID, clientData, firstLogin)
# This is false only if HWID is empty
# if HWID is banned, we get restricted so there's no
# need to deny bancho access
if not hwAllowed:
if hwAllowed == False:
raise exceptions.haxException()
# Log user IP
userUtils.logIP(userID, requestIP)
userHelper.logIP(userID, requestIP)
# Delete old tokens for that user and generate a new one
isTournament = "tourney" in osuVersion
if not isTournament:
glob.tokens.deleteOldTokens(userID)
responseToken = glob.tokens.addToken(userID, requestIP, timeOffset=timeOffset, tournament=isTournament)
responseToken = glob.tokens.addToken(userID, requestIP, timeOffset=timeOffset)
responseTokenString = responseToken.token
# Check restricted mode (and eventually send message)
responseToken.checkRestricted()
# Send message if donor expires soon
if responseToken.privileges & privileges.USER_DONOR > 0:
expireDate = userUtils.getDonorExpire(responseToken.userID)
if expireDate-int(time.time()) <= 86400*3:
expireDays = round((expireDate-int(time.time()))/86400)
expireIn = "{} days".format(expireDays) if expireDays > 1 else "less than 24 hours"
responseToken.enqueue(serverPackets.notification("Your donor tag expires in {}! When your donor tag expires, you won't have any of the donor privileges, like yellow username, custom badge and discord custom role and username color! If you wish to keep supporting Ripple and you don't want to lose your donor privileges, you can donate again by clicking on 'Support us' on Ripple's website.".format(expireIn)))
# Deprecate telegram 2fa and send alert
if userUtils.deprecateTelegram2Fa(userID):
responseToken.enqueue(serverPackets.notification("As stated on our blog, Telegram 2FA has been deprecated on 29th June 2018. Telegram 2FA has just been disabled from your account. If you want to keep your account secure with 2FA, please enable TOTP-based 2FA from our website https://ripple.moe. Thank you for your patience."))
# Set silence end UNIX time in token
responseToken.silenceEndTime = userUtils.getSilenceEnd(userID)
responseToken.silenceEndTime = userHelper.getSilenceEnd(userID)
# Get only silence remaining seconds
silenceSeconds = responseToken.getSilenceSecondsLeft()
@ -131,14 +121,11 @@ def handle(tornadoRequest):
# Get supporter/GMT
userGMT = False
userSupporter = True
userTournament = False
if responseToken.admin:
if responseToken.admin == True:
userGMT = True
if responseToken.privileges & privileges.USER_TOURNAMENT_STAFF > 0:
userTournament = True
# Server restarting check
if glob.restarting:
if glob.restarting == True:
raise exceptions.banchoRestartingException()
# Send login notification before maintenance message
@ -146,8 +133,8 @@ def handle(tornadoRequest):
responseToken.enqueue(serverPackets.notification(glob.banchoConf.config["loginNotification"]))
# Maintenance check
if glob.banchoConf.config["banchoMaintenance"]:
if not userGMT:
if glob.banchoConf.config["banchoMaintenance"] == True:
if userGMT == False:
# We are not mod/admin, delete token, send notification and logout
glob.tokens.deleteToken(responseTokenString)
raise exceptions.banchoMaintenanceException()
@ -159,7 +146,7 @@ def handle(tornadoRequest):
responseToken.enqueue(serverPackets.silenceEndTime(silenceSeconds))
responseToken.enqueue(serverPackets.userID(userID))
responseToken.enqueue(serverPackets.protocolVersion())
responseToken.enqueue(serverPackets.userSupporterGMT(userSupporter, userGMT, userTournament))
responseToken.enqueue(serverPackets.userSupporterGMT(userSupporter, userGMT))
responseToken.enqueue(serverPackets.userPanel(userID, True))
responseToken.enqueue(serverPackets.userStats(userID, True))
@ -171,12 +158,12 @@ def handle(tornadoRequest):
chat.joinChannel(token=responseToken, channel="#announce")
# Join admin channel if we are an admin
if responseToken.admin:
if responseToken.admin == True:
chat.joinChannel(token=responseToken, channel="#admin")
# Output channels info
for key, value in glob.channels.channels.items():
if value.publicRead and not value.hidden:
if value.publicRead == True and value.hidden == False:
responseToken.enqueue(serverPackets.channelInfo(key))
# Send friends list
@ -186,37 +173,33 @@ def handle(tornadoRequest):
if glob.banchoConf.config["menuIcon"] != "":
responseToken.enqueue(serverPackets.mainMenuIcon(glob.banchoConf.config["menuIcon"]))
# Send online users' panels
with glob.tokens:
for _, token in glob.tokens.tokens.items():
if not token.restricted:
responseToken.enqueue(serverPackets.userPanel(token.userID))
# Send online users IDs array
responseToken.enqueue(serverPackets.onlineUsers())
# Get location and country from ip.zxq.co or database
if glob.localize:
if glob.localize == True:
# Get location and country from IP
latitude, longitude = locationHelper.getLocation(requestIP)
location = locationHelper.getLocation(requestIP)
countryLetters = locationHelper.getCountry(requestIP)
country = countryHelper.getCountryID(countryLetters)
else:
# Set location to 0,0 and get country from db
log.warning("Location skipped")
latitude = 0
longitude = 0
location = [0,0]
countryLetters = "XX"
country = countryHelper.getCountryID(userUtils.getCountry(userID))
country = countryHelper.getCountryID(userHelper.getCountry(userID))
# Set location and country
responseToken.setLocation(latitude, longitude)
responseToken.country = country
responseToken.setLocation(location)
responseToken.setCountry(country)
# Set country in db if user has no country (first bancho login)
if userUtils.getCountry(userID) == "XX":
userUtils.setCountry(userID, countryLetters)
if userHelper.getCountry(userID) == "XX":
userHelper.setCountry(userID, countryLetters)
# Send to everyone our userpanel if we are not restricted or tournament
if not responseToken.restricted:
glob.streams.broadcast("main", serverPackets.userPanel(userID))
# Send to everyone our userpanel if we are not restricted
if responseToken.restricted == False:
glob.tokens.enqueueAll(serverPackets.userPanel(userID))
# Set reponse data to right value and reset our queue
responseData = responseToken.queue
@ -224,22 +207,20 @@ def handle(tornadoRequest):
except exceptions.loginFailedException:
# Login failed error packet
# (we don't use enqueue because we don't have a token since login has failed)
err = True
responseData += serverPackets.loginFailed()
except exceptions.invalidArgumentsException:
except exceptions.haxException:
# Invalid POST data
# (we don't use enqueue because we don't have a token since login has failed)
err = True
responseData += serverPackets.loginFailed()
responseData += serverPackets.notification("I see what you're doing...")
except exceptions.loginBannedException:
# Login banned error packet
err = True
responseData += serverPackets.loginBanned()
except exceptions.loginLockedException:
# Login banned error packet
responseData += serverPackets.loginLocked()
except exceptions.banchoMaintenanceException:
# Bancho is in maintenance mode
responseData = bytes()
if responseToken is not None:
responseData = responseToken.queue
responseData += serverPackets.notification("Our bancho server is in maintenance mode. Please try to login again later.")
responseData += serverPackets.loginFailed()
@ -253,14 +234,18 @@ def handle(tornadoRequest):
except exceptions.haxException:
# Using oldoldold client, we don't have client data. Force update.
# (we don't use enqueue because we don't have a token since login has failed)
err = True
responseData += serverPackets.forceUpdate()
responseData += serverPackets.notification("Hory shitto, your client is TOO old! Nice prehistory! Please turn update it from the settings!")
responseData += serverPackets.notification("Hory shitto, your client is TOO old! Nice preistoria! Please turn off the switcher and update it.")
except:
log.error("Unknown error!\n```\n{}\n{}```".format(sys.exc_info(), traceback.format_exc()))
finally:
# Console and discord log
if len(loginData) < 3:
log.info("Invalid bancho login request from **{}** (insufficient POST data)".format(requestIP), "bunker")
msg = "Invalid bancho login request from **{}** (insufficient POST data)".format(requestIP)
else:
msg = "Bancho login request from **{}** for user **{}** ({})".format(requestIP, loginData[0], "failed" if err == True else "success")
log.info(msg, "bunker")
# Return token string and data
return responseTokenString, responseData
return (responseTokenString, responseData)

View File

@ -1,13 +1,12 @@
import time
import json
from common.log import logUtils as log
from constants import serverPackets
from helpers import chatHelper as chat
from objects import glob
from helpers import consoleHelper
from constants import bcolors
from constants import serverPackets
import time
from helpers import logHelper as log
from helpers import chatHelper as chat
def handle(userToken, _=None, deleteToken=True):
def handle(userToken, _=None):
# get usertoken data
userID = userToken.userID
username = userToken.username
@ -17,41 +16,31 @@ def handle(userToken, _=None, deleteToken=True):
# the old logout packet will still be in the queue and will be sent to
# the server, so we accept logout packets sent at least 5 seconds after login
# if the user logs out before 5 seconds, he will be disconnected later with timeout check
if int(time.time() - userToken.loginTime) >= 5 or userToken.irc:
# Stop spectating
userToken.stopSpectating()
# Part matches
userToken.leaveMatch()
if int(time.time()-userToken.loginTime) >= 5 or userToken.irc == True:
# Stop spectating if needed
# TODO: Call stopSpectatingEvent!!!!!!!!!
if userToken.spectating != 0:
# The user was spectating someone
spectatorHostToken = glob.tokens.getTokenFromUserID(userToken.spectating)
if spectatorHostToken != None:
# The host is still online, send removeSpectator to him
spectatorHostToken.enqueue(serverPackets.removeSpectator(userID))
# Part all joined channels
for i in userToken.joinedChannels:
chat.partChannel(token=userToken, channel=i)
# Leave all joined streams
userToken.leaveAllStreams()
# TODO: Lobby left if joined
# Enqueue our disconnection to everyone else
glob.streams.broadcast("main", serverPackets.userLogout(userID))
glob.tokens.enqueueAll(serverPackets.userLogout(userID))
# Disconnect from IRC if needed
if userToken.irc and glob.irc:
if userToken.irc == True and glob.irc == True:
glob.ircServer.forceDisconnection(userToken.username)
# Delete token
if deleteToken:
glob.tokens.deleteToken(requestToken)
else:
userToken.kicked = True
# Change username if needed
newUsername = glob.redis.get("ripple:change_username_pending:{}".format(userID))
if newUsername is not None:
log.debug("Sending username change request for user {}".format(userID))
glob.redis.publish("peppy:change_username", json.dumps({
"userID": userID,
"newUsername": newUsername.decode("utf-8")
}))
# Console output
log.info("{} has been disconnected. (logout)".format(username))
log.info("{} has been disconnected.".format(username))

View File

@ -1,6 +1,6 @@
from objects import glob
def handle(userToken, _, has):
def handle(userToken, packetData, has):
# Get usertoken data
userID = userToken.userID
@ -15,6 +15,8 @@ def handle(userToken, _, has):
if matchID not in glob.matches.matches:
return
# The match exists, get object
match = glob.matches.matches[matchID]
# Set has beatmap/no beatmap
with glob.matches.matches[matchID] as match:
match.userHasBeatmap(userID, has)

View File

@ -15,6 +15,8 @@ def handle(userToken, _):
if matchID not in glob.matches.matches:
return
# Get match object
match = glob.matches.matches[matchID]
# Change team
with glob.matches.matches[matchID] as match:
match.changeTeam(userID)

View File

@ -1,6 +1,6 @@
from objects import glob
def handle(userToken, _):
def handle(userToken, packetData):
# Get usertoken data
userID = userToken.userID
@ -15,6 +15,8 @@ def handle(userToken, _):
if matchID not in glob.matches.matches:
return
# The match exists, get object
match = glob.matches.matches[matchID]
# Set our match complete
with glob.matches.matches[matchID] as match:
match.playerCompleted(userID)

View File

@ -15,6 +15,8 @@ def handle(userToken, _):
if matchID not in glob.matches.matches:
return
# Match exists, get object
match = glob.matches.matches[matchID]
# Fail user
with glob.matches.matches[matchID] as match:
match.playerFailed(userID)

View File

@ -1,5 +1,7 @@
from objects import glob
from constants import serverPackets, clientPackets
from constants import slotStatuses
from constants import serverPackets
from helpers import logHelper as log
def handle(userToken, packetData):
# Get usertoken data
@ -16,16 +18,15 @@ def handle(userToken, packetData):
if matchID not in glob.matches.matches:
return
# Parse the data
data = clientPackets.matchFrames(packetData)
# The match exists, get object
match = glob.matches.matches[matchID]
with glob.matches.matches[matchID] as match:
# Change slot id in packetData
slotID = match.getUserSlotID(userID)
# Update the score
match.updateScore(slotID, data["totalScore"])
match.updateHP(slotID, data["currentHp"])
# Enqueue frames to who's playing
glob.streams.broadcast(match.playingStreamName, serverPackets.matchFrames(slotID, packetData))
for i in range(0,16):
if match.slots[i]["userID"] > -1 and match.slots[i]["status"] == slotStatuses.playing:
token = glob.tokens.getTokenFromUserID(match.slots[i]["userID"])
if token != None:
token.enqueue(serverPackets.matchFrames(slotID, packetData))

View File

@ -1,4 +1,3 @@
from events import matchBeatmapEvent
def handle(userToken, packetData):
matchBeatmapEvent.handle(userToken, packetData, True)

View File

@ -17,6 +17,8 @@ def handle(userToken, packetData):
if matchID not in glob.matches.matches:
return
# Get match object
match = glob.matches.matches[matchID]
# Send invite
with glob.matches.matches[matchID] as match:
match.invite(userID, packetData["userID"])

View File

@ -12,11 +12,7 @@ def handle(userToken, packetData):
matchID = userToken.matchID
if matchID not in glob.matches.matches:
return
with glob.matches.matches[matchID] as match:
# Host check
if userID != match.hostUserID:
return
match = glob.matches.matches[matchID]
# Make sure we aren't locking our slot
ourSlot = match.getUserSlotID(userID)
@ -24,4 +20,4 @@ def handle(userToken, packetData):
return
# Lock/Unlock slot
match.toggleSlotLocked(packetData["slotID"])
match.toggleSlotLock(packetData["slotID"])

View File

@ -1,4 +1,3 @@
from events import matchBeatmapEvent
def handle(userToken, packetData):
matchBeatmapEvent.handle(userToken, packetData, False)

View File

@ -1,6 +1,6 @@
from objects import glob
def handle(userToken, _):
def handle(userToken, packetData):
# Get userToken data
userID = userToken.userID
@ -15,6 +15,8 @@ def handle(userToken, _):
if matchID not in glob.matches.matches:
return
# The match exists, get object
match = glob.matches.matches[matchID]
# Set our load status
with glob.matches.matches[matchID] as match:
match.playerLoaded(userID)

View File

@ -8,14 +8,9 @@ def handle(userToken, _):
matchID = userToken.matchID
if matchID not in glob.matches.matches:
return
match = glob.matches.matches[matchID]
with glob.matches.matches[matchID] as match:
# Get our slotID and change ready status
slotID = match.getUserSlotID(userID)
if slotID is not None:
if slotID != None:
match.toggleSlotReady(slotID)
# If this is a tournament match, we should send the current status of ready
# players.
if match.isTourney:
match.sendReadyStatus()

View File

@ -1,6 +1,6 @@
from objects import glob
def handle(userToken, _):
def handle(userToken, packetData):
# Get userToken data
userID = userToken.userID
@ -15,6 +15,8 @@ def handle(userToken, _):
if matchID not in glob.matches.matches:
return
# The match exists, get object
match = glob.matches.matches[matchID]
# Skip
with glob.matches.matches[matchID] as match:
match.playerSkip(userID)

View File

@ -1,6 +1,9 @@
from objects import glob
from constants import slotStatuses
from constants import serverPackets
def handle(userToken, _):
# TODO: Host check
# Get match ID and match object
matchID = userToken.matchID
@ -13,9 +16,32 @@ def handle(userToken, _):
if matchID not in glob.matches.matches:
return
with glob.matches.matches[matchID] as match:
# Host check
if userToken.userID != match.hostUserID:
# The match exists, get object
match = glob.matches.matches[matchID]
force = False # TODO: Force thing
# Make sure we have enough players
if (match.countUsers() < 2 or not match.checkTeams()) and not force:
return
match.start()
# Change inProgress value
match.inProgress = True
# Set playing to ready players and set load, skip and complete to False
for i in range(0,16):
if (match.slots[i]["status"] & slotStatuses.ready) > 0:
match.slots[i]["status"] = slotStatuses.playing
match.slots[i]["loaded"] = False
match.slots[i]["skip"] = False
match.slots[i]["complete"] = False
# Send match start packet
for i in range(0,16):
if (match.slots[i]["status"] & slotStatuses.playing) > 0 and match.slots[i]["userID"] != -1:
token = glob.tokens.getTokenFromUserID(match.slots[i]["userID"])
if token != None:
token.enqueue(serverPackets.matchStart(matchID))
# Send updates
match.sendUpdate()

View File

@ -16,10 +16,8 @@ def handle(userToken, packetData):
if matchID not in glob.matches.matches:
return
# Host check
with glob.matches.matches[matchID] as match:
if userToken.userID != match.hostUserID:
return
# Match exists, get object
match = glob.matches.matches[matchID]
# Transfer host
match.transferHost(packetData["slotID"])

View File

@ -1,15 +1,17 @@
from common.log import logUtils as log
from objects import glob
from events import channelPartEvent
from helpers import logHelper as log
from helpers import chatHelper as chat
def handle(userToken, _):
# Get usertoken data
userID = userToken.userID
username = userToken.username
# Remove user from users in lobby
userToken.leaveStream("lobby")
glob.matches.lobbyUserPart(userID)
# Part lobby channel
# Done automatically by the client
chat.partChannel(channel="#lobby", token=userToken, kick=True)
# Console output

View File

@ -1,2 +1,29 @@
def handle(userToken, _=None):
userToken.leaveMatch()
from objects import glob
from helpers import chatHelper as chat
def handle(userToken, _):
# get data from usertoken
userID = userToken.userID
# Get match ID and match object
matchID = userToken.matchID
# Make sure we are in a match
if matchID == -1:
return
# Make sure the match exists
if matchID not in glob.matches.matches:
return
# The match exists, get object
match = glob.matches.matches[matchID]
# Set slot to free
match.userLeft(userID)
# Part #multiplayer channel
#chat.partChannel(token=userToken, channel="#multi_{}".format(matchID), kick=True)
# Set usertoken match to -1
userToken.partMatch()

View File

@ -1,7 +1,11 @@
from constants import clientPackets
from constants import serverPackets
from helpers import userHelper
from helpers import logHelper as log
def handle(userToken, packetData):
log.debug("Requested status update")
# Update cache and send new stats
userToken.updateCachedStats()
userToken.enqueue(serverPackets.userStats(userToken.userID))

View File

@ -1,8 +1,6 @@
from common.log import logUtils as log
from constants import clientPackets
from constants import serverPackets
from objects import glob
from helpers import logHelper as log
def handle(userToken, packetData):
# get token data
@ -12,12 +10,12 @@ def handle(userToken, packetData):
packetData = clientPackets.setAwayMessage(packetData)
# Set token away message
userToken.awayMessage = packetData["awayMessage"]
userToken.setAwayMessage(packetData["awayMessage"])
# Send private message from fokabot
if packetData["awayMessage"] == "":
fokaMessage = "Your away message has been reset"
else:
fokaMessage = "Your away message is now: {}".format(packetData["awayMessage"])
userToken.enqueue(serverPackets.sendMessage(glob.BOT_NAME, username, fokaMessage))
userToken.enqueue(serverPackets.sendMessage("FokaBot", username, fokaMessage))
log.info("{} has changed their away message to: {}".format(username, packetData["awayMessage"]))

View File

@ -1,15 +1,30 @@
from objects import glob
from constants import serverPackets
from common.log import logUtils as log
from constants import exceptions
def handle(userToken, packetData):
# get token data
userID = userToken.userID
# Send spectator frames to every spectator
streamName = "spect/{}".format(userID)
glob.streams.broadcast(streamName, serverPackets.spectatorFrames(packetData[7:]))
log.debug("Broadcasting {}'s frames to {} clients".format(
userID,
len(glob.streams.streams[streamName].clients))
)
for i in userToken.spectators:
# Send to every user but host
if i != userID:
try:
# Get spectator token object
spectatorToken = glob.tokens.getTokenFromUserID(i)
# Make sure the token exists
if spectatorToken == None:
raise exceptions.stopSpectating
# Make sure this user is spectating us
if spectatorToken.spectating != userID:
raise exceptions.stopSpectating
# Everything seems fine, send spectator frames to this spectator
spectatorToken.enqueue(serverPackets.spectatorFrames(packetData[7:]))
except exceptions.stopSpectating:
# Remove this user from spectators
userToken.removeSpectator(i)
userToken.enqueue(serverPackets.removeSpectator(i))

View File

@ -1,25 +1,56 @@
from common.log import logUtils as log
from constants import clientPackets
from constants import serverPackets
from constants import exceptions
from objects import glob
from helpers import userHelper
from helpers import logHelper as log
from helpers import chatHelper as chat
def handle(userToken, packetData):
try:
# Get usertoken data
userID = userToken.userID
username = userToken.username
# Start spectating packet
packetData = clientPackets.startSpectating(packetData)
# If the user id is less than 0, treat this as a stop spectating packet
if packetData["userID"] < 0:
# Stop spectating old user if needed
if userToken.spectating != 0:
oldTargetToken = glob.tokens.getTokenFromUserID(userToken.spectating)
oldTargetToken.enqueue(serverPackets.removeSpectator(userID))
userToken.stopSpectating()
return
# Start spectating new user
userToken.startSpectating(packetData["userID"])
# Get host token
targetToken = glob.tokens.getTokenFromUserID(packetData["userID"])
if targetToken is None:
if targetToken == None:
raise exceptions.tokenNotFoundException
# Start spectating new user
userToken.startSpectating(targetToken)
# Add us to host's spectators
targetToken.addSpectator(userID)
# Send spectator join packet to host
targetToken.enqueue(serverPackets.addSpectator(userID))
# Create and join #spectator (#spect_userid) channel
glob.channels.addTempChannel("#spect_{}".format(targetToken.userID))
chat.joinChannel(token=userToken, channel="#spect_{}".format(targetToken.userID))
if len(targetToken.spectators) == 1:
# First spectator, send #spectator join to host too
chat.joinChannel(token=targetToken, channel="#spect_{}".format(targetToken.userID))
# send fellowSpectatorJoined to all spectators
for spec in targetToken.spectators:
if spec is not userID:
c = glob.tokens.getTokenFromUserID(spec)
userToken.enqueue(serverPackets.fellowSpectatorJoined(c.userID))
c.enqueue(serverPackets.fellowSpectatorJoined(userID))
# Console output
log.info("{} are spectating {}".format(username, userHelper.getUsername(packetData["userID"])))
except exceptions.tokenNotFoundException:
# Stop spectating if token not found
log.warning("Spectator start: token not found")

View File

@ -1,2 +1,37 @@
def handle(userToken, _=None):
from objects import glob
from constants import serverPackets
from constants import exceptions
from helpers import logHelper as log
from helpers import chatHelper as chat
def handle(userToken, _):
try:
# get user token data
userID = userToken.userID
username = userToken.username
# Remove our userID from host's spectators
target = userToken.spectating
targetToken = glob.tokens.getTokenFromUserID(target)
if targetToken == None:
raise exceptions.tokenNotFoundException
targetToken.removeSpectator(userID)
# Part #spectator channel
chat.partChannel(token=userToken, channel="#spect_{}".format(target))
# Send the spectator left packet to host
targetToken.enqueue(serverPackets.removeSpectator(userID))
for c in targetToken.spectators:
spec = glob.tokens.getTokenFromUserID(c)
spec.enqueue(serverPackets.fellowSpectatorLeft(userID))
#targetToken.enqueue(serverPackets.fellowSpectatorLeft(userID))
# Console output
log.info("{} are no longer spectating {}".format(username, target))
except exceptions.tokenNotFoundException:
log.warning("Spectator stop: token not found")
finally:
# Set our spectating user to 0
userToken.stopSpectating()

View File

@ -1,11 +0,0 @@
from constants import clientPackets
from objects import glob
from helpers import chatHelper as chat
def handle(userToken, packetData):
packetData = clientPackets.tournamentJoinMatchChannel(packetData)
matchID = packetData["matchID"]
if matchID not in glob.matches.matches or not userToken.tournament:
return
userToken.matchID = matchID
chat.joinChannel(token=userToken, channel="#multi_{}".format(matchID), force=True)

View File

@ -1,11 +0,0 @@
from constants import clientPackets
from objects import glob
from helpers import chatHelper as chat
def handle(userToken, packetData):
packetData = clientPackets.tournamentLeaveMatchChannel(packetData)
matchID = packetData["matchID"]
if matchID not in glob.matches.matches or not userToken.tournament:
return
chat.partChannel(token=userToken, channel="#multi_{}".format(matchID), force=True)
userToken.matchID = 0

View File

@ -1,10 +0,0 @@
from constants import clientPackets
from objects import glob
def handle(userToken, packetData):
packetData = clientPackets.tournamentMatchInfoRequest(packetData)
matchID = packetData["matchID"]
if matchID not in glob.matches.matches or not userToken.tournament:
return
with glob.matches.matches[matchID] as m:
userToken.enqueue(m.matchDataCache)

View File

@ -1,7 +1,6 @@
from common.log import logUtils as log
from constants import clientPackets
from constants import serverPackets
from helpers import logHelper as log
def handle(userToken, packetData):
# Read userIDs list

View File

@ -1,7 +1,6 @@
from common.log import logUtils as log
from constants import clientPackets
from constants import serverPackets
from helpers import logHelper as log
def handle(userToken, packetData):
# Read userIDs list

View File

@ -14,10 +14,3 @@ boobs=bob
tits=teeth
cum=yogurt
cunt=count
nigger=flowers
ngger=flowers
niggers=flowers
weed=grass
AQN=meme
theaquila=meme
aquila=meme

View File

@ -1,4 +0,0 @@
find . -name "*.c" -type f -delete
find . -name "*.o" -type f -delete
find . -name "*.so" -type f -delete
python3 setup.py build_ext --inplace

View File

@ -1,46 +1,23 @@
import json
import tornado.web
import tornado.gen
from common.sentry import sentry
from common.ripple import userUtils
from common.web import requestsManager
from helpers import requestHelper
from constants import exceptions
import json
from objects import glob
class handler(requestsManager.asyncRequestHandler):
@tornado.web.asynchronous
@tornado.gen.engine
@sentry.captureTornado
class handler(requestHelper.asyncRequestHandler):
def asyncGet(self):
statusCode = 400
data = {"message": "unknown error"}
try:
# Check arguments
if "u" not in self.request.arguments and "id" not in self.request.arguments:
if requestHelper.checkArguments(self.request.arguments, ["u"]) == False:
raise exceptions.invalidArgumentsException()
# Get online staus
username = None
userID = None
if "u" in self.request.arguments:
#username = self.get_argument("u").lower().replace(" ", "_")
username = userUtils.safeUsername(self.get_argument("u"))
else:
try:
userID = int(self.get_argument("id"))
except:
raise exceptions.invalidArgumentsException()
if username is None and userID is None:
username = self.get_argument("u")
if username == None:
data["result"] = False
else:
if username is not None:
data["result"] = True if glob.tokens.getTokenFromUsername(username, safe=True) is not None else False
else:
data["result"] = True if glob.tokens.getTokenFromUserID(userID) is not None else False
data["result"] = True if glob.tokens.getTokenFromUsername(username) != None else False
# Status code and message
statusCode = 200
@ -53,5 +30,7 @@ class handler(requestsManager.asyncRequestHandler):
data["status"] = statusCode
# Send response
#self.clear()
self.write(json.dumps(data))
self.set_status(statusCode)
#self.finish(json.dumps(data))

View File

@ -1,23 +1,14 @@
from helpers import requestHelper
import json
import tornado.web
import tornado.gen
from common.sentry import sentry
from common.web import requestsManager
from objects import glob
class handler(requestsManager.asyncRequestHandler):
@tornado.web.asynchronous
@tornado.gen.engine
@sentry.captureTornado
class handler(requestHelper.asyncRequestHandler):
def asyncGet(self):
statusCode = 400
data = {"message": "unknown error"}
try:
# Get online users count
data["result"] = int(glob.redis.get("ripple:online_users").decode("utf-8"))
data["result"] = len(glob.tokens.tokens)
# Status code and message
statusCode = 200
@ -27,5 +18,7 @@ class handler(requestsManager.asyncRequestHandler):
data["status"] = statusCode
# Send response
#self.clear()
self.write(json.dumps(data))
self.set_status(statusCode)
#self.finish(json.dumps(data))

View File

@ -1,23 +1,14 @@
from helpers import requestHelper
import json
import tornado.web
import tornado.gen
from common.sentry import sentry
from common.web import requestsManager
from objects import glob
class handler(requestsManager.asyncRequestHandler):
@tornado.web.asynchronous
@tornado.gen.engine
@sentry.captureTornado
class handler(requestHelper.asyncRequestHandler):
def asyncGet(self):
statusCode = 400
data = {"message": "unknown error"}
try:
# Get online users count
data["result"] = -1 if glob.restarting else 1
data["result"] = -1 if glob.restarting == True else 1
# Status code and message
statusCode = 200
@ -27,5 +18,7 @@ class handler(requestsManager.asyncRequestHandler):
data["status"] = statusCode
# Send response
#self.clear()
self.write(json.dumps(data))
self.set_status(statusCode)
#self.finish(json.dumps(data))

View File

@ -1,24 +1,16 @@
from helpers import requestHelper
from helpers import logHelper as log
import json
import tornado.web
import tornado.gen
from common.sentry import sentry
from common.web import requestsManager
from constants import exceptions
from objects import glob
from constants import exceptions
class handler(requestsManager.asyncRequestHandler):
@tornado.web.asynchronous
@tornado.gen.engine
@sentry.captureTornado
class handler(requestHelper.asyncRequestHandler):
def asyncGet(self):
statusCode = 400
data = {"message": "unknown error"}
try:
# Check arguments
if not requestsManager.checkArguments(self.request.arguments, ["u"]):
if requestHelper.checkArguments(self.request.arguments, ["u"]) == False:
raise exceptions.invalidArgumentsException()
# Get userID and its verified cache thing

View File

@ -1,26 +1,17 @@
import json
import tornado.web
import tornado.gen
from common.sentry import sentry
from common.log import logUtils as log
from common.web import requestsManager
from helpers import requestHelper
from constants import exceptions
from helpers import systemHelper
import json
from objects import glob
from helpers import systemHelper
from helpers import logHelper as log
class handler(requestsManager.asyncRequestHandler):
@tornado.web.asynchronous
@tornado.gen.engine
@sentry.captureTornado
class handler(requestHelper.asyncRequestHandler):
def asyncGet(self):
statusCode = 400
data = {"message": "unknown error"}
try:
# Check arguments
if not requestsManager.checkArguments(self.request.arguments, ["k"]):
if requestHelper.checkArguments(self.request.arguments, ["k"]) == False:
raise exceptions.invalidArgumentsException()
# Check ci key
@ -42,5 +33,7 @@ class handler(requestsManager.asyncRequestHandler):
data["status"] = statusCode
# Send response
#self.clear()
self.write(json.dumps(data))
self.set_status(statusCode)
#self.finish(json.dumps(data))

View File

@ -1,25 +1,17 @@
import json
import tornado.web
import tornado.gen
from common.sentry import sentry
from common.web import requestsManager
from helpers import requestHelper
from constants import exceptions
from helpers import chatHelper
import json
from objects import glob
from helpers import chatHelper
from helpers import logHelper as log
class handler(requestsManager.asyncRequestHandler):
@tornado.web.asynchronous
@tornado.gen.engine
@sentry.captureTornado
class handler(requestHelper.asyncRequestHandler):
def asyncGet(self):
statusCode = 400
data = {"message": "unknown error"}
try:
# Check arguments
if not requestsManager.checkArguments(self.request.arguments, ["k", "to", "msg"]):
if requestHelper.checkArguments(self.request.arguments, ["k", "to", "msg"]) == False:
raise exceptions.invalidArgumentsException()
# Check ci key
@ -27,11 +19,8 @@ class handler(requestsManager.asyncRequestHandler):
if key is None or key != glob.conf.config["server"]["cikey"]:
raise exceptions.invalidArgumentsException()
chatHelper.sendMessage(
glob.BOT_NAME,
self.get_argument("to").encode().decode("ASCII", "ignore"),
self.get_argument("msg").encode().decode("ASCII", "ignore")
)
log.info("API REQUEST FOR FOKABOT MESSAGE AAAAAAA")
chatHelper.sendMessage("FokaBot", self.get_argument("to"), self.get_argument("msg"))
# Status code and message
statusCode = 200
@ -44,5 +33,7 @@ class handler(requestsManager.asyncRequestHandler):
data["status"] = statusCode
# Send response
#self.clear()
self.write(json.dumps(data))
self.set_status(statusCode)
#self.finish(json.dumps(data))

View File

@ -1,25 +0,0 @@
import tornado.gen
import tornado.web
from common.web import requestsManager
from objects import glob
import time
class handler(requestsManager.asyncRequestHandler):
@tornado.web.asynchronous
@tornado.gen.engine
def asyncGet(self):
if not glob.debug:
self.write("Nope")
return
time.sleep(0.5)
self.write("meemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeemmeem")
self.set_status(200)
self.add_header("cho-token", "tua madre")
self.add_header("cho-protocol", "19")
self.add_header("Connection", "keep-alive")
self.add_header("Keep-Alive", "timeout=5, max=100")
self.add_header("Content-Type", "text/html; charset=UTF-8")
#glob.db.fetchAll("SELECT SQL_NO_CACHE * FROM beatmaps")
#glob.db.fetchAll("SELECT SQL_NO_CACHE * FROM users")
#glob.db.fetchAll("SELECT SQL_NO_CACHE * FROM scores")
#self.write("ibmd")

264
handlers/mainHandler.py Normal file
View File

@ -0,0 +1,264 @@
import datetime
import gzip
from helpers import requestHelper
from objects import glob
from constants import exceptions
from constants import packetIDs
from helpers import packetHelper
from constants import serverPackets
from events import sendPublicMessageEvent
from events import sendPrivateMessageEvent
from events import channelJoinEvent
from events import channelPartEvent
from events import changeActionEvent
from events import cantSpectateEvent
from events import startSpectatingEvent
from events import stopSpectatingEvent
from events import spectateFramesEvent
from events import friendAddEvent
from events import friendRemoveEvent
from events import logoutEvent
from events import loginEvent
from events import setAwayMessageEvent
from events import joinLobbyEvent
from events import createMatchEvent
from events import partLobbyEvent
from events import changeSlotEvent
from events import joinMatchEvent
from events import partMatchEvent
from events import changeMatchSettingsEvent
from events import changeMatchPasswordEvent
from events import changeMatchModsEvent
from events import matchReadyEvent
from events import matchLockEvent
from events import matchStartEvent
from events import matchPlayerLoadEvent
from events import matchSkipEvent
from events import matchFramesEvent
from events import matchCompleteEvent
from events import matchNoBeatmapEvent
from events import matchHasBeatmapEvent
from events import matchTransferHostEvent
from events import matchFailedEvent
from events import matchInviteEvent
from events import matchChangeTeamEvent
from events import userStatsRequestEvent
from events import requestStatusUpdateEvent
from events import userPanelRequestEvent
# Exception tracking
import tornado.web
import tornado.gen
import sys
import traceback
from raven.contrib.tornado import SentryMixin
from helpers import logHelper as log
class handler(SentryMixin, requestHelper.asyncRequestHandler):
@tornado.web.asynchronous
@tornado.gen.engine
def asyncPost(self):
try:
# Track time if needed
if glob.outputRequestTime == True:
# Start time
st = datetime.datetime.now()
# Client's token string and request data
requestTokenString = self.request.headers.get("osu-token")
requestData = self.request.body
# Server's token string and request data
responseTokenString = "ayy"
responseData = bytes()
if requestTokenString == None:
# No token, first request. Handle login.
responseTokenString, responseData = loginEvent.handle(self)
else:
userToken = None # default value
try:
# This is not the first packet, send response based on client's request
# Packet start position, used to read stacked packets
pos = 0
# Make sure the token exists
if requestTokenString not in glob.tokens.tokens:
raise exceptions.tokenNotFoundException()
# Token exists, get its object and lock it
userToken = glob.tokens.tokens[requestTokenString]
userToken.lock.acquire()
# Keep reading packets until everything has been read
while pos < len(requestData):
# Get packet from stack starting from new packet
leftData = requestData[pos:]
# Get packet ID, data length and data
packetID = packetHelper.readPacketID(leftData)
dataLength = packetHelper.readPacketLength(leftData)
packetData = requestData[pos:(pos+dataLength+7)]
# Console output if needed
if glob.outputPackets == True and packetID != 4:
log.debug("Incoming packet ({})({}):\n\nPacket code: {}\nPacket length: {}\nSingle packet data: {}\n".format(requestTokenString, userToken.username, str(packetID), str(dataLength), str(packetData)))
# Event handler
def handleEvent(ev):
def wrapper():
ev.handle(userToken, packetData)
return wrapper
eventHandler = {
# TODO: Rename packets and events
# TODO: Host check for multi
packetIDs.client_changeAction: handleEvent(changeActionEvent),
packetIDs.client_logout: handleEvent(logoutEvent),
packetIDs.client_friendAdd: handleEvent(friendAddEvent),
packetIDs.client_friendRemove: handleEvent(friendRemoveEvent),
packetIDs.client_userStatsRequest: handleEvent(userStatsRequestEvent),
packetIDs.client_requestStatusUpdate: handleEvent(requestStatusUpdateEvent),
packetIDs.client_userPanelRequest: handleEvent(userPanelRequestEvent),
packetIDs.client_channelJoin: handleEvent(channelJoinEvent),
packetIDs.client_channelPart: handleEvent(channelPartEvent),
packetIDs.client_sendPublicMessage: handleEvent(sendPublicMessageEvent),
packetIDs.client_sendPrivateMessage: handleEvent(sendPrivateMessageEvent),
packetIDs.client_setAwayMessage: handleEvent(setAwayMessageEvent),
packetIDs.client_startSpectating: handleEvent(startSpectatingEvent),
packetIDs.client_stopSpectating: handleEvent(stopSpectatingEvent),
packetIDs.client_cantSpectate: handleEvent(cantSpectateEvent),
packetIDs.client_spectateFrames: handleEvent(spectateFramesEvent),
packetIDs.client_joinLobby: handleEvent(joinLobbyEvent),
packetIDs.client_partLobby: handleEvent(partLobbyEvent),
packetIDs.client_createMatch: handleEvent(createMatchEvent),
packetIDs.client_joinMatch: handleEvent(joinMatchEvent),
packetIDs.client_partMatch: handleEvent(partMatchEvent),
packetIDs.client_matchChangeSlot: handleEvent(changeSlotEvent),
packetIDs.client_matchChangeSettings: handleEvent(changeMatchSettingsEvent),
packetIDs.client_matchChangePassword: handleEvent(changeMatchPasswordEvent),
packetIDs.client_matchChangeMods: handleEvent(changeMatchModsEvent),
packetIDs.client_matchReady: handleEvent(matchReadyEvent),
packetIDs.client_matchNotReady: handleEvent(matchReadyEvent),
packetIDs.client_matchLock: handleEvent(matchLockEvent),
packetIDs.client_matchStart: handleEvent(matchStartEvent),
packetIDs.client_matchLoadComplete: handleEvent(matchPlayerLoadEvent),
packetIDs.client_matchSkipRequest: handleEvent(matchSkipEvent),
packetIDs.client_matchScoreUpdate: handleEvent(matchFramesEvent),
packetIDs.client_matchComplete: handleEvent(matchCompleteEvent),
packetIDs.client_matchNoBeatmap: handleEvent(matchNoBeatmapEvent),
packetIDs.client_matchHasBeatmap: handleEvent(matchHasBeatmapEvent),
packetIDs.client_matchTransferHost: handleEvent(matchTransferHostEvent),
packetIDs.client_matchFailed: handleEvent(matchFailedEvent),
packetIDs.client_matchChangeTeam: handleEvent(matchChangeTeamEvent),
packetIDs.client_invite: handleEvent(matchInviteEvent),
}
# Packets processed if in restricted mode.
# All other packets will be ignored if the user is in restricted mode
packetsRestricted = [
packetIDs.client_logout,
packetIDs.client_userStatsRequest,
packetIDs.client_requestStatusUpdate,
packetIDs.client_userPanelRequest,
packetIDs.client_changeAction,
packetIDs.client_channelJoin,
packetIDs.client_channelPart,
]
# Process/ignore packet
if packetID != 4:
if packetID in eventHandler:
if userToken.restricted == False or (userToken.restricted == True and packetID in packetsRestricted):
eventHandler[packetID]()
else:
log.warning("Ignored packet id from {} ({}) (user is restricted)".format(requestTokenString, packetID))
else:
log.warning("Unknown packet id from {} ({})".format(requestTokenString, packetID))
# Update pos so we can read the next stacked packet
# +7 because we add packet ID bytes, unused byte and data length bytes
pos += dataLength+7
# Token queue built, send it
responseTokenString = userToken.token
responseData = userToken.queue
userToken.resetQueue()
# Update ping time for timeout
userToken.updatePingTime()
except exceptions.tokenNotFoundException:
# Token not found. Disconnect that user
responseData = serverPackets.loginError()
responseData += serverPackets.notification("Whoops! Something went wrong, please login again.")
log.warning("Received packet from unknown token ({}).".format(requestTokenString))
log.info("{} has been disconnected (invalid token)".format(requestTokenString))
finally:
# Unlock token
if userToken != None:
userToken.lock.release()
if glob.outputRequestTime == True:
# End time
et = datetime.datetime.now()
# Total time:
tt = float((et.microsecond-st.microsecond)/1000)
log.debug("Request time: {}ms".format(tt))
# Send server's response to client
# We don't use token object because we might not have a token (failed login)
if glob.gzip == True:
# First, write the gzipped response
self.write(gzip.compress(responseData, int(glob.conf.config["server"]["gziplevel"])))
# Then, add gzip headers
self.add_header("Vary", "Accept-Encoding")
self.add_header("Content-Encoding", "gzip")
else:
# First, write the response
self.write(responseData)
# Add all the headers AFTER the response has been written
self.set_status(200)
self.add_header("cho-token", responseTokenString)
self.add_header("cho-protocol", "19")
#self.add_header("Keep-Alive", "timeout=5, max=100")
#self.add_header("Connection", "keep-alive")
self.add_header("Content-Type", "text/html; charset=UTF-8")
except:
log.error("Unknown error!\n```\n{}\n{}```".format(sys.exc_info(), traceback.format_exc()))
if glob.sentry:
yield tornado.gen.Task(self.captureException, exc_info=True)
#finally:
# self.finish()
@tornado.web.asynchronous
@tornado.gen.engine
def asyncGet(self):
html = "<html><head><title>MA MAURO ESISTE?</title><style type='text/css'>body{width:30%}</style></head><body><pre>"
html += " _ __<br>"
html += " (_) / /<br>"
html += " ______ __ ____ ____ / /____<br>"
html += " / ___/ / _ \\/ _ \\/ / _ \\<br>"
html += " / / / / /_) / /_) / / ____/<br>"
html += "/__/ /__/ .___/ .___/__/ \\_____/<br>"
html += " / / / /<br>"
html += " /__/ /__/<br>"
html += "<b>PYTHON > ALL VERSION</b><br><br>"
html += "<marquee style='white-space:pre;'><br>"
html += " .. o .<br>"
html += " o.o o . o<br>"
html += " oo...<br>"
html += " __[]__<br>"
html += " phwr--> _\\:D/_/o_o_o_|__ <span style=\"font-family: 'Comic Sans MS'; font-size: 8pt;\">u wot m8</span><br>"
html += " \\\"\"\"\"\"\"\"\"\"\"\"\"\"\"/<br>"
html += " \\ . .. .. . /<br>"
html += "^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^<br>"
html += "</marquee><br><strike>reverse engineering a protocol impossible to reverse engineer since always</strike><br>we are actually reverse engineering bancho successfully. for the third time.<br><br><i>&copy; Ripple team, 2016</i></pre></body></html>"
self.write(html)
#yield tornado.gen.Task(self.captureMessage, "test")
#self.finish()

View File

@ -1,266 +0,0 @@
import datetime
import gzip
import sys
import traceback
import tornado.gen
import tornado.web
from raven.contrib.tornado import SentryMixin
from common.log import logUtils as log
from common.web import requestsManager
from constants import exceptions
from constants import packetIDs
from constants import serverPackets
from events import cantSpectateEvent
from events import changeActionEvent
from events import changeMatchModsEvent
from events import changeMatchPasswordEvent
from events import changeMatchSettingsEvent
from events import changeSlotEvent
from events import channelJoinEvent
from events import channelPartEvent
from events import createMatchEvent
from events import friendAddEvent
from events import friendRemoveEvent
from events import joinLobbyEvent
from events import joinMatchEvent
from events import loginEvent
from events import logoutEvent
from events import matchChangeTeamEvent
from events import matchCompleteEvent
from events import matchFailedEvent
from events import matchFramesEvent
from events import matchHasBeatmapEvent
from events import matchInviteEvent
from events import matchLockEvent
from events import matchNoBeatmapEvent
from events import matchPlayerLoadEvent
from events import matchReadyEvent
from events import matchSkipEvent
from events import matchStartEvent
from events import matchTransferHostEvent
from events import partLobbyEvent
from events import partMatchEvent
from events import requestStatusUpdateEvent
from events import sendPrivateMessageEvent
from events import sendPublicMessageEvent
from events import setAwayMessageEvent
from events import spectateFramesEvent
from events import startSpectatingEvent
from events import stopSpectatingEvent
from events import userPanelRequestEvent
from events import userStatsRequestEvent
from events import tournamentMatchInfoRequestEvent
from events import tournamentJoinMatchChannelEvent
from events import tournamentLeaveMatchChannelEvent
from helpers import packetHelper
from objects import glob
from common.sentry import sentry
class handler(requestsManager.asyncRequestHandler):
@tornado.web.asynchronous
@tornado.gen.engine
@sentry.captureTornado
def asyncPost(self):
# Track time if needed
if glob.outputRequestTime:
# Start time
st = datetime.datetime.now()
# Client's token string and request data
requestTokenString = self.request.headers.get("osu-token")
requestData = self.request.body
# Server's token string and request data
responseTokenString = "ayy"
responseData = bytes()
if requestTokenString is None:
# No token, first request. Handle login.
responseTokenString, responseData = loginEvent.handle(self)
else:
userToken = None # default value
try:
# This is not the first packet, send response based on client's request
# Packet start position, used to read stacked packets
pos = 0
# Make sure the token exists
if requestTokenString not in glob.tokens.tokens:
raise exceptions.tokenNotFoundException()
# Token exists, get its object and lock it
userToken = glob.tokens.tokens[requestTokenString]
userToken.processingLock.acquire()
# Keep reading packets until everything has been read
while pos < len(requestData):
# Get packet from stack starting from new packet
leftData = requestData[pos:]
# Get packet ID, data length and data
packetID = packetHelper.readPacketID(leftData)
dataLength = packetHelper.readPacketLength(leftData)
packetData = requestData[pos:(pos+dataLength+7)]
# Console output if needed
if glob.outputPackets and packetID != 4:
log.debug("Incoming packet ({})({}):\n\nPacket code: {}\nPacket length: {}\nSingle packet data: {}\n".format(requestTokenString, userToken.username, str(packetID), str(dataLength), str(packetData)))
# Event handler
def handleEvent(ev):
def wrapper():
ev.handle(userToken, packetData)
return wrapper
eventHandler = {
packetIDs.client_changeAction: handleEvent(changeActionEvent),
packetIDs.client_logout: handleEvent(logoutEvent),
packetIDs.client_friendAdd: handleEvent(friendAddEvent),
packetIDs.client_friendRemove: handleEvent(friendRemoveEvent),
packetIDs.client_userStatsRequest: handleEvent(userStatsRequestEvent),
packetIDs.client_requestStatusUpdate: handleEvent(requestStatusUpdateEvent),
packetIDs.client_userPanelRequest: handleEvent(userPanelRequestEvent),
packetIDs.client_channelJoin: handleEvent(channelJoinEvent),
packetIDs.client_channelPart: handleEvent(channelPartEvent),
packetIDs.client_sendPublicMessage: handleEvent(sendPublicMessageEvent),
packetIDs.client_sendPrivateMessage: handleEvent(sendPrivateMessageEvent),
packetIDs.client_setAwayMessage: handleEvent(setAwayMessageEvent),
packetIDs.client_startSpectating: handleEvent(startSpectatingEvent),
packetIDs.client_stopSpectating: handleEvent(stopSpectatingEvent),
packetIDs.client_cantSpectate: handleEvent(cantSpectateEvent),
packetIDs.client_spectateFrames: handleEvent(spectateFramesEvent),
packetIDs.client_joinLobby: handleEvent(joinLobbyEvent),
packetIDs.client_partLobby: handleEvent(partLobbyEvent),
packetIDs.client_createMatch: handleEvent(createMatchEvent),
packetIDs.client_joinMatch: handleEvent(joinMatchEvent),
packetIDs.client_partMatch: handleEvent(partMatchEvent),
packetIDs.client_matchChangeSlot: handleEvent(changeSlotEvent),
packetIDs.client_matchChangeSettings: handleEvent(changeMatchSettingsEvent),
packetIDs.client_matchChangePassword: handleEvent(changeMatchPasswordEvent),
packetIDs.client_matchChangeMods: handleEvent(changeMatchModsEvent),
packetIDs.client_matchReady: handleEvent(matchReadyEvent),
packetIDs.client_matchNotReady: handleEvent(matchReadyEvent),
packetIDs.client_matchLock: handleEvent(matchLockEvent),
packetIDs.client_matchStart: handleEvent(matchStartEvent),
packetIDs.client_matchLoadComplete: handleEvent(matchPlayerLoadEvent),
packetIDs.client_matchSkipRequest: handleEvent(matchSkipEvent),
packetIDs.client_matchScoreUpdate: handleEvent(matchFramesEvent),
packetIDs.client_matchComplete: handleEvent(matchCompleteEvent),
packetIDs.client_matchNoBeatmap: handleEvent(matchNoBeatmapEvent),
packetIDs.client_matchHasBeatmap: handleEvent(matchHasBeatmapEvent),
packetIDs.client_matchTransferHost: handleEvent(matchTransferHostEvent),
packetIDs.client_matchFailed: handleEvent(matchFailedEvent),
packetIDs.client_matchChangeTeam: handleEvent(matchChangeTeamEvent),
packetIDs.client_invite: handleEvent(matchInviteEvent),
packetIDs.client_tournamentMatchInfoRequest: handleEvent(tournamentMatchInfoRequestEvent),
packetIDs.client_tournamentJoinMatchChannel: handleEvent(tournamentJoinMatchChannelEvent),
packetIDs.client_tournamentLeaveMatchChannel: handleEvent(tournamentLeaveMatchChannelEvent),
}
# Packets processed if in restricted mode.
# All other packets will be ignored if the user is in restricted mode
packetsRestricted = [
packetIDs.client_logout,
packetIDs.client_userStatsRequest,
packetIDs.client_requestStatusUpdate,
packetIDs.client_userPanelRequest,
packetIDs.client_changeAction,
packetIDs.client_channelJoin,
packetIDs.client_channelPart,
]
# Process/ignore packet
if packetID != 4:
if packetID in eventHandler:
if not userToken.restricted or (userToken.restricted and packetID in packetsRestricted):
eventHandler[packetID]()
else:
log.warning("Ignored packet id from {} ({}) (user is restricted)".format(requestTokenString, packetID))
else:
log.warning("Unknown packet id from {} ({})".format(requestTokenString, packetID))
# Update pos so we can read the next stacked packet
# +7 because we add packet ID bytes, unused byte and data length bytes
pos += dataLength+7
# Token queue built, send it
responseTokenString = userToken.token
responseData = userToken.queue
userToken.resetQueue()
except exceptions.tokenNotFoundException:
# Token not found. Disconnect that user
responseData = serverPackets.loginError()
responseData += serverPackets.notification("Whoops! Something went wrong, please login again.")
log.warning("Received packet from unknown token ({}).".format(requestTokenString))
log.info("{} has been disconnected (invalid token)".format(requestTokenString))
finally:
# Unlock token
if userToken is not None:
# Update ping time for timeout
userToken.updatePingTime()
# Release processing lock
userToken.processingLock.release()
# Delete token if kicked
if userToken.kicked:
glob.tokens.deleteToken(userToken)
if glob.outputRequestTime:
# End time
et = datetime.datetime.now()
# Total time:
tt = float((et.microsecond-st.microsecond)/1000)
log.debug("Request time: {}ms".format(tt))
# Send server's response to client
# We don't use token object because we might not have a token (failed login)
if glob.gzip:
# First, write the gzipped response
self.write(gzip.compress(responseData, int(glob.conf.config["server"]["gziplevel"])))
# Then, add gzip headers
self.add_header("Vary", "Accept-Encoding")
self.add_header("Content-Encoding", "gzip")
else:
# First, write the response
self.write(responseData)
# Add all the headers AFTER the response has been written
self.set_status(200)
self.add_header("cho-token", responseTokenString)
self.add_header("cho-protocol", "19")
self.add_header("Connection", "keep-alive")
self.add_header("Keep-Alive", "timeout=5, max=100")
self.add_header("Content-Type", "text/html; charset=UTF-8")
@tornado.web.asynchronous
@tornado.gen.engine
def asyncGet(self):
html = "<html><head><title>MA MAURO ESISTE?</title><style type='text/css'>body{width:30%;background:#222;color:#fff;}</style></head><body><pre>"
html += " _ __<br>"
html += " (_) / /<br>"
html += " ______ __ ____ ____ / /____<br>"
html += " / ___/ / _ \\/ _ \\/ / _ \\<br>"
html += " / / / / /_) / /_) / / ____/<br>"
html += "/__/ /__/ .___/ .___/__/ \\_____/<br>"
html += " / / / /<br>"
html += " /__/ /__/<br>"
html += "<b>PYTHON > ALL VERSION</b><br><br>"
html += "<marquee style='white-space:pre;'><br>"
html += " .. o .<br>"
html += " o.o o . o<br>"
html += " oo...<br>"
html += " __[]__<br>"
html += " phwr--> _\\:D/_/o_o_o_|__ <span style=\"font-family: 'Comic Sans MS'; font-size: 8pt;\">u wot m8</span><br>"
html += " \\\"\"\"\"\"\"\"\"\"\"\"\"\"\"/<br>"
html += " \\ . .. .. . /<br>"
html += "^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^<br>"
html += "</marquee><br><strike>reverse engineering a protocol impossible to reverse engineer since always</strike><br>we are actually reverse engineering bancho successfully. for the third time.<br><br>Running osufx branch.<br><i>&copy; Ripple team, 2016</i></pre></body></html>"
self.write(html)

52
handlers/routes.py Normal file
View File

@ -0,0 +1,52 @@
"""
WIP feature that will come in the future.
Don't import
"""
import flask
from objects import glob
from constants import exceptions
@app.route("/api/online-users-count")
def APIonlineUsersCount():
return flask.jsonify({"count" : len(glob.tokens.tokens)-1})
@app.route("/api/user-info")
def APIonlineUsers():
resp = {}
try:
u = flask.request.args.get('u')
# Username/userID
if u.isdigit():
u = int(u)
else:
u = userHelper.getID(u)
if u == None:
raise exceptions.userNotFoundException
# Make sure this user is online
userToken = glob.tokens.getTokenFromUserID(u)
if userToken == None:
raise exceptions.tokenNotFoundException
# Build response dictionary
resp["response"] = "1"
resp[userToken.username] = {
"userID" : userToken.userID,
"actionID" : userToken.actionID,
"actionText" : userToken.actionText,
"actionMd5" : userToken.actionMd5,
"actionMods": userToken.actionMods,
"gameMode": userToken.gameMode,
"country": countryHelper.getCountryLetters(userToken.country),
"position": userToken.location,
"spectating": userToken.spectating,
"spectators": userToken.spectators
}
except exceptions.userNotFoundException:
resp["response"] = "-1"
except exceptions.tokenNotFoundException:
resp["response"] = "-2"
finally:
return flask.jsonify(resp)

View File

@ -1,103 +1,114 @@
from common.log import logUtils as log
from common.ripple import userUtils
from constants import exceptions
from constants import messageTemplates
from constants import serverPackets
from events import logoutEvent
from objects import fokabot
from objects import glob
from helpers import logHelper as log
from constants import exceptions
from constants import serverPackets
from objects import fokabot
from helpers import discordBotHelper
from helpers import userHelper
from events import logoutEvent
from constants import messageTemplates
def joinChannel(userID = 0, channel = "", token = None, toIRC = True, force=False):
def joinChannel(userID = 0, channel = "", token = None, toIRC = True):
"""
Join a channel
:param userID: user ID of the user that joins the channel. Optional. token can be used instead.
:param token: user token object of user that joins the channel. Optional. userID can be used instead.
:param channel: channel name
:param toIRC: if True, send this channel join event to IRC. Must be true if joining from bancho. Default: True
:param force: whether to allow game clients to join #spect_ and #multi_ channels
:return: 0 if joined or other IRC code in case of error. Needed only on IRC-side
userID -- user ID of the user that joins the channel. Optional.
token can be used instead.
token -- user token object of user that joins the channel. Optional.
userID can be used instead.
channel -- name of channe
toIRC -- if True, send this channel join event to IRC. Must be true if joining from bancho.
Optional. Defaukt: True
return -- returns 0 if joined or other IRC code in case of error. Needed only on IRC-side
"""
try:
# Get token if not defined
if token is None:
if token == None:
token = glob.tokens.getTokenFromUserID(userID)
# Make sure the token exists
if token is None:
if token == None:
raise exceptions.userNotFoundException
else:
token = token
userID = token.userID
# Get usertoken data
username = token.username
# Normal channel, do check stuff
# Make sure the channel exists
if channel not in glob.channels.channels:
raise exceptions.channelUnknownException()
raise exceptions.channelUnknownException
# Make sure a game client is not trying to join a #multi_ or #spect_ channel manually
# Check channel permissions
channelObject = glob.channels.channels[channel]
if channelObject.isSpecial and not token.irc and not force:
raise exceptions.channelUnknownException()
if channelObject.publicRead == False and token.admin == False:
raise exceptions.channelNoPermissionsException
# Add our userID to users in that channel
channelObject.userJoin(userID)
# Add the channel to our joined channel
token.joinChannel(channelObject)
token.joinChannel(channel)
# Send channel joined (bancho). We use clientName here because of #multiplayer and #spectator channels
token.enqueue(serverPackets.channelJoinSuccess(userID, channelObject.clientName))
# Send channel joined (IRC)
if glob.irc and not toIRC:
glob.ircServer.banchoJoinChannel(token.username, channel)
if glob.irc == True and toIRC == True:
glob.ircServer.banchoJoinChannel(username, channel)
# Console output
log.info("{} joined channel {}".format(token.username, channel))
log.info("{} joined channel {}".format(username, channel))
# IRC code return
return 0
except exceptions.channelNoPermissionsException:
log.warning("{} attempted to join channel {}, but they have no read permissions".format(token.username, channel))
log.warning("{} attempted to join channel {}, but they have no read permissions".format(username, channel))
return 403
except exceptions.channelUnknownException:
log.warning("{} attempted to join an unknown channel ({})".format(token.username, channel))
return 403
except exceptions.userAlreadyInChannelException:
log.warning("User {} already in channel {}".format(token.username, channel))
log.warning("{} attempted to join an unknown channel ({})".format(username, channel))
return 403
except exceptions.userNotFoundException:
log.warning("User not connected to IRC/Bancho")
return 403 # idk
def partChannel(userID = 0, channel = "", token = None, toIRC = True, kick = False, force=False):
def partChannel(userID = 0, channel = "", token = None, toIRC = True, kick = False):
"""
Part a channel
:param userID: user ID of the user that parts the channel. Optional. token can be used instead.
:param token: user token object of user that parts the channel. Optional. userID can be used instead.
:param channel: channel name
:param toIRC: if True, send this channel join event to IRC. Must be true if joining from bancho. Optional. Default: True
:param kick: if True, channel tab will be closed on client. Used when leaving lobby. Optional. Default: False
:param force: whether to allow game clients to part #spect_ and #multi_ channels
:return: 0 if joined or other IRC code in case of error. Needed only on IRC-side
userID -- user ID of the user that parts the channel. Optional.
token can be used instead.
token -- user token object of user that parts the channel. Optional.
userID can be used instead.
channel -- name of channel
toIRC -- if True, send this channel join event to IRC. Must be true if joining from bancho.
Optional. Defaukt: True
kick -- if True, channel tab will be closed on client. Used when leaving lobby. Optional. Default: False
return -- returns 0 if joined or other IRC code in case of error. Needed only on IRC-side
"""
try:
# Make sure the client is not drunk and sends partChannel when closing a PM tab
if not channel.startswith("#"):
return
# Get token if not defined
if token is None:
if token == None:
token = glob.tokens.getTokenFromUserID(userID)
# Make sure the token exists
if token is None:
raise exceptions.userNotFoundException()
if token == None:
raise exceptions.userNotFoundException
else:
token = token
userID = token.userID
# Get usertoken data
username = token.username
# Determine internal/client name if needed
# (toclient is used clientwise for #multiplayer and #spectator channels)
channelClient = channel
if channel == "#spectator":
if token.spectating is None:
if token.spectating == 0:
s = userID
else:
s = token.spectatingUserID
s = token.spectating
channel = "#spect_{}".format(s)
elif channel == "#multiplayer":
channel = "#multi_{}".format(token.matchID)
@ -108,96 +119,84 @@ def partChannel(userID = 0, channel = "", token = None, toIRC = True, kick = Fal
# Make sure the channel exists
if channel not in glob.channels.channels:
raise exceptions.channelUnknownException()
# Make sure a game client is not trying to join a #multi_ or #spect_ channel manually
channelObject = glob.channels.channels[channel]
if channelObject.isSpecial and not token.irc and not force:
raise exceptions.channelUnknownException()
# Make sure the user is in the channel
if channel not in token.joinedChannels:
raise exceptions.userNotInChannelException()
raise exceptions.channelUnknownException
# Part channel (token-side and channel-side)
token.partChannel(channelObject)
# Delete temporary channel if everyone left
if "chat/{}".format(channelObject.name) in glob.streams.streams:
if channelObject.temp and len(glob.streams.streams["chat/{}".format(channelObject.name)].clients) - 1 == 0:
glob.channels.removeChannel(channelObject.name)
channelObject = glob.channels.channels[channel]
token.partChannel(channel)
channelObject.userPart(userID)
# Force close tab if needed
# NOTE: Maybe always needed, will check later
if kick:
if kick == True:
token.enqueue(serverPackets.channelKicked(channelClient))
# IRC part
if glob.irc and toIRC:
glob.ircServer.banchoPartChannel(token.username, channel)
if glob.irc == True and toIRC == True:
glob.ircServer.banchoPartChannel(username, channel)
# Console output
log.info("{} parted channel {} ({})".format(token.username, channel, channelClient))
log.info("{} parted channel {} ({})".format(username, channel, channelClient))
# Return IRC code
return 0
except exceptions.channelUnknownException:
log.warning("{} attempted to part an unknown channel ({})".format(token.username, channel))
log.warning("{} attempted to part an unknown channel ({})".format(username, channel))
return 403
except exceptions.userNotInChannelException:
log.warning("{} attempted to part {}, but he's not in that channel".format(token.username, channel))
return 442
except exceptions.userNotFoundException:
log.warning("User not connected to IRC/Bancho")
return 442 # idk
def sendMessage(fro = "", to = "", message = "", token = None, toIRC = True):
"""
Send a message to osu!bancho and IRC server
:param fro: sender username. Optional. token can be used instead
:param to: receiver channel (if starts with #) or username
:param message: text of the message
:param token: sender token object. Optional. fro can be used instead
:param toIRC: if True, send the message to IRC. If False, send it to Bancho only. Default: True
:return: 0 if joined or other IRC code in case of error. Needed only on IRC-side
fro -- sender username. Optional.
You can use token instead of this if you wish.
to -- receiver channel (if starts with #) or username
message -- text of the message
token -- sender token object.
You can use this instead of fro if you are sending messages from bancho.
Optional.
toIRC -- if True, send the message to IRC. If False, send it to Bancho only.
Optional. Default: True
"""
try:
#tokenString = ""
tokenString = ""
# Get token object if not passed
if token is None:
if token == None:
token = glob.tokens.getTokenFromUsername(fro)
if token is None:
raise exceptions.userNotFoundException()
if token == None:
raise exceptions.userNotFoundException
else:
# token object alredy passed, get its string and its username (fro)
fro = token.username
#tokenString = token.token
tokenString = token.token
# Make sure this is not a tournament client
# if token.tournament:
# raise exceptions.userTournamentException()
# Set some variables
userID = token.userID
username = token.username
recipients = []
# Make sure the user is not in restricted mode
if token.restricted:
raise exceptions.userRestrictedException()
if token.restricted == True:
raise exceptions.userRestrictedException
# Make sure the user is not silenced
if token.isSilenced():
raise exceptions.userSilencedException()
# Redirect !report to FokaBot
if message.startswith("!report"):
to = glob.BOT_NAME
if token.isSilenced() == True:
raise exceptions.userSilencedException
# Determine internal name if needed
# (toclient is used clientwise for #multiplayer and #spectator channels)
toClient = to
if to == "#spectator":
if token.spectating is None:
s = token.userID
if token.spectating == 0:
s = userID
else:
s = token.spectatingUserID
s = token.spectating
to = "#spect_{}".format(s)
elif to == "#multiplayer":
to = "#multi_{}".format(token.matchID)
@ -206,10 +205,6 @@ def sendMessage(fro = "", to = "", message = "", token = None, toIRC = True):
elif to.startswith("#multi_"):
toClient = "#multiplayer"
# Make sure the message is valid
if not message.strip():
raise exceptions.invalidArgumentsException()
# Truncate message if > 2048 characters
message = message[:2048]+"..." if len(message) > 2048 else message
@ -217,185 +212,116 @@ def sendMessage(fro = "", to = "", message = "", token = None, toIRC = True):
message = glob.chatFilters.filterMessage(message)
# Build packet bytes
packet = serverPackets.sendMessage(token.username, toClient, message)
packet = serverPackets.sendMessage(username, toClient, message)
# Send the message
isChannel = to.startswith("#")
if isChannel:
if isChannel == True:
# CHANNEL
# Make sure the channel exists
if to not in glob.channels.channels:
raise exceptions.channelUnknownException()
raise exceptions.channelUnknownException
# Make sure the channel is not in moderated mode
if glob.channels.channels[to].moderated and not token.admin:
raise exceptions.channelModeratedException()
# Make sure we are in the channel
if to not in token.joinedChannels:
# I'm too lazy to put and test the correct IRC error code here...
# but IRC is not strict at all so who cares
raise exceptions.channelNoPermissionsException()
if glob.channels.channels[to].moderated == True and token.admin == False:
raise exceptions.channelModeratedException
# Make sure we have write permissions
if not glob.channels.channels[to].publicWrite and not token.admin:
raise exceptions.channelNoPermissionsException()
# Add message in buffer
token.addMessageInBuffer(to, message)
if glob.channels.channels[to].publicWrite == False and token.admin == False:
raise exceptions.channelNoPermissionsException
# Everything seems fine, build recipients list and send packet
glob.streams.broadcast("chat/{}".format(to), packet, but=[token.token])
recipients = glob.channels.channels[to].getConnectedUsers()[:]
for key, value in glob.tokens.tokens.items():
# Skip our client and irc clients
if key == tokenString or value.irc == True:
continue
# Send to this client if it's connected to the channel
if value.userID in recipients:
value.enqueue(packet)
else:
# USER
# Make sure recipient user is connected
recipientToken = glob.tokens.getTokenFromUsername(to)
if recipientToken is None:
raise exceptions.userNotFoundException()
# Make sure the recipient is not a tournament client
#if recipientToken.tournament:
# raise exceptions.userTournamentException()
if recipientToken == None:
raise exceptions.userNotFoundException
# Make sure the recipient is not restricted or we are FokaBot
if recipientToken.restricted and fro.lower() != glob.BOT_NAME.lower():
raise exceptions.userRestrictedException()
if recipientToken.restricted == True and fro.lower() != "fokabot":
raise exceptions.userRestrictedException
# TODO: Make sure the recipient has not disabled PMs for non-friends or he's our friend
# Away check
if recipientToken.awayCheck(token.userID):
sendMessage(to, fro, "\x01ACTION is away: {}\x01".format(recipientToken.awayMessage))
# Check message templates (mods/admins only)
if message in messageTemplates.templates and token.admin:
if message in messageTemplates.templates and token.admin == True:
sendMessage(fro, to, messageTemplates.templates[message])
# Everything seems fine, send packet
recipientToken.enqueue(packet)
# Send the message to IRC
if glob.irc and toIRC:
messageSplitInLines = message.encode("latin-1").decode("utf-8").split("\n")
for line in messageSplitInLines:
if line == messageSplitInLines[:1] and line == "":
continue
glob.ircServer.banchoMessage(fro, to, line)
if glob.irc == True and toIRC == True:
glob.ircServer.banchoMessage(fro, to, message)
# Spam protection (ignore FokaBot)
if token.userID > 999:
if userID > 999:
token.spamProtection()
# Fokabot message
if isChannel or to.lower() == glob.BOT_NAME.lower():
fokaMessage = fokabot.fokabotResponse(token.username, to, message)
if fokaMessage:
sendMessage(glob.BOT_NAME, to if isChannel else fro, fokaMessage)
if isChannel == True or to.lower() == "fokabot":
fokaMessage = fokabot.fokabotResponse(username, to, message)
if fokaMessage != False:
sendMessage("FokaBot", to if isChannel else fro, fokaMessage)
# File and discord logs (public chat only)
if to.startswith("#") and not (message.startswith("\x01ACTION is playing") and to.startswith("#spect_")):
log.chat("{fro} @ {to}: {message}".format(fro=token.username, to=to, message=message.encode("latin-1").decode("utf-8")))
glob.schiavo.sendChatlog("**{fro} @ {to}:** {message}".format(fro=token.username, to=to, message=message.encode("latin-1").decode("utf-8")))
if to.startswith("#") == True:
log.chat("{fro} @ {to}: {message}".format(fro=username, to=to, message=str(message.encode("utf-8"))))
discordBotHelper.sendChatlog("**{fro} @ {to}:** {message}".format(fro=username, to=to, message=str(message.encode("utf-8"))[2:-1]))
return 0
except exceptions.userSilencedException:
token.enqueue(serverPackets.silenceEndTime(token.getSilenceSecondsLeft()))
log.warning("{} tried to send a message during silence".format(token.username))
log.warning("{} tried to send a message during silence".format(username))
return 404
except exceptions.channelModeratedException:
log.warning("{} tried to send a message to a channel that is in moderated mode ({})".format(token.username, to))
log.warning("{} tried to send a message to a channel that is in moderated mode ({})".format(username, to))
return 404
except exceptions.channelUnknownException:
log.warning("{} tried to send a message to an unknown channel ({})".format(token.username, to))
log.warning("{} tried to send a message to an unknown channel ({})".format(username, to))
return 403
except exceptions.channelNoPermissionsException:
log.warning("{} tried to send a message to channel {}, but they have no write permissions".format(token.username, to))
log.warning("{} tried to send a message to channel {}, but they have no write permissions".format(username, to))
return 404
except exceptions.userRestrictedException:
log.warning("{} tried to send a message {}, but the recipient is in restricted mode".format(token.username, to))
return 404
except exceptions.userTournamentException:
log.warning("{} tried to send a message {}, but the recipient is a tournament client".format(token.username, to))
log.warning("{} tried to send a message {}, but the recipient is in restricted mode".format(username, to))
return 404
except exceptions.userNotFoundException:
log.warning("User not connected to IRC/Bancho")
return 401
except exceptions.invalidArgumentsException:
log.warning("{} tried to send an invalid message to {}".format(token.username, to))
return 404
""" IRC-Bancho Connect/Disconnect/Join/Part interfaces"""
def fixUsernameForBancho(username):
"""
Convert username from IRC format (without spaces) to Bancho format (with spaces)
:param username: username to convert
:return: converted username
"""
# If there are no spaces or underscores in the name
# return it
if " " not in username and "_" not in username:
return username
# Exact match first
result = glob.db.fetch("SELECT id FROM users WHERE username = %s LIMIT 1", [username])
if result is not None:
return username
# Username not found, replace _ with space
return username.replace("_", " ")
def fixUsernameForIRC(username):
"""
Convert an username from Bancho format to IRC format (underscores instead of spaces)
:param username: username to convert
:return: converted username
"""
return username.replace(" ", "_")
def IRCConnect(username):
"""
Handle IRC login bancho-side.
Add token and broadcast login packet.
:param username: username
:return:
"""
userID = userUtils.getID(username)
if not userID:
userID = userHelper.getID(username)
if userID == False:
log.warning("{} doesn't exist".format(username))
return
glob.tokens.deleteOldTokens(userID)
glob.tokens.addToken(userID, irc=True)
glob.streams.broadcast("main", serverPackets.userPanel(userID))
glob.tokens.enqueueAll(serverPackets.userPanel(userID))
log.info("{} logged in from IRC".format(username))
def IRCDisconnect(username):
"""
Handle IRC logout bancho-side.
Remove token and broadcast logout packet.
:param username: username
:return:
"""
token = glob.tokens.getTokenFromUsername(username)
if token is None:
if token == None:
log.warning("{} doesn't exist".format(username))
return
logoutEvent.handle(token)
log.info("{} disconnected from IRC".format(username))
def IRCJoinChannel(username, channel):
"""
Handle IRC channel join bancho-side.
:param username: username
:param channel: channel name
:return: IRC return code
"""
userID = userUtils.getID(username)
if not userID:
userID = userHelper.getID(username)
if userID == False:
log.warning("{} doesn't exist".format(username))
return
# NOTE: This should have also `toIRC` = False` tho,
@ -404,30 +330,8 @@ def IRCJoinChannel(username, channel):
return joinChannel(userID, channel)
def IRCPartChannel(username, channel):
"""
Handle IRC channel part bancho-side.
:param username: username
:param channel: channel name
:return: IRC return code
"""
userID = userUtils.getID(username)
if not userID:
userID = userHelper.getID(username)
if userID == False:
log.warning("{} doesn't exist".format(username))
return
return partChannel(userID, channel)
def IRCAway(username, message):
"""
Handle IRC away command bancho-side.
:param username:
:param message: away message
:return: IRC return code
"""
userID = userUtils.getID(username)
if not userID:
log.warning("{} doesn't exist".format(username))
return
glob.tokens.getTokenFromUserID(userID).awayMessage = message
return 305 if message == "" else 306

View File

@ -2,16 +2,26 @@ import os
import configparser
class config:
# Check if config.ini exists and load/generate it
def __init__(self, file):
"""
Initialize a config file object
config.ini object
:param file: file name
config -- list with ini data
default -- if true, we have generated a default config.ini
"""
self.config = configparser.ConfigParser()
self.default = True
self.fileName = file
config = configparser.ConfigParser()
fileName = "" # config filename
default = True
# Check if config.ini exists and load/generate it
def __init__(self, __file):
"""
Initialize a config object
__file -- filename
"""
self.fileName = __file
if os.path.isfile(self.fileName):
# config.ini found, load it
self.config.read(self.fileName)
@ -25,10 +35,11 @@ class config:
# Check if config.ini has all needed the keys
def checkConfig(self):
"""
Check is the config file has all required keys
Check if this config has the required keys
:return: True if valid, False if not valid
return -- True if valid, False if not
"""
try:
# Try to get all the required keys
self.config.get("db","host")
@ -37,54 +48,38 @@ class config:
self.config.get("db","database")
self.config.get("db","workers")
self.config.get("redis","host")
self.config.get("redis","port")
self.config.get("redis","database")
self.config.get("redis","password")
self.config.get("server","port")
self.config.get("server","threads")
self.config.get("server","gzip")
self.config.get("server","gziplevel")
self.config.get("server","cikey")
self.config.get("cheesegull", "apiurl")
self.config.get("cheesegull", "apikey")
self.config.get("server","cloudflare")
self.config.get("debug","enable")
self.config.get("debug","packets")
self.config.get("debug","time")
self.config.get("sentry","enable")
self.config.get("sentry","banchodsn")
self.config.get("sentry","ircdsn")
self.config.get("sentry","banchodns")
self.config.get("sentry","ircdns")
self.config.get("discord","enable")
self.config.get("discord","boturl")
self.config.get("discord","devgroup")
self.config.get("datadog", "enable")
self.config.get("datadog", "apikey")
self.config.get("datadog", "appkey")
self.config.get("irc","enable")
self.config.get("irc","port")
self.config.get("irc","hostname")
self.config.get("localize","enable")
self.config.get("localize","ipapiurl")
self.config.get("custom", "config")
return True
except configparser.Error:
except:
return False
def generateDefaultConfig(self):
"""
Write a default config file to disk
:return:
"""
# Generate a default config.ini
def generateDefaultConfig(self):
"""Open and set default keys for that config file"""
# Open config.ini in write mode
f = open(self.fileName, "w")
@ -96,22 +91,12 @@ class config:
self.config.set("db", "database", "ripple")
self.config.set("db", "workers", "4")
self.config.add_section("redis")
self.config.set("redis", "host", "localhost")
self.config.set("redis", "port", "6379")
self.config.set("redis", "database", "0")
self.config.set("redis", "password", "")
self.config.add_section("server")
self.config.set("server", "port", "5001")
self.config.set("server", "threads", "16")
self.config.set("server", "gzip", "1")
self.config.set("server", "gziplevel", "6")
self.config.set("server", "cikey", "changeme")
self.config.add_section("cheesegull")
self.config.set("cheesegull", "apiurl", "http://cheesegu.ll/api")
self.config.set("cheesegull", "apikey", "")
self.config.set("server", "cloudflare", "0")
self.config.add_section("debug")
self.config.set("debug", "enable", "0")
@ -120,31 +105,22 @@ class config:
self.config.add_section("sentry")
self.config.set("sentry", "enable", "0")
self.config.set("sentry", "banchodsn", "")
self.config.set("sentry", "ircdsn", "")
self.config.set("sentry", "banchodns", "")
self.config.set("sentry", "ircdns", "")
self.config.add_section("discord")
self.config.set("discord", "enable", "0")
self.config.set("discord", "boturl", "")
self.config.set("discord", "devgroup", "")
self.config.add_section("datadog")
self.config.set("datadog", "enable", "0")
self.config.set("datadog", "apikey", "")
self.config.set("datadog", "appkey", "")
self.config.add_section("irc")
self.config.set("irc", "enable", "1")
self.config.set("irc", "port", "6667")
self.config.set("irc", "hostname", "ripple")
self.config.add_section("localize")
self.config.set("localize", "enable", "1")
self.config.set("localize", "ipapiurl", "http://ip.zxq.co")
self.config.add_section("custom")
self.config.set("custom", "config", "common/config.json")
# Write ini to file and close
self.config.write(f)
f.close()

View File

@ -1,14 +1,14 @@
from common.constants import bcolors
"""Some console related functions"""
from constants import bcolors
from objects import glob
def printServerStartHeader(asciiArt=True):
"""
Print server start message
def printServerStartHeader(asciiArt):
"""Print server start header with optional ascii art
:param asciiArt: print BanchoBoat ascii art. Default: True
:return:
"""
if asciiArt:
asciiArt -- if True, will print ascii art too"""
if asciiArt == True:
print("{} _ __".format(bcolors.GREEN))
print(" (_) / /")
print(" ______ __ ____ ____ / /____")
@ -27,52 +27,45 @@ def printServerStartHeader(asciiArt=True):
print("^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^{}".format(bcolors.ENDC))
printColored("> Welcome to pep.py osu!bancho server v{}".format(glob.VERSION), bcolors.GREEN)
printColored("> Common submodule v{}".format(glob.COMMON_VERSION), bcolors.GREEN)
printColored("> Made by the Ripple team", bcolors.GREEN)
printColored("> {}https://zxq.co/ripple/pep.py".format(bcolors.UNDERLINE), bcolors.GREEN)
printColored("> Custom branch by the osufx team (just Sunpy)", bcolors.GREEN)
printColored("> {}https://github.com/osufx/pep.py".format(bcolors.UNDERLINE), bcolors.GREEN)
printColored("> Press CTRL+C to exit\n", bcolors.GREEN)
printColored("> {}https://github.com/osuripple/ripple".format(bcolors.UNDERLINE), bcolors.GREEN)
printColored("> Press CTRL+C to exit\n",bcolors.GREEN)
def printNoNl(string):
"""
Print a string without \n at the end
Print string without new line at the end
:param string: string to print
:return:
string -- string to print
"""
print(string, end="")
def printColored(string, color):
"""
Print a colored string
Print colored string
:param string: string to print
:param color: ANSI color code
:return:
string -- string to print
color -- see bcolors.py
"""
print("{}{}{}".format(color, string, bcolors.ENDC))
def printError():
"""
Print a red "Error"
:return:
"""
def printError():
"""Print error text FOR LOADING"""
printColored("Error", bcolors.RED)
def printDone():
"""
Print a green "Done"
:return:
"""
def printDone():
"""Print error text FOR LOADING"""
printColored("Done", bcolors.GREEN)
def printWarning():
"""
Print a yellow "Warning"
:return:
"""
def printWarning():
"""Print error text FOR LOADING"""
printColored("Warning", bcolors.YELLOW)

View File

@ -1,4 +1,5 @@
# TODO: Update countries list
"""Contains all country codes with their osu numeric code"""
countryCodes = {
"LV": 132,
"AD": 3,
@ -252,13 +253,15 @@ countryCodes = {
"AI": 7
}
def getCountryID(code):
"""
Get osu country ID from country letters
Get country ID for osu client
:param code: country letters (eg: US)
:return: country osu code
code -- country name abbreviation (eg: US)
return -- country code int
"""
if code in countryCodes:
return countryCodes[code]
else:
@ -268,9 +271,10 @@ def getCountryLetters(code):
"""
Get country letters from osu country ID
:param code: osu country ID
:return: country letters (XX if not found)
code -- country code int
return -- country name (2 letters) (XX if code not found)
"""
for key, value in countryCodes.items():
if value == code:
return key

138
helpers/databaseHelper.py Normal file
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@ -0,0 +1,138 @@
import pymysql
from constants import bcolors
from helpers import consoleHelper
import threading
from objects import glob
class db:
"""A MySQL database connection"""
connection = None
disconnected = False
pingTime = 600
def __init__(self, __host, __username, __password, __database, __pingTime = 600):
"""
Connect to MySQL database
__host -- MySQL host name
__username -- MySQL username
__password -- MySQL password
__database -- MySQL database name
__pingTime -- MySQL database ping time (default: 600)
"""
self.connection = pymysql.connect(host=__host, user=__username, password=__password, db=__database, cursorclass=pymysql.cursors.DictCursor, autocommit=True)
self.pingTime = __pingTime
self.pingLoop()
def bindParams(self, __query, __params):
"""
Replace every ? with the respective **escaped** parameter in array
__query -- query with ?s
__params -- array with params
return -- new query
"""
for i in __params:
escaped = self.connection.escape(i)
__query = __query.replace("?", str(escaped), 1)
return __query
def execute(self, __query, __params = None):
"""
Execute a SQL query
__query -- query, can contain ?s
__params -- array with params. Optional
"""
log.debug(query)
with self.connection.cursor() as cursor:
try:
# Bind params if needed
if __params != None:
__query = self.bindParams(__query, __params)
# Execute the query
cursor.execute(__query)
finally:
# Close this connection
cursor.close()
def fetch(self, __query, __params = None, __all = False):
"""
Fetch the first (or all) element(s) of SQL query result
__query -- query, can contain ?s
__params -- array with params. Optional
__all -- if true, will fetch all values. Same as fetchAll
return -- dictionary with result data or False if failed
"""
log.debug(query)
with self.connection.cursor() as cursor:
try:
# Bind params if needed
if __params != None:
__query = self.bindParams(__query, __params)
# Execute the query with binded params
cursor.execute(__query)
# Get first result and return it
if __all == False:
return cursor.fetchone()
else:
return cursor.fetchall()
finally:
# Close this connection
cursor.close()
def fetchAll(self, __query, __params = None):
"""
Fetch the all elements of SQL query result
__query -- query, can contain ?s
__params -- array with params. Optional
return -- dictionary with result data
"""
return self.fetch(__query, __params, True)
def pingLoop(self):
"""
Pings MySQL server. We need to ping/execute a query at least once every 8 hours
or the connection will die.
If called once, will recall after 30 minutes and so on, forever
CALL THIS FUNCTION ONLY ONCE!
"""
# Default loop time
time = self.pingTime
# Make sure the connection is alive
try:
# Try to ping and reconnect if not connected
self.connection.ping()
if self.disconnected == True:
# If we were disconnected, set disconnected to false and print message
self.disconnected = False
log.error("> Reconnected to MySQL server!", bcolors.GREEN)
except:
# Can't ping MySQL server. Show error and call loop in 5 seconds
log.error("[!] CRITICAL!! MySQL connection died! Make sure your MySQL server is running! Checking again in 5 seconds...", bcolors.RED)
self.disconnected = True
time = 5
# Schedule a new check (endless loop)
threading.Timer(time, self.pingLoop).start()

View File

@ -0,0 +1,121 @@
import MySQLdb
import threading
from helpers import logHelper as log
class mysqlWorker:
"""
Instance of a pettirosso meme
"""
def __init__(self, wid, host, username, password, database):
"""
Create a pettirosso meme (mysql worker)
wid -- worker id
host -- hostname
username -- MySQL username
password -- MySQL password
database -- MySQL database name
"""
self.wid = wid
self.connection = MySQLdb.connect(host, username, password, database)
self.connection.autocommit(True)
self.ready = True
self.lock = threading.Lock()
class db:
"""
A MySQL db connection with multiple workers
"""
def __init__(self, host, username, password, database, workers):
"""
Create MySQL workers aka pettirossi meme
host -- hostname
username -- MySQL username
password -- MySQL password
database -- MySQL database name
workers -- Number of workers to spawn
"""
#self.lock = threading.Lock()
#self.connection = MySQLdb.connect(host, username, password, database)
self.workers = []
self.lastWorker = 0
self.workersNumber = workers
for i in range(0,self.workersNumber):
print(".", end="")
self.workers.append(mysqlWorker(i, host, username, password, database))
def getWorker(self):
"""
Return a worker object (round-robin way)
return -- worker object
"""
if self.lastWorker >= self.workersNumber-1:
self.lastWorker = 0
else:
self.lastWorker += 1
#print("Using worker {}".format(self.lastWorker))
return self.workers[self.lastWorker]
def execute(self, query, params = ()):
"""
Executes a query
query -- Query to execute. You can bind parameters with %s
params -- Parameters list. First element replaces first %s and so on. Optional.
"""
log.debug(query)
# Get a worker and acquire its lock
worker = self.getWorker()
worker.lock.acquire()
try:
# Create cursor, execute query and commit
cursor = worker.connection.cursor(MySQLdb.cursors.DictCursor)
cursor.execute(query, params)
return cursor.lastrowid
finally:
# Close the cursor and release worker's lock
if cursor:
cursor.close()
worker.lock.release()
def fetch(self, query, params = (), all = False):
"""
Fetch a single value from db that matches given query
query -- Query to execute. You can bind parameters with %s
params -- Parameters list. First element replaces first %s and so on. Optional.
all -- Fetch one or all values. Used internally. Use fetchAll if you want to fetch all values.
"""
log.debug(query)
# Get a worker and acquire its lock
worker = self.getWorker()
worker.lock.acquire()
try:
# Create cursor, execute the query and fetch one/all result(s)
cursor = worker.connection.cursor(MySQLdb.cursors.DictCursor)
cursor.execute(query, params)
if all == True:
return cursor.fetchall()
else:
return cursor.fetchone()
finally:
# Close the cursor and release worker's lock
if cursor:
cursor.close()
worker.lock.release()
def fetchAll(self, query, params = ()):
"""
Fetch all values from db that matche given query.
Calls self.fetch with all = True.
query -- Query to execute. You can bind parameters with %s
params -- Parameters list. First element replaces first %s and so on. Optional.
"""
return self.fetch(query, params, True)

View File

@ -0,0 +1,69 @@
import requests
from objects import glob
from helpers import generalFunctions
from urllib.parse import urlencode
from helpers import consoleHelper
from constants import bcolors
def sendDiscordMessage(channel, message, alertDev = False, prefix = "**pep.py**"):
"""
Send a message to a discord server.
This is used with ripple's schiavobot.
channel -- bunk, staff or general
message -- message to send
alertDev -- if True, hl developers group
prefix -- string to prepend to message
"""
if glob.discord == True:
for _ in range(0,20):
try:
finalMsg = "{prefix} {message}".format(prefix=prefix, message=message) if alertDev == False else "{prefix} {hl} - {message}".format(prefix=prefix, hl=glob.conf.config["discord"]["devgroup"], message=message)
requests.get("{}/{}?{}".format(glob.conf.config["discord"]["boturl"], channel, urlencode({ "message": finalMsg })))
break
except:
continue
def sendConfidential(message, alertDev = False):
"""
Send a message to #bunker
message -- message to send
"""
sendDiscordMessage("bunk", message, alertDev)
def sendStaff(message):
"""
Send a message to #staff
message -- message to send
"""
sendDiscordMessage("staff", message)
def sendGeneral(message):
"""
Send a message to #general
message -- message to send
"""
sendDiscordMessage("general", message)
def sendChatlog(message):
"""
Send a message to #chatlog
message -- message to send
"""
sendDiscordMessage("chatlog", message, prefix="")
def sendCM(message):
"""
Send a message to #communitymanagers
message -- message to send
"""
sendDiscordMessage("cm", message)

128
helpers/generalFunctions.py Normal file
View File

@ -0,0 +1,128 @@
"""Some functions that don't fit in any other file"""
from constants import mods
from time import gmtime, strftime
def stringToBool(s):
"""
Convert a string (True/true/1) to bool
s -- string/int value
return -- True/False
"""
return (s == "True" or s== "true" or s == "1" or s == 1)
def hexString(s):
"""
Output s' bytes in HEX
s -- string
return -- string with hex value
"""
return ":".join("{:02x}".format(ord(str(c))) for c in s)
def readableMods(__mods):
"""
Return a string with readable std mods.
Used to convert a mods number for oppai
__mods -- mods bitwise number
return -- readable mods string, eg HDDT
"""
r = ""
if __mods == 0:
return r
if __mods & mods.NoFail > 0:
r += "NF"
if __mods & mods.Easy > 0:
r += "EZ"
if __mods & mods.Hidden > 0:
r += "HD"
if __mods & mods.HardRock > 0:
r += "HR"
if __mods & mods.DoubleTime > 0:
r += "DT"
if __mods & mods.HalfTime > 0:
r += "HT"
if __mods & mods.Flashlight > 0:
r += "FL"
if __mods & mods.SpunOut > 0:
r += "SO"
return r
def getRank(gameMode, __mods, acc, c300, c100, c50, cmiss):
"""
Return a string with rank/grade for a given score.
Used mainly for "tillerino"
gameMode -- mode (0 = osu!, 1 = Taiko, 2 = CtB, 3 = osu!mania)
__mods -- mods bitwise number
acc -- accuracy
c300 -- 300 hit count
c100 -- 100 hit count
c50 -- 50 hit count
cmiss -- miss count
return -- rank/grade string
"""
total = c300 + c100 + c50 + cmiss
hdfl = (__mods & (mods.Hidden | mods.Flashlight | mods.FadeIn)) > 0
ss = "sshd" if hdfl else "ss"
s = "shd" if hdfl else "s"
if gameMode == 0 or gameMode == 1:
# osu!std / taiko
ratio300 = c300 / total
ratio50 = c50 / total
if ratio300 == 1:
return ss
if ratio300 > 0.9 and ratio50 <= 0.01 and cmiss == 0:
return s
if (ratio300 > 0.8 and cmiss == 0) or (ratio300 > 0.9):
return "a"
if (ratio300 > 0.7 and cmiss == 0) or (ratio300 > 0.8):
return "b"
if ratio300 > 0.6:
return "c"
return "d"
elif gameMode == 2:
# CtB
if acc == 100:
return ss
if acc > 98:
return s
if acc > 94:
return "a"
if acc > 90:
return "b"
if acc > 85:
return "c"
return "d"
elif gameMode == 3:
# osu!mania
if acc == 100:
return ss
if acc > 95:
return s
if acc > 90:
return "a"
if acc > 80:
return "b"
if acc > 70:
return "c"
return "d"
return "a"
def strContains(s, w):
return (' ' + w + ' ') in (' ' + s + ' ')
def getTimestamp():
"""
Return current time in YYYY-MM-DD HH:MM:SS format.
Used in logs.
"""
return strftime("%Y-%m-%d %H:%M:%S", gmtime())

View File

@ -1,17 +1,17 @@
import json
import urllib.request
from common.log import logUtils as log
import json
from objects import glob
from helpers import logHelper as log
def getCountry(ip):
"""
Get country from IP address using geoip api
Get country from IP address
:param ip: IP address
:return: country code. XX if invalid.
ip -- IP Address
return -- Country code (2 letters)
"""
try:
# Try to get country from Pikolo Aul's Go-Sanic ip API
result = json.loads(urllib.request.urlopen("{}/{}".format(glob.conf.config["localize"]["ipapiurl"], ip), timeout=3).read().decode())["country"]
@ -20,17 +20,19 @@ def getCountry(ip):
log.error("Error in get country")
return "XX"
def getLocation(ip):
"""
Get latitude and longitude from IP address using geoip api
Get latitude and longitude from IP address
:param ip: IP address
:return: (latitude, longitude)
ip -- IP address
return -- [latitude, longitude]
"""
try:
# Try to get position from Pikolo Aul's Go-Sanic ip API
result = json.loads(urllib.request.urlopen("{}/{}".format(glob.conf.config["localize"]["ipapiurl"], ip), timeout=3).read().decode())["loc"].split(",")
return float(result[0]), float(result[1])
return [float(result[0]), float(result[1])]
except:
log.error("Error in get position")
return 0, 0
return [0,0]

140
helpers/logHelper.py Normal file
View File

@ -0,0 +1,140 @@
from constants import bcolors
from helpers import discordBotHelper
from helpers import generalFunctions
from objects import glob
from helpers import userHelper
import time
import os
ENDL = "\n" if os.name == "posix" else "\r\n"
def logMessage(message, alertType = "INFO", messageColor = bcolors.ENDC, discord = None, alertDev = False, of = None, stdout = True):
"""
Logs a message to stdout/discord/file
message -- message to log
alertType -- can be any string. Standard types: INFO, WARNING and ERRORS. Defalt: INFO
messageColor -- message color (see constants.bcolors). Default = bcolots.ENDC (no color)
discord -- discord channel (bunker/cm/staff/general). Optional. Default = None
alertDev -- if True, devs will receive an hl on discord. Default: False
of -- if not None but a string, log the message to that file (inside .data folder). Eg: "warnings.txt" Default: None (don't log to file)
stdout -- if True, print the message to stdout. Default: True
"""
# Get type color from alertType
if alertType == "INFO":
typeColor = bcolors.GREEN
elif alertType == "WARNING":
typeColor = bcolors.YELLOW
elif alertType == "ERROR":
typeColor = bcolors.RED
elif alertType == "CHAT":
typeColor = bcolors.BLUE
elif alertType == "DEBUG":
typeColor = bcolors.PINK
else:
typeColor = bcolors.ENDC
# Message without colors
finalMessage = "[{time}] {type} - {message}".format(time=generalFunctions.getTimestamp(), type=alertType, message=message)
# Message with colors
finalMessageConsole = "{typeColor}[{time}] {type}{endc} - {messageColor}{message}{endc}".format(
time=generalFunctions.getTimestamp(),
type=alertType,
message=message,
typeColor=typeColor,
messageColor=messageColor,
endc=bcolors.ENDC)
# Log to console
if stdout == True:
print(finalMessageConsole)
# Log to discord if needed
if discord != None:
if discord == "bunker":
discordBotHelper.sendConfidential(message, alertDev)
elif discord == "cm":
discordBotHelper.sendCM(message)
elif discord == "staff":
discordBotHelper.sendStaff(message)
elif discord == "general":
discordBotHelper.sendGeneral(message)
# Log to file if needed
if of != None:
try:
glob.fLocks.lockFile(of)
with open(".data/{}".format(of), "a") as f:
f.write(finalMessage+ENDL)
finally:
glob.fLocks.unlockFile(of)
def warning(message, discord = None, alertDev = False):
"""
Log a warning to stdout, warnings.log (always) and discord (optional)
message -- warning message
discord -- if not None, send message to that discord channel through schiavo. Optional. Default = None
alertDev -- if True, send al hl to devs on discord. Optional. Default = False.
"""
logMessage(message, "WARNING", bcolors.YELLOW, discord, alertDev, "warnings.txt")
def error(message, discord = None, alertDev = True):
"""
Log an error to stdout, errors.log (always) and discord (optional)
message -- error message
discord -- if not None, send message to that discord channel through schiavo. Optional. Default = None
alertDev -- if True, send al hl to devs on discord. Optional. Default = False.
"""
logMessage(message, "ERROR", bcolors.RED, discord, alertDev, "errors.txt")
def info(message, discord = None, alertDev = False):
"""
Log an error to stdout (and info.log)
message -- info message
discord -- if not None, send message to that discord channel through schiavo. Optional. Default = None
alertDev -- if True, send al hl to devs on discord. Optional. Default = False.
"""
logMessage(message, "INFO", bcolors.ENDC, discord, alertDev, "info.txt")
def debug(message):
"""
Log a debug message to stdout and debug.log if server is running in debug mode
message -- debug message
"""
if glob.debug == True:
logMessage(message, "DEBUG", bcolors.PINK, of="debug.txt")
def chat(message):
"""
Log public messages to stdout and chatlog_public.txt
message -- chat message
"""
logMessage(message, "CHAT", bcolors.BLUE, of="chatlog_public.txt")
def pm(message):
"""
Log private messages to stdout and chatlog_private.txt
message -- chat message
"""
logMessage(message, "CHAT", bcolors.BLUE, of="chatlog_private.txt")
def rap(userID, message, discord=False, through="FokaBot"):
"""
Log a private message to Admin logs
userID -- userID of who made the action
message -- message without subject (eg: "is a meme" becomes "user is a meme")
discord -- if True, send message to discord
through -- "through" thing string. Optional. Default: "FokaBot"
"""
glob.db.execute("INSERT INTO rap_logs (id, userid, text, datetime, through) VALUES (NULL, %s, %s, %s, %s)", [userID, message, int(time.time()), through])
if discord == True:
username = userHelper.getUsername(userID)
logMessage("{} {}".format(username, message), discord=True)

272
helpers/packetHelper.py Normal file
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@ -0,0 +1,272 @@
import struct
from constants import dataTypes
def uleb128Encode(num):
"""
Encode int -> uleb128
num -- int to encode
return -- bytearray with encoded number
"""
arr = bytearray()
length = 0
if num == 0:
return bytearray(b"\x00")
while num > 0:
arr.append(num & 127)
num = num >> 7
if num != 0:
arr[length] = arr[length] | 128
length+=1
return arr
def uleb128Decode(num):
"""
Decode uleb128 -> int
num -- encoded uleb128
return -- list. [total, length]
"""
shift = 0
arr = [0,0] #total, length
while True:
b = num[arr[1]]
arr[1]+=1
arr[0] = arr[0] | (int(b & 127) << shift)
if b & 128 == 0:
break
shift += 7
return arr
def unpackData(__data, __dataType):
"""
Unpacks data according to dataType
__data -- bytes array to unpack
__dataType -- data type. See dataTypes.py
return -- unpacked bytes
"""
# Get right pack Type
if __dataType == dataTypes.uInt16:
unpackType = "<H"
elif __dataType == dataTypes.sInt16:
unpackType = "<h"
elif __dataType == dataTypes.uInt32:
unpackType = "<L"
elif __dataType == dataTypes.sInt32:
unpackType = "<l"
elif __dataType == dataTypes.uInt64:
unpackType = "<Q"
elif __dataType == dataTypes.sInt64:
unpackType = "<q"
elif __dataType == dataTypes.string:
unpackType = "<s"
elif __dataType == dataTypes.ffloat:
unpackType = "<f"
else:
unpackType = "<B"
# Unpack
return struct.unpack(unpackType, bytes(__data))[0]
def packData(__data, __dataType):
"""
Packs data according to dataType
data -- bytes to pack
dataType -- data type. See dataTypes.py
return -- packed bytes
"""
data = bytes() # data to return
pack = True # if True, use pack. False only with strings
# Get right pack Type
if __dataType == dataTypes.bbytes:
# Bytes, do not use pack, do manually
pack = False
data = __data
elif __dataType == dataTypes.intList:
# Pack manually
pack = False
# Add length
data = packData(len(__data), dataTypes.uInt16)
# Add all elements
for i in __data:
data += packData(i, dataTypes.sInt32)
elif __dataType == dataTypes.string:
# String, do not use pack, do manually
pack = False
if len(__data) == 0:
# Empty string
data += b"\x00"
else:
# Non empty string
data += b"\x0B"
data += uleb128Encode(len(__data))
data += str.encode(__data, "latin_1", "ignore")
elif __dataType == dataTypes.uInt16:
packType = "<H"
elif __dataType == dataTypes.sInt16:
packType = "<h"
elif __dataType == dataTypes.uInt32:
packType = "<L"
elif __dataType == dataTypes.sInt32:
packType = "<l"
elif __dataType == dataTypes.uInt64:
packType = "<Q"
elif __dataType == dataTypes.sInt64:
packType = "<q"
elif __dataType == dataTypes.string:
packType = "<s"
elif __dataType == dataTypes.ffloat:
packType = "<f"
else:
packType = "<B"
# Pack if needed
if pack == True:
data += struct.pack(packType, __data)
return data
# TODO: Wat dangerous
def buildPacket(__packet, __packetData = []):
"""
Build a packet
packet -- packet id (int)
packetData -- list [[data, dataType], [data, dataType], ...]
return -- packet bytes
"""
# Set some variables
packetData = bytes()
packetLength = 0
packetBytes = bytes()
# Pack packet data
for i in __packetData:
packetData += packData(i[0], i[1])
# Set packet length
packetLength = len(packetData)
# Return packet as bytes
packetBytes += struct.pack("<h", __packet) # packet id (int16)
packetBytes += bytes(b"\x00") # unused byte
packetBytes += struct.pack("<l", packetLength) # packet lenght (iint32)
packetBytes += packetData # packet data
return packetBytes
def readPacketID(stream):
"""
Read packetID from stream (0-1 bytes)
stream -- data stream
return -- packet ID (int)
"""
return unpackData(stream[0:2], dataTypes.uInt16)
def readPacketLength(stream):
"""
Read packet length from stream (3-4-5-6 bytes)
stream -- data stream
return -- packet length (int)
"""
return unpackData(stream[3:7], dataTypes.uInt32)
def readPacketData(stream, structure = [], hasFirstBytes = True):
"""
Read packet data from stream according to structure
stream -- data stream
structure -- [[name, dataType], [name, dataType], ...]
hasFirstBytes -- if True, stream has packetID and length bytes.
if False, stream has only packetData.
Optional. Default: True
return -- dictionary. key: name, value: read data
"""
# Read packet ID (first 2 bytes)
data = {}
# Skip packet ID and packet length if needed
if hasFirstBytes == True:
end = 7
start = 7
else:
end = 0
start = 0
# Read packet
for i in structure:
start = end
unpack = True
if i[1] == dataTypes.intList:
# sInt32 list.
# Unpack manually with for loop
unpack = False
# Read length (uInt16)
length = unpackData(stream[start:start+2], dataTypes.uInt16)
# Read all int inside list
data[i[0]] = []
for j in range(0,length):
data[i[0]].append(unpackData(stream[start+2+(4*j):start+2+(4*(j+1))], dataTypes.sInt32))
# Update end
end = start+2+(4*length)
elif i[1] == dataTypes.string:
# String, don't unpack
unpack = False
# Check empty string
if stream[start] == 0:
# Empty string
data[i[0]] = ""
end = start+1
else:
# Non empty string
# Read length and calculate end
length = uleb128Decode(stream[start+1:])
end = start+length[0]+length[1]+1
# Read bytes
data[i[0]] = ''.join(chr(j) for j in stream[start+1+length[1]:end])
elif i[1] == dataTypes.byte:
end = start+1
elif i[1] == dataTypes.uInt16 or i[1] == dataTypes.sInt16:
end = start+2
elif i[1] == dataTypes.uInt32 or i[1] == dataTypes.sInt32:
end = start+4
elif i[1] == dataTypes.uInt64 or i[1] == dataTypes.sInt64:
end = start+8
# Unpack if needed
if unpack == True:
data[i[0]] = unpackData(stream[start:end], i[1])
return data

View File

@ -1,268 +0,0 @@
import struct
from constants import dataTypes
cpdef bytearray uleb128Encode(int num):
"""
Encode an int to uleb128
:param num: int to encode
:return: bytearray with encoded number
"""
cdef bytearray arr = bytearray()
cdef int length = 0
if num == 0:
return bytearray(b"\x00")
while num > 0:
arr.append(num & 127)
num >>= 7
if num != 0:
arr[length] |= 128
length+=1
return arr
cpdef list uleb128Decode(bytes num):
"""
Decode a uleb128 to int
:param num: encoded uleb128 int
:return: (total, length)
"""
cdef int shift = 0
cdef list arr = [0,0] #total, length
cdef int b
while True:
b = num[arr[1]]
arr[1]+=1
arr[0] |= int(b & 127) << shift
if b & 128 == 0:
break
shift += 7
return arr
cpdef unpackData(bytes data, int dataType):
"""
Unpacks a single section of a packet.
:param data: bytes to unpack
:param dataType: data type
:return: unpacked bytes
"""
# Get right pack Type
if dataType == dataTypes.UINT16:
unpackType = "<H"
elif dataType == dataTypes.SINT16:
unpackType = "<h"
elif dataType == dataTypes.UINT32:
unpackType = "<L"
elif dataType == dataTypes.SINT32:
unpackType = "<l"
elif dataType == dataTypes.UINT64:
unpackType = "<Q"
elif dataType == dataTypes.SINT64:
unpackType = "<q"
elif dataType == dataTypes.STRING:
unpackType = "<s"
elif dataType == dataTypes.FFLOAT:
unpackType = "<f"
else:
unpackType = "<B"
# Unpack
return struct.unpack(unpackType, bytes(data))[0]
cpdef bytes packData(__data, int dataType):
"""
Packs a single section of a packet.
:param __data: data to pack
:param dataType: data type
:return: packed bytes
"""
cdef bytes data = bytes() # data to return
cdef bint pack = True # if True, use pack. False only with strings
cdef str packType
# Get right pack Type
if dataType == dataTypes.BBYTES:
# Bytes, do not use pack, do manually
pack = False
data = __data
elif dataType == dataTypes.INT_LIST:
# Pack manually
pack = False
# Add length
data = packData(len(__data), dataTypes.UINT16)
# Add all elements
for i in __data:
data += packData(i, dataTypes.SINT32)
elif dataType == dataTypes.STRING:
# String, do not use pack, do manually
pack = False
if len(__data) == 0:
# Empty string
data += b"\x00"
else:
# Non empty string
data += b"\x0B"
data += uleb128Encode(len(__data))
data += str.encode(__data, "latin_1", "ignore")
elif dataType == dataTypes.UINT16:
packType = "<H"
elif dataType == dataTypes.SINT16:
packType = "<h"
elif dataType == dataTypes.UINT32:
packType = "<L"
elif dataType == dataTypes.SINT32:
packType = "<l"
elif dataType == dataTypes.UINT64:
packType = "<Q"
elif dataType == dataTypes.SINT64:
packType = "<q"
elif dataType == dataTypes.STRING:
packType = "<s"
elif dataType == dataTypes.FFLOAT:
packType = "<f"
else:
packType = "<B"
# Pack if needed
if pack:
data += struct.pack(packType, __data)
return data
cpdef bytes buildPacket(int __packet, list __packetData = None):
"""
Builds a packet
:param __packet: packet ID
:param __packetData: packet structure [[data, dataType], [data, dataType], ...]
:return: packet bytes
"""
# Default argument
if __packetData is None:
__packetData = []
# Set some variables
cdef bytes packetData = bytes()
cdef int packetLength = 0
cdef bytes packetBytes = bytes()
# Pack packet data
cdef list i
for i in __packetData:
packetData += packData(i[0], i[1])
# Set packet length
packetLength = len(packetData)
# Return packet as bytes
packetBytes += struct.pack("<h", __packet) # packet id (int16)
packetBytes += bytes(b"\x00") # unused byte
packetBytes += struct.pack("<l", packetLength) # packet lenght (iint32)
packetBytes += packetData # packet data
return packetBytes
cpdef int readPacketID(bytes stream):
"""
Read packetID (first two bytes) from a packet
:param stream: packet bytes
:return: packet ID
"""
return unpackData(stream[0:2], dataTypes.UINT16)
cpdef int readPacketLength(bytes stream):
"""
Read packet data length (3:7 bytes) from a packet
:param stream: packet bytes
:return: packet data length
"""
return unpackData(stream[3:7], dataTypes.UINT32)
cpdef readPacketData(bytes stream, list structure=None, bint hasFirstBytes = True):
"""
Read packet data from `stream` according to `structure`
:param stream: packet bytes
:param structure: packet structure: [[name, dataType], [name, dataType], ...]
:param hasFirstBytes: if True, `stream` has packetID and length bytes.
if False, `stream` has only packet data. Default: True
:return: {name: unpackedValue, ...}
"""
# Default list argument
if structure is None:
structure = []
# Read packet ID (first 2 bytes)
cdef dict data = {}
# Skip packet ID and packet length if needed
cdef start, end
if hasFirstBytes:
end = 7
start = 7
else:
end = 0
start = 0
# Read packet
cdef list i
cdef bint unpack
for i in structure:
start = end
unpack = True
if i[1] == dataTypes.INT_LIST:
# sInt32 list.
# Unpack manually with for loop
unpack = False
# Read length (uInt16)
length = unpackData(stream[start:start+2], dataTypes.UINT16)
# Read all int inside list
data[i[0]] = []
for j in range(0,length):
data[i[0]].append(unpackData(stream[start+2+(4*j):start+2+(4*(j+1))], dataTypes.SINT32))
# Update end
end = start+2+(4*length)
elif i[1] == dataTypes.STRING:
# String, don't unpack
unpack = False
# Check empty string
if stream[start] == 0:
# Empty string
data[i[0]] = ""
end = start+1
else:
# Non empty string
# Read length and calculate end
length = uleb128Decode(stream[start+1:])
end = start+length[0]+length[1]+1
# Read bytes
#data[i[0]] = ''.join(chr(j) for j in stream[start+1+length[1]:end])
data[i[0]] = ""
for j in stream[start+1+length[1]:end]:
data[i[0]] += chr(j)
elif i[1] == dataTypes.BYTE:
end = start+1
elif i[1] == dataTypes.UINT16 or i[1] == dataTypes.SINT16:
end = start+2
elif i[1] == dataTypes.UINT32 or i[1] == dataTypes.SINT32:
end = start+4
elif i[1] == dataTypes.UINT64 or i[1] == dataTypes.SINT64:
end = start+8
# Unpack if needed
if unpack:
data[i[0]] = unpackData(stream[start:end], i[1])
return data

36
helpers/passwordHelper.py Normal file
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@ -0,0 +1,36 @@
from helpers import cryptHelper
import base64
import bcrypt
def checkOldPassword(password, salt, rightPassword):
"""
Check if password+salt corresponds to rightPassword
password -- input password
salt -- password's salt
rightPassword -- right password
return -- bool
"""
return (rightPassword == cryptHelper.crypt(password, "$2y$"+str(base64.b64decode(salt))))
def checkNewPassword(password, dbPassword):
"""
Check if a password (version 2) is right.
password -- input password
dbPassword -- the password in the database
return -- bool
"""
password = password.encode("utf8")
dbPassword = dbPassword.encode("utf8")
return bcrypt.hashpw(password, dbPassword) == dbPassword
def genBcrypt(password):
"""
Bcrypts a password.
password -- the password to hash.
return -- bytestring
"""
return bcrypt.hashpw(password.encode("utf8"), bcrypt.gensalt(10, b'2a'))

89
helpers/requestHelper.py Normal file
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@ -0,0 +1,89 @@
import tornado
import tornado.web
import tornado.gen
from tornado.ioloop import IOLoop
from objects import glob
from raven.contrib.tornado import SentryMixin
from raven.contrib.tornado import AsyncSentryClient
import gevent
class asyncRequestHandler(tornado.web.RequestHandler):
"""
Tornado asynchronous request handler
create a class that extends this one (requestHelper.asyncRequestHandler)
use asyncGet() and asyncPost() instad of get() and post().
Done. I'm not kidding.
"""
@tornado.web.asynchronous
@tornado.gen.engine
def get(self, *args, **kwargs):
try:
yield tornado.gen.Task(runBackground, (self.asyncGet, tuple(args), dict(kwargs)))
except Exception as e:
yield tornado.gen.Task(self.captureException, exc_info=True)
finally:
if not self._finished:
self.finish()
@tornado.web.asynchronous
@tornado.gen.engine
def post(self, *args, **kwargs):
try:
yield tornado.gen.Task(runBackground, (self.asyncPost, tuple(args), dict(kwargs)))
except Exception as e:
yield tornado.gen.Task(self.captureException, exc_info=True)
finally:
if not self._finished:
self.finish()
def asyncGet(self, *args, **kwargs):
self.send_error(405)
self.finish()
def asyncPost(self, *args, **kwargs):
self.send_error(405)
self.finish()
def getRequestIP(self):
realIP = self.request.headers.get("X-Forwarded-For") if glob.cloudflare == True else self.request.headers.get("X-Real-IP")
if realIP != None:
return realIP
return self.request.remote_ip
def runBackground(data, callback):
"""
Run a function in the background.
Used to handle multiple requests at the same time
"""
func, args, kwargs = data
def _callback(result):
IOLoop.instance().add_callback(lambda: callback(result))
#glob.pool.apply_async(func, args, kwargs, _callback)
g = gevent.Greenlet(func, *args, **kwargs)
g.link(_callback)
g.start()
def checkArguments(arguments, requiredArguments):
"""
Check that every requiredArguments elements are in arguments
arguments -- full argument list, from tornado
requiredArguments -- required arguments list es: ["u", "ha"]
handler -- handler string name to print in exception. Optional
return -- True if all arguments are passed, none if not
"""
for i in requiredArguments:
if i not in arguments:
return False
return True
def printArguments(t):
"""
Print passed arguments, for debug purposes
t -- tornado object (self)
"""
print("ARGS::")
for i in t.request.arguments:
print ("{}={}".format(i, t.get_argument(i)))

View File

@ -1,57 +1,41 @@
import math
from objects import glob
from constants import serverPackets
import psutil
import os
import signal
import sys
import threading
import time
import psutil
from common.constants import bcolors
from common.log import logUtils as log
from constants import serverPackets
from helpers import consoleHelper
from objects import glob
def dispose():
"""
Perform some clean up. Called on shutdown.
:return:
"""
print("> Disposing server... ")
glob.fileBuffers.flushAll()
consoleHelper.printColored("Goodbye!", bcolors.GREEN)
import signal
from helpers import logHelper as log
def runningUnderUnix():
"""
Get if the server is running under UNIX or NT
:return: True if running under UNIX, otherwise False
return --- True if running under UNIX, otherwise False
"""
return True if os.name == "posix" else False
def scheduleShutdown(sendRestartTime, restart, message = "", delay=20):
def scheduleShutdown(sendRestartTime, restart, message = ""):
"""
Schedule a server shutdown/restart
:param sendRestartTime: time (seconds) to wait before sending server restart packets to every client
:param restart: if True, server will restart. if False, server will shudown
:param message: if set, send that message to every client to warn about the shutdown/restart
:param delay: additional restart delay in seconds. Default: 20
:return:
sendRestartTime -- time (seconds) to wait before sending server restart packets to every client
restart -- if True, server will restart. if False, server will shudown
message -- if set, send that message to every client to warn about the shutdown/restart
"""
# Console output
log.info("Pep.py will {} in {} seconds!".format("restart" if restart else "shutdown", sendRestartTime+delay), "bunker")
log.info("Pep.py will {} in {} seconds!".format("restart" if restart else "shutdown", sendRestartTime+20))
log.info("Sending server restart packets in {} seconds...".format(sendRestartTime))
# Send notification if set
if message != "":
glob.streams.broadcast("main", serverPackets.notification(message))
glob.tokens.enqueueAll(serverPackets.notification(message))
# Schedule server restart packet
threading.Timer(sendRestartTime, glob.streams.broadcast, ["main", serverPackets.banchoRestart(delay*2*1000)]).start()
threading.Timer(sendRestartTime, glob.tokens.enqueueAll, [serverPackets.banchoRestart(50000)]).start()
glob.restarting = True
# Restart/shutdown
@ -60,59 +44,44 @@ def scheduleShutdown(sendRestartTime, restart, message = "", delay=20):
else:
action = shutdownServer
# Schedule actual server shutdown/restart some seconds after server restart packet, so everyone gets it
threading.Timer(sendRestartTime+delay, action).start()
# Schedule actual server shutdown/restart 20 seconds after server restart packet, so everyone gets it
threading.Timer(sendRestartTime+20, action).start()
def restartServer():
"""
Restart pep.py
:return:
"""
"""Restart pep.py script"""
log.info("Restarting pep.py...")
dispose()
os.execv(sys.executable, [sys.executable] + sys.argv)
def shutdownServer():
"""
Shutdown pep.py
:return:
"""
log.info("Shutting down pep.py...")
dispose()
def shutdownServer():
"""Shutdown pep.py"""
log.info("> Shutting down pep.py...")
sig = signal.SIGKILL if runningUnderUnix() else signal.CTRL_C_EVENT
os.kill(os.getpid(), sig)
def getSystemInfo():
"""
Get a dictionary with some system/server info
:return: ["unix", "connectedUsers", "webServer", "cpuUsage", "totalMemory", "usedMemory", "loadAverage"]
return -- ["unix", "connectedUsers", "webServer", "cpuUsage", "totalMemory", "usedMemory", "loadAverage"]
"""
data = {"unix": runningUnderUnix(), "connectedUsers": len(glob.tokens.tokens), "matches": len(glob.matches.matches)}
data = {}
# Get if server is running under unix/nt
data["unix"] = runningUnderUnix()
# General stats
delta = time.time()-glob.startTime
days = math.floor(delta/86400)
delta -= days*86400
hours = math.floor(delta/3600)
delta -= hours*3600
minutes = math.floor(delta/60)
delta -= minutes*60
seconds = math.floor(delta)
data["uptime"] = "{}d {}h {}m {}s".format(days, hours, minutes, seconds)
data["connectedUsers"] = len(glob.tokens.tokens)
data["matches"] = len(glob.matches.matches)
data["cpuUsage"] = psutil.cpu_percent()
memory = psutil.virtual_memory()
data["totalMemory"] = "{0:.2f}".format(memory.total/1074000000)
data["usedMemory"] = "{0:.2f}".format(memory.active/1074000000)
data["totalMemory"] = "{0:.2f}".format(psutil.virtual_memory()[0]/1074000000)
data["usedMemory"] = "{0:.2f}".format(psutil.virtual_memory()[3]/1074000000)
# Unix only stats
if data["unix"]:
if data["unix"] == True:
data["loadAverage"] = os.getloadavg()
else:
data["loadAverage"] = (0,0,0)

621
helpers/userHelper.py Normal file
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@ -0,0 +1,621 @@
from helpers import passwordHelper
from constants import gameModes
from helpers import generalFunctions
from objects import glob
from helpers import logHelper as log
import time
from constants import privileges
def getID(username):
"""
Get username's user ID
db -- database connection
username -- user
return -- user id or False
"""
# Get user ID from db
userID = glob.db.fetch("SELECT id FROM users WHERE username = %s", [username])
# Make sure the query returned something
if userID == None:
return False
# Return user ID
return userID["id"]
def checkLogin(userID, password):
"""
Check userID's login with specified password
db -- database connection
userID -- user id
password -- plain md5 password
return -- True or False
"""
# Get password data
passwordData = glob.db.fetch("SELECT password_md5, salt, password_version FROM users WHERE id = %s", [userID])
# Make sure the query returned something
if passwordData == None:
return False
# Return valid/invalid based on the password version.
if passwordData["password_version"] == 2:
return passwordHelper.checkNewPassword(password, passwordData["password_md5"])
if passwordData["password_version"] == 1:
ok = passwordHelper.checkOldPassword(password, passwordData["salt"], passwordData["password_md5"])
if not ok: return False
newpass = passwordHelper.genBcrypt(password)
glob.db.execute("UPDATE users SET password_md5=%s, salt='', password_version='2' WHERE id = %s", [newpass, userID])
def exists(userID):
"""
Check if userID exists
userID -- user ID to check
return -- bool
"""
result = glob.db.fetch("SELECT id FROM users WHERE id = %s", [userID])
if result == None:
return False
else:
return True
def getSilenceEnd(userID):
"""
Get userID's **ABSOLUTE** silence end UNIX time
Remember to subtract time.time() to get the actual silence time
userID -- userID
return -- UNIX time
"""
return glob.db.fetch("SELECT silence_end FROM users WHERE id = %s", [userID])["silence_end"]
def silence(userID, seconds, silenceReason, author = 999):
"""
Silence someone
userID -- userID
seconds -- silence length in seconds
silenceReason -- Silence reason shown on website
author -- userID of who silenced the user. Default: 999
"""
# db qurey
silenceEndTime = int(time.time())+seconds
glob.db.execute("UPDATE users SET silence_end = %s, silence_reason = %s WHERE id = %s", [silenceEndTime, silenceReason, userID])
# Loh
targetUsername = getUsername(userID)
# TODO: exists check im drunk rn i need to sleep (stampa piede ubriaco confirmed)
if seconds > 0:
log.rap(author, "has silenced {} for {} seconds for the following reason: \"{}\"".format(targetUsername, seconds, silenceReason), True)
else:
log.rap(author, "has removed {}'s silence".format(targetUsername), True)
def getRankedScore(userID, gameMode):
"""
Get userID's ranked score relative to gameMode
userID -- userID
gameMode -- int value, see gameModes
return -- ranked score
"""
modeForDB = gameModes.getGameModeForDB(gameMode)
return glob.db.fetch("SELECT ranked_score_"+modeForDB+" FROM users_stats WHERE id = %s", [userID])["ranked_score_"+modeForDB]
def getTotalScore(userID, gameMode):
"""
Get userID's total score relative to gameMode
userID -- userID
gameMode -- int value, see gameModes
return -- total score
"""
modeForDB = gameModes.getGameModeForDB(gameMode)
return glob.db.fetch("SELECT total_score_"+modeForDB+" FROM users_stats WHERE id = %s", [userID])["total_score_"+modeForDB]
def getAccuracy(userID, gameMode):
"""
Get userID's average accuracy relative to gameMode
userID -- userID
gameMode -- int value, see gameModes
return -- accuracy
"""
modeForDB = gameModes.getGameModeForDB(gameMode)
return glob.db.fetch("SELECT avg_accuracy_"+modeForDB+" FROM users_stats WHERE id = %s", [userID])["avg_accuracy_"+modeForDB]
def getGameRank(userID, gameMode):
"""
Get userID's **in-game rank** (eg: #1337) relative to gameMode
userID -- userID
gameMode -- int value, see gameModes
return -- game rank
"""
modeForDB = gameModes.getGameModeForDB(gameMode)
result = glob.db.fetch("SELECT position FROM leaderboard_"+modeForDB+" WHERE user = %s", [userID])
if result == None:
return 0
else:
return result["position"]
def getPlaycount(userID, gameMode):
"""
Get userID's playcount relative to gameMode
userID -- userID
gameMode -- int value, see gameModes
return -- playcount
"""
modeForDB = gameModes.getGameModeForDB(gameMode)
return glob.db.fetch("SELECT playcount_"+modeForDB+" FROM users_stats WHERE id = %s", [userID])["playcount_"+modeForDB]
def getUsername(userID):
"""
Get userID's username
userID -- userID
return -- username
"""
return glob.db.fetch("SELECT username FROM users WHERE id = %s", [userID])["username"]
def getFriendList(userID):
"""
Get userID's friendlist
userID -- userID
return -- list with friends userIDs. [0] if no friends.
"""
# Get friends from db
friends = glob.db.fetchAll("SELECT user2 FROM users_relationships WHERE user1 = %s", [userID])
if friends == None or len(friends) == 0:
# We have no friends, return 0 list
return [0]
else:
# Get only friends
friends = [i["user2"] for i in friends]
# Return friend IDs
return friends
def addFriend(userID, friendID):
"""
Add friendID to userID's friend list
userID -- user
friendID -- new friend
"""
# Make sure we aren't adding us to our friends
if userID == friendID:
return
# check user isn't already a friend of ours
if glob.db.fetch("SELECT id FROM users_relationships WHERE user1 = %s AND user2 = %s", [userID, friendID]) != None:
return
# Set new value
glob.db.execute("INSERT INTO users_relationships (user1, user2) VALUES (%s, %s)", [userID, friendID])
def removeFriend(userID, friendID):
"""
Remove friendID from userID's friend list
userID -- user
friendID -- old friend
"""
# Delete user relationship. We don't need to check if the relationship was there, because who gives a shit,
# if they were not friends and they don't want to be anymore, be it. ¯\_(ツ)_/¯
glob.db.execute("DELETE FROM users_relationships WHERE user1 = %s AND user2 = %s", [userID, friendID])
def getCountry(userID):
"""
Get userID's country **(two letters)**.
Use countryHelper.getCountryID with what that function returns
to get osu! country ID relative to that user
userID -- user
return -- country code (two letters)
"""
return glob.db.fetch("SELECT country FROM users_stats WHERE id = %s", [userID])["country"]
def getPP(userID, gameMode):
"""
Get userID's PP relative to gameMode
userID -- user
return -- PP
"""
modeForDB = gameModes.getGameModeForDB(gameMode)
return glob.db.fetch("SELECT pp_{} FROM users_stats WHERE id = %s".format(modeForDB), [userID])["pp_{}".format(modeForDB)]
def setCountry(userID, country):
"""
Set userID's country (two letters)
userID -- userID
country -- country letters
"""
glob.db.execute("UPDATE users_stats SET country = %s WHERE id = %s", [country, userID])
def getShowCountry(userID):
"""
Get userID's show country status
userID -- userID
return -- True if country is shown, False if it's hidden
"""
country = glob.db.fetch("SELECT show_country FROM users_stats WHERE id = %s", [userID])
if country == None:
return False
return generalFunctions.stringToBool(country)
def logIP(userID, ip):
"""
User IP log
USED FOR MULTIACCOUNT DETECTION
"""
glob.db.execute("""INSERT INTO ip_user (userid, ip, occurencies) VALUES (%s, %s, 1)
ON DUPLICATE KEY UPDATE occurencies = occurencies + 1""", [userID, ip])
def saveBanchoSession(userID, ip):
"""
Save userid and ip of this token in bancho_sessions table.
Used to cache logins on LETS requests
"""
log.debug("Saving bancho session ({}::{}) in db".format(userID, ip))
glob.db.execute("INSERT INTO bancho_sessions (id, userid, ip) VALUES (NULL, %s, %s)", [userID, ip])
def deleteBanchoSessions(userID, ip):
"""Delete this bancho session from DB"""
log.debug("Deleting bancho session ({}::{}) from db".format(userID, ip))
try:
glob.db.execute("DELETE FROM bancho_sessions WHERE userid = %s AND ip = %s", [userID, ip])
except:
log.warning("Token for user: {} ip: {} doesn't exist".format(userID, ip))
def is2FAEnabled(userID):
"""Returns True if 2FA is enable for this account"""
result = glob.db.fetch("SELECT id FROM 2fa_telegram WHERE userid = %s LIMIT 1", [userID])
return True if result is not None else False
def check2FA(userID, ip):
"""Returns True if this IP is untrusted"""
if is2FAEnabled(userID) == False:
return False
result = glob.db.fetch("SELECT id FROM ip_user WHERE userid = %s AND ip = %s", [userID, ip])
return True if result is None else False
def getUserStats(userID, gameMode):
"""
Get all user stats relative to gameMode with only two queries
userID --
gameMode -- gameMode number
return -- dictionary with results
"""
modeForDB = gameModes.getGameModeForDB(gameMode)
# Get stats
stats = glob.db.fetch("""SELECT
ranked_score_{gm} AS rankedScore,
avg_accuracy_{gm} AS accuracy,
playcount_{gm} AS playcount,
total_score_{gm} AS totalScore,
pp_{gm} AS pp
FROM users_stats WHERE id = %s LIMIT 1""".format(gm=modeForDB), [userID])
# Get game rank
result = glob.db.fetch("SELECT position FROM leaderboard_{} WHERE user = %s LIMIT 1".format(modeForDB), [userID])
if result == None:
stats["gameRank"] = 0
else:
stats["gameRank"] = result["position"]
# Return stats + game rank
return stats
def isAllowed(userID):
"""
Check if userID is not banned or restricted
userID -- id of the user
return -- True if not banned or restricted, otherwise false.
"""
result = glob.db.fetch("SELECT privileges FROM users WHERE id = %s", [userID])
if result != None:
return (result["privileges"] & privileges.USER_NORMAL) and (result["privileges"] & privileges.USER_PUBLIC)
else:
return False
def isRestricted(userID):
"""
Check if userID is restricted
userID -- id of the user
return -- True if not restricted, otherwise false.
"""
result = glob.db.fetch("SELECT privileges FROM users WHERE id = %s", [userID])
if result != None:
return (result["privileges"] & privileges.USER_NORMAL) and not (result["privileges"] & privileges.USER_PUBLIC)
else:
return False
def isBanned(userID):
"""
Check if userID is banned
userID -- id of the user
return -- True if not banned, otherwise false.
"""
result = glob.db.fetch("SELECT privileges FROM users WHERE id = %s", [userID])
if result != None:
return not (result["privileges"] & 3 > 0)
else:
return True
def ban(userID):
"""
Ban userID
userID -- id of user
"""
banDateTime = int(time.time())
glob.db.execute("UPDATE users SET privileges = privileges & %s, ban_datetime = %s WHERE id = %s", [ ~(privileges.USER_NORMAL | privileges.USER_PUBLIC | privileges.USER_PENDING_VERIFICATION) , banDateTime, userID])
def unban(userID):
"""
Unban userID
userID -- id of user
"""
glob.db.execute("UPDATE users SET privileges = privileges | %s, ban_datetime = 0 WHERE id = %s", [ (privileges.USER_NORMAL | privileges.USER_PUBLIC) , userID])
def restrict(userID):
"""
Put userID in restricted mode
userID -- id of user
"""
banDateTime = int(time.time())
glob.db.execute("UPDATE users SET privileges = privileges & %s, ban_datetime = %s WHERE id = %s", [~privileges.USER_PUBLIC, banDateTime, userID])
def unrestrict(userID):
"""
Remove restricted mode from userID.
Same as unban().
userID -- id of user
"""
unban(userID)
def getPrivileges(userID):
"""
Return privileges for userID
userID -- id of user
return -- privileges number
"""
result = glob.db.fetch("SELECT privileges FROM users WHERE id = %s", [userID])
if result != None:
return result["privileges"]
else:
return 0
def setPrivileges(userID, priv):
"""
Set userID's privileges in db
userID -- id of user
priv -- privileges number
"""
glob.db.execute("UPDATE users SET privileges = %s WHERE id = %s", [priv, userID])
def isInPrivilegeGroup(userID, groupName):
groupPrivileges = glob.db.fetch("SELECT privileges FROM privileges_groups WHERE name = %s", [groupName])
if groupPrivileges == None:
return False
groupPrivileges = groupPrivileges["privileges"]
userToken = glob.tokens.getTokenFromUserID(userID)
if userToken != None:
userPrivileges = userToken.privileges
else:
userPrivileges = getPrivileges(userID)
return (userPrivileges == groupPrivileges) or (userPrivileges == (groupPrivileges | privileges.USER_DONOR))
def appendNotes(userID, notes, addNl = True):
"""
Append "notes" to current userID's "notes for CM"
userID -- id of user
notes -- text to append
addNl -- if True, prepend \n to notes. Optional. Default: True.
"""
if addNl == True:
notes = "\n"+notes
glob.db.execute("UPDATE users SET notes=CONCAT(COALESCE(notes, ''),%s) WHERE id = %s", [notes, userID])
def logHardware(userID, hashes, activation = False):
"""
Hardware log
USED FOR MULTIACCOUNT DETECTION
Peppy's botnet (client data) structure (new line = "|", already split)
[0] osu! version
[1] plain mac addressed, separated by "."
[2] mac addresses hash set
[3] unique ID
[4] disk ID
return -- True if hw is not banned, otherwise false
"""
# Make sure the strings are not empty
for i in hashes[2:5]:
if i == "":
log.warning("Invalid hash set ({}) for user {} in HWID check".format(hashes, userID), "bunk")
return False
# Run some HWID checks on that user if he is not restricted
if isRestricted(userID) == False:
# Get username
username = getUsername(userID)
# Get the list of banned or restricted users that have logged in from this or similar HWID hash set
banned = glob.db.fetchAll("""SELECT users.id as userid, hw_user.occurencies, users.username FROM hw_user
LEFT JOIN users ON users.id = hw_user.userid
WHERE hw_user.userid != %(userid)s
AND (IF(%(mac)s!='b4ec3c4334a0249dae95c284ec5983df', hw_user.mac = %(mac)s, 1) AND hw_user.unique_id = %(uid)s AND hw_user.disk_id = %(diskid)s)
AND (users.privileges & 3 != 3)""", {
"userid": userID,
"mac": hashes[2],
"uid": hashes[3],
"diskid": hashes[4],
})
for i in banned:
# Get the total numbers of logins
total = glob.db.fetch("SELECT COUNT(*) AS count FROM hw_user WHERE userid = %s LIMIT 1", [userID])
# and make sure it is valid
if total == None:
continue
total = total["count"]
# Calculate 10% of total
perc = (total*10)/100
if i["occurencies"] >= perc:
# If the banned user has logged in more than 10% of the times from this user, restrict this user
restrict(userID)
appendNotes(userID, "-- Logged in from HWID ({hwid}) used more than 10% from user {banned} ({bannedUserID}), who is banned/restricted.".format(
hwid=hashes[2:5],
banned=i["username"],
bannedUserID=i["userid"]
))
log.warning("**{user}** ({userID}) has been restricted because he has logged in from HWID _({hwid})_ used more than 10% from banned/restricted user **{banned}** ({bannedUserID}), **possible multiaccount**.".format(
user=username,
userID=userID,
hwid=hashes[2:5],
banned=i["username"],
bannedUserID=i["userid"]
), "cm")
# Update hash set occurencies
glob.db.execute("""
INSERT INTO hw_user (id, userid, mac, unique_id, disk_id, occurencies) VALUES (NULL, %s, %s, %s, %s, 1)
ON DUPLICATE KEY UPDATE occurencies = occurencies + 1
""", [userID, hashes[2], hashes[3], hashes[4]])
# Optionally, set this hash as 'used for activation'
if activation == True:
glob.db.execute("UPDATE hw_user SET activated = 1 WHERE userid = %s AND mac = %s AND unique_id = %s AND disk_id = %s", [userID, hashes[2], hashes[3], hashes[4]])
# Access granted, abbiamo impiegato 3 giorni
# We grant access even in case of login from banned HWID
# because we call restrict() above so there's no need to deny the access.
return True
def resetPendingFlag(userID, success=True):
"""
Remove pending flag from an user.
userID -- ID of the user
success -- if True, set USER_PUBLIC and USER_NORMAL flags too
"""
glob.db.execute("UPDATE users SET privileges = privileges & %s WHERE id = %s LIMIT 1", [~privileges.USER_PENDING_VERIFICATION, userID])
if success == True:
glob.db.execute("UPDATE users SET privileges = privileges | %s WHERE id = %s LIMIT 1", [(privileges.USER_PUBLIC | privileges.USER_NORMAL), userID])
def verifyUser(userID, hashes):
# Check for valid hash set
for i in hashes[2:5]:
if i == "":
log.warning("Invalid hash set ({}) for user {} while verifying the account".format(str(hashes), userID), "bunk")
return False
# Get username
username = getUsername(userID)
# Make sure there are no other accounts activated with this exact mac/unique id/hwid
match = glob.db.fetchAll("SELECT userid FROM hw_user WHERE (IF(%(mac)s != 'b4ec3c4334a0249dae95c284ec5983df', mac = %(mac)s, 1) AND unique_id = %(uid)s AND disk_id = %(diskid)s) AND userid != %(userid)s AND activated = 1 LIMIT 1", {
"mac": hashes[2],
"uid": hashes[3],
"diskid": hashes[4],
"userid": userID
})
if match:
# This is a multiaccount, restrict other account and ban this account
# Get original userID and username (lowest ID)
originalUserID = match[0]["userid"]
originalUsername = getUsername(originalUserID)
# Ban this user and append notes
ban(userID) # this removes the USER_PENDING_VERIFICATION flag too
appendNotes(userID, "-- {}'s multiaccount ({}), found HWID match while verifying account ({})".format(originalUsername, originalUserID, hashes[2:5]))
appendNotes(originalUserID, "-- Has created multiaccount {} ({})".format(username, userID))
# Restrict the original
restrict(originalUserID)
# Discord message
log.warning("User **{originalUsername}** ({originalUserID}) has been restricted because he has created multiaccount **{username}** ({userID}). The multiaccount has been banned.".format(
originalUsername=originalUsername,
originalUserID=originalUserID,
username=username,
userID=userID
), "cm")
# Disallow login
return False
else:
# No matches found, set USER_PUBLIC and USER_NORMAL flags and reset USER_PENDING_VERIFICATION flag
resetPendingFlag(userID)
log.info("User **{}** ({}) has verified his account with hash set _{}_".format(username, userID, hashes[2:5]), "cm")
# Allow login
return True
def hasVerifiedHardware(userID):
"""
userID -- id of the user
return -- True if hwid activation data is in db, otherwise false
"""
data = glob.db.fetch("SELECT id FROM hw_user WHERE userid = %s AND activated = 1 LIMIT 1", [userID])
if data != None:
return True
return False

View File

@ -6,32 +6,32 @@ by Joel Rosdahl, licensed under the GNU GPL 2 License.
Most of the reference code from miniircd was used for the low-level logic.
The high-level code has been rewritten to make it compatible with pep.py.
"""
import hashlib
import re
import select
import socket
import sys
import time
import traceback
import socket
import select
import time
import re
import hashlib
from helpers import logHelper as log
from objects import glob
from helpers import chatHelper as chat
import raven
from common.log import logUtils as log
from common.ripple import userUtils
from helpers import chatHelper as chat
from objects import glob
class Client:
"""
IRC Client object
"""
__linesep_regexp = re.compile(r"\r?\n")
def __init__(self, server, sock):
"""
Initialize a Client object
:param server: server object
:param sock: socket connection object
:return:
server -- server object
sock -- socket connection object
"""
self.__timestamp = time.time()
self.__readbuffer = ""
@ -42,10 +42,8 @@ class Client:
self.server = server
self.socket = sock
(self.ip, self.port) = sock.getpeername()
self.IRCUsername = ""
self.banchoUsername = ""
self.username = ""
self.supposedUsername = ""
self.supposedUserID = 0
self.joinedChannels = []
def messageChannel(self, channel, command, message, includeSelf=False):
@ -59,8 +57,7 @@ class Client:
Add a message (basic string) to client buffer.
This is the lowest possible level.
:param msg: message to add
:return:
msg -- message to add
"""
self.__writebuffer += msg + "\r\n"
@ -69,7 +66,7 @@ class Client:
"""
Return this client's write buffer size
:return: write buffer size
return -- write buffer size
"""
return len(self.__writebuffer)
@ -78,8 +75,7 @@ class Client:
"""
Add an IRC-like message to client buffer.
:param msg: message (without IRC stuff)
:return:
msg -- message (without IRC stuff)
"""
self.message(":{} {}".format(self.server.host, msg))
@ -88,14 +84,13 @@ class Client:
"""
Add an IRC-like message to client buffer with code
:param code: response code
:param message: response message
:param nickname: receiver nickname
:param channel: optional
:return:
code -- response code
message -- response message
nickname -- receiver nickname
channel -- optional
"""
if nickname == "":
nickname = self.IRCUsername
nickname = self.username
if channel != "":
channel = " "+channel
self.reply("{code:03d} {nickname}{channel} :{message}".format(code=code, nickname=nickname, channel=channel, message=message))
@ -105,8 +100,7 @@ class Client:
"""
Add a 403 reply (no such channel) to client buffer.
:param channel:
:return:
channel -- meh
"""
self.replyCode(403, "{} :No such channel".format(channel))
@ -115,8 +109,7 @@ class Client:
"""
Add a 461 reply (not enough parameters) to client buffer
:param command: name of the command that had not enough parameters
:return:
command -- command that had not enough parameters
"""
self.replyCode(403, "{} :Not enough parameters".format(command))
@ -125,9 +118,8 @@ class Client:
"""
Disconnects this client from the IRC server
:param quitmsg: IRC quit message. Default: 'Client quit'
:param callLogout: if True, call logoutEvent on bancho
:return:
quitmsg -- IRC quit message. Default: 'Client quit'
callLogout -- if True, call logoutEvent on bancho
"""
# Send error to client and close socket
self.message("ERROR :{}".format(quitmsg))
@ -138,16 +130,12 @@ class Client:
self.server.removeClient(self, quitmsg)
# Bancho logout
if callLogout and self.banchoUsername != "":
chat.IRCDisconnect(self.IRCUsername)
if callLogout == True:
chat.IRCDisconnect(self.username)
def readSocket(self):
"""
Read data coming from this client socket
:return:
"""
"""Read data coming from this client socket"""
try:
# Try to read incoming data from socket
data = self.socket.recv(2 ** 10)
@ -155,7 +143,7 @@ class Client:
quitmsg = "EOT"
except socket.error as x:
# Error while reading data, this client will be disconnected
data = bytes()
data = ""
quitmsg = x
if data:
@ -170,11 +158,7 @@ class Client:
def parseBuffer(self):
"""
Parse self.__readbuffer, get command, arguments and call its handler
:return:
"""
"""Parse self.__readbuffer, get command, arguments and call its handler"""
# Get lines from buffer
lines = self.__linesep_regexp.split(self.__readbuffer)
self.__readbuffer = lines[-1]
@ -211,25 +195,17 @@ class Client:
def writeSocket(self):
"""
Write buffer to socket
:return:
"""
"""Write buffer to socket"""
try:
sent = self.socket.send(self.__writebuffer.encode())
log.debug("[IRC] [{}:{}] <- {}".format(self.ip, self.port, self.__writebuffer[:sent]))
self.__writebuffer = self.__writebuffer[sent:]
except socket.error as x:
self.disconnect(str(x))
self.disconnect(x)
def checkAlive(self):
"""
Check if this client is still connected.
If the client is dead, disconnect it.
:return:
"""
"""Check if this client is still connected"""
now = time.time()
if self.__timestamp + 180 < now:
self.disconnect("ping timeout")
@ -245,19 +221,11 @@ class Client:
def sendLusers(self):
"""
Send lusers response to this client
:return:
"""
"""Send lusers response to this client"""
self.replyCode(251, "There are {} users and 0 services on 1 server".format(len(glob.tokens.tokens)))
def sendMotd(self):
"""
Send MOTD to this client
:return:
"""
"""Send MOTD to this client"""
self.replyCode(375, "- {} Message of the day - ".format(self.server.host))
if len(self.server.motd) == 0:
self.replyCode(422, "MOTD File is missing")
@ -282,10 +250,9 @@ class Client:
m = hashlib.md5()
m.update(arguments[0].encode("utf-8"))
tokenHash = m.hexdigest()
supposedUser = glob.db.fetch("SELECT users.username, users.id FROM users LEFT JOIN irc_tokens ON users.id = irc_tokens.userid WHERE irc_tokens.token = %s LIMIT 1", [tokenHash])
if supposedUser:
self.supposedUsername = chat.fixUsernameForIRC(supposedUser["username"])
self.supposedUserID = supposedUser["id"]
supposedUsername = glob.db.fetch("SELECT users.username FROM users LEFT JOIN irc_tokens ON users.id = irc_tokens.userid WHERE irc_tokens.token = %s LIMIT 1", [tokenHash])
if supposedUsername:
self.supposedUsername = supposedUsername["username"]
self.__handleCommand = self.registerHandler
else:
# Wrong IRC Token
@ -303,36 +270,29 @@ class Client:
nick = arguments[0]
# Make sure this is the first time we set our nickname
if self.IRCUsername != "":
if self.username != "":
self.reply("432 * %s :Erroneous nickname" % nick)
return
# Make sure the IRC token was correct:
# (self.supposedUsername is already fixed for IRC)
if nick.lower() != self.supposedUsername.lower():
self.reply("464 :Password incorrect")
return
# Make sure that the user is not banned/restricted:
if not userUtils.isAllowed(self.supposedUserID):
self.reply("465 :You're banned")
# Make sure we are not connected to Bancho
token = glob.tokens.getTokenFromUsername(nick)
if token != None:
self.reply("433 * {} :Nickname is already in use".format(nick))
return
# Make sure we are not connected to Bancho
token = glob.tokens.getTokenFromUsername(chat.fixUsernameForBancho(nick), True)
if token is not None:
# Make sure we are not already connected from IRC with that name
for _, value in self.server.clients.items():
if value.username == self.username and value != self:
self.reply("433 * {} :Nickname is already in use".format(nick))
return
# Everything seems fine, set username (nickname)
self.IRCUsername = nick # username for IRC
self.banchoUsername = chat.fixUsernameForBancho(self.IRCUsername) # username for bancho
# Disconnect other IRC clients from the same user
for _, value in self.server.clients.items():
if value.IRCUsername.lower() == self.IRCUsername.lower() and value != self:
value.disconnect(quitmsg="Connected from another client")
return
self.username = nick
elif command == "USER":
# Ignore USER command, we use nickname only
return
@ -345,9 +305,9 @@ class Client:
return
# If we now have a valid username, connect to bancho and send IRC welcome stuff
if self.IRCUsername != "":
if self.username != "":
# Bancho connection
chat.IRCConnect(self.banchoUsername)
chat.IRCConnect(self.username)
# IRC reply
self.replyCode(1, "Welcome to the Internet Relay Network")
@ -358,30 +318,30 @@ class Client:
self.sendMotd()
self.__handleCommand = self.mainHandler
def quitHandler(self, _, arguments):
def quitHandler(self, command, arguments):
"""QUIT command handler"""
self.disconnect(self.IRCUsername if len(arguments) < 1 else arguments[0])
self.disconnect(self.username if len(arguments) < 1 else arguments[0])
def joinHandler(self, _, arguments):
def joinHandler(self, command, arguments):
"""JOIN command handler"""
if len(arguments) < 1:
self.reply461("JOIN")
return
# Get bancho token object
token = glob.tokens.getTokenFromUsername(self.banchoUsername)
if token is None:
token = glob.tokens.getTokenFromUsername(self.username)
if token == None:
return
# TODO: Part all channels
if arguments[0] == "0":
return
'''for (channelname, channel) in self.channels.items():
self.message_channel(channel, "PART", channelname, True)
self.channel_log(channel, "left", meta=True)
server.remove_member_from_channel(self, channelname)
self.channels = {}
return'''
return
# Get channels to join list
channels = arguments[0].split(",")
@ -394,13 +354,13 @@ class Client:
continue
# Attempt to join the channel
response = chat.IRCJoinChannel(self.banchoUsername, channel)
response = chat.IRCJoinChannel(self.username, channel)
if response == 0:
# Joined successfully
self.joinedChannels.append(channel)
# Let everyone in this channel know that we've joined
self.messageChannel(channel, "{} JOIN".format(self.IRCUsername), channel, True)
self.messageChannel(channel, "{} JOIN".format(self.username), channel, True)
# Send channel description (topic)
description = glob.channels.channels[channel].description
@ -410,18 +370,16 @@ class Client:
self.replyCode(332, description, channel=channel)
# Build connected users list
if "chat/{}".format(channel) not in glob.streams.streams:
self.reply403(channel)
continue
users = glob.streams.streams["chat/{}".format(channel)].clients
users = glob.channels.channels[channel].getConnectedUsers()[:]
usernames = []
for user in users:
if user not in glob.tokens.tokens:
token = glob.tokens.getTokenFromUserID(user)
if token == None:
continue
usernames.append(chat.fixUsernameForIRC(glob.tokens.tokens[user].username))
usernames.append(token.username)
usernames = " ".join(usernames)
# Send IRC users list
# Send IRC users lis
self.replyCode(353, usernames, channel="= {}".format(channel))
self.replyCode(366, "End of NAMES list", channel=channel)
elif response == 403:
@ -429,15 +387,15 @@ class Client:
self.reply403(channel)
continue
def partHandler(self, _, arguments):
def partHandler(self, command, arguments):
"""PART command handler"""
if len(arguments) < 1:
self.reply461("PART")
return
# Get bancho token object
token = glob.tokens.getTokenFromUsername(self.banchoUsername)
if token is None:
token = glob.tokens.getTokenFromUsername(self.username)
if token == None:
return
# Get channels to part list
@ -451,7 +409,7 @@ class Client:
continue
# Attempt to part the channel
response = chat.IRCPartChannel(self.banchoUsername, channel)
response = chat.IRCPartChannel(self.username, channel)
if response == 0:
# No errors, remove channel from joinedChannels
self.joinedChannels.remove(channel)
@ -471,39 +429,36 @@ class Client:
if len(arguments) == 1:
self.replyCode(412, "No text to send")
return
recipientIRC = arguments[0]
recipient = arguments[0]
message = arguments[1]
# Send the message to bancho and reply
if not recipientIRC.startswith("#"):
recipientBancho = chat.fixUsernameForBancho(recipientIRC)
else:
recipientBancho = recipientIRC
response = chat.sendMessage(self.banchoUsername, recipientBancho, message, toIRC=False)
response = chat.sendMessage(self.username, recipient, message, toIRC=False)
if response == 404:
self.replyCode(404, "Cannot send to channel", channel=recipientIRC)
self.replyCode(404, "Cannot send to channel", channel=recipient)
return
elif response == 403:
self.replyCode(403, "No such channel", channel=recipientIRC)
self.replyCode(403, "No such channel", channel=recipient)
return
elif response == 401:
self.replyCode(401, "No such nick/channel", channel=recipientIRC)
self.replyCode(401, "No such nick/channel", channel=recipient)
return
# Send the message to IRC and bancho
if recipientIRC.startswith("#"):
if recipient.startswith("#"):
# Public message (IRC)
if recipientIRC not in glob.channels.channels:
self.replyCode(401, "No such nick/channel", channel=recipientIRC)
if recipient not in glob.channels.channels:
self.replyCode(401, "No such nick/channel", channel=recipient)
return
for _, value in self.server.clients.items():
if recipientIRC in value.joinedChannels and value != self:
value.message(":{} PRIVMSG {} :{}".format(self.IRCUsername, recipientIRC, message))
if recipient in value.joinedChannels and value != self:
value.message(":{} PRIVMSG {} :{}".format(self.username, recipient, message))
#self.messageChannel(recipient, command, "{} :{}".format(recipient, message))
else:
# Private message (IRC)
for _, value in self.server.clients.items():
if value.IRCUsername == recipientIRC:
value.message(":{} PRIVMSG {} :{}".format(self.IRCUsername, recipientIRC, message))
if value.username == recipient:
value.message(":{} PRIVMSG {} :{}".format(self.username, recipient, message))
def motdHandler(self, command, arguments):
"""MOTD command handler"""
@ -513,7 +468,7 @@ class Client:
"""LUSERS command handler"""
self.sendLusers()
def pingHandler(self, _, arguments):
def pingHandler(self, command, arguments):
"""PING command handler"""
if len(arguments) < 1:
self.replyCode(409, "No origin specified")
@ -524,17 +479,10 @@ class Client:
"""(fake) PONG command handler"""
pass
def awayHandler(self, _, arguments):
"""AWAY command handler"""
response = chat.IRCAway(self.banchoUsername, " ".join(arguments))
self.replyCode(response, "You are no longer marked as being away" if response == 305 else "You have been marked as being away")
def mainHandler(self, command, arguments):
"""
Handler for post-login commands
"""
"""Handler for post-login commands"""
handlers = {
"AWAY": self.awayHandler,
#"AWAY": away_handler,
#"ISON": ison_handler,
"JOIN": self.joinHandler,
#"LIST": list_handler,
@ -560,35 +508,36 @@ class Client:
self.replyCode(421, "Unknown command ({})".format(command))
class Server:
def __init__(self, port):
self.host = glob.conf.config["irc"]["hostname"]
self.host = socket.getfqdn("127.0.0.1")[:63]
self.port = port
self.clients = {} # Socket - - > Client instance.
self.clients = {} # Socket --> Client instance.
self.motd = ["Welcome to pep.py's embedded IRC server!", "This is a VERY simple IRC server and it's still in beta.", "Expect things to crash and not work as expected :("]
def forceDisconnection(self, username, isBanchoUsername=True):
def forceDisconnection(self, username):
"""
Disconnect someone from IRC if connected
:param username: victim
:param isBanchoUsername: if True, username is a bancho username, else convert it to a bancho username
:return:
username -- victim
"""
for _, value in self.clients.items():
if (value.IRCUsername == username and not isBanchoUsername) or (value.banchoUsername == username and isBanchoUsername):
if value.username == username:
value.disconnect(callLogout=False)
break # or dictionary changes size during iteration
break# or dictionary changes size during iteration
def banchoJoinChannel(self, username, channel):
"""
Let every IRC client connected to a specific client know that 'username' joined the channel from bancho
:param username: username of bancho user
:param channel: joined channel name
:return:
username -- username of bancho user
channel -- joined channel name
"""
username = chat.fixUsernameForIRC(username)
for _, value in self.clients.items():
if channel in value.joinedChannels:
value.message(":{} JOIN {}".format(username, channel))
@ -597,11 +546,9 @@ class Server:
"""
Let every IRC client connected to a specific client know that 'username' parted the channel from bancho
:param username: username of bancho user
:param channel: joined channel name
:return:
username -- username of bancho user
channel -- joined channel name
"""
username = chat.fixUsernameForIRC(username)
for _, value in self.clients.items():
if channel in value.joinedChannels:
value.message(":{} PART {}".format(username, channel))
@ -610,45 +557,37 @@ class Server:
"""
Send a message to IRC when someone sends it from bancho
:param fro: sender username
:param to: receiver username
:param message: text of the message
:return:
fro -- sender username
to -- receiver username
message -- text of the message
"""
fro = chat.fixUsernameForIRC(fro)
to = chat.fixUsernameForIRC(to)
if to.startswith("#"):
# Public message
for _, value in self.clients.items():
if to in value.joinedChannels and value.IRCUsername != fro:
if to in value.joinedChannels and value.username != fro:
value.message(":{} PRIVMSG {} :{}".format(fro, to, message))
else:
# Private message
for _, value in self.clients.items():
if value.IRCUsername == to and value.IRCUsername != fro:
if value.username == to and value.username != fro:
value.message(":{} PRIVMSG {} :{}".format(fro, to, message))
def removeClient(self, client, _):
def removeClient(self, client, quitmsg):
"""
Remove a client from connected clients
:param client: client object
:return:
client -- client object
quitmsg -- QUIT argument, useless atm
"""
if client.socket in self.clients:
del self.clients[client.socket]
def start(self):
"""
Start IRC server main loop
:return:
"""
"""Start IRC server main loop"""
# Sentry
sentryClient = None
if glob.sentry:
sentryClient = raven.Client(glob.conf.config["sentry"]["ircdsn"])
if glob.sentry == True:
sentryClient = raven.Client(glob.conf.config["sentry"]["ircdns"])
serversocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
serversocket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
@ -668,7 +607,7 @@ class Server:
[x.socket for x in self.clients.values()
if x.writeBufferSize() > 0],
[],
1)
2)
# Handle incoming connections
for x in iwtd:
@ -679,7 +618,7 @@ class Server:
try:
self.clients[conn] = Client(self, conn)
log.info("[IRC] Accepted connection from {}:{}".format(addr[0], addr[1]))
except socket.error:
except socket.error as e:
try:
conn.close()
except:
@ -698,15 +637,9 @@ class Server:
lastAliveCheck = now
except:
log.error("[IRC] Unknown error!\n```\n{}\n{}```".format(sys.exc_info(), traceback.format_exc()))
if glob.sentry and sentryClient is not None:
if glob.sentry == True:
sentryClient.captureException()
def main(port=6667):
"""
Create and start an IRC server
:param port: IRC port. Default: 6667
:return:
"""
glob.ircServer = Server(port)
glob.ircServer.start()

View File

@ -1,9 +1,5 @@
# TODO: Rewrite this shit
from common import generalUtils
from constants import serverPackets
from objects import glob
from common.log import logUtils as log
from helpers import generalFunctions
class banchoConfig:
"""
@ -12,56 +8,35 @@ class banchoConfig:
config = {"banchoMaintenance": False, "freeDirect": True, "menuIcon": "", "loginNotification": ""}
def __init__(self, loadFromDB = True):
def __init__(self, __loadFromDB = True):
"""
Initialize a banchoConfig object (and load bancho_settings from db)
loadFromDB -- if True, load values from db. If False, don't load values. Optional.
[__loadFromDB -- if True, load values from db. If False, don't load values. Default: True]
"""
if loadFromDB:
if __loadFromDB:
try:
self.loadSettings()
except:
raise
def loadSettings(self):
"""
(re)load bancho_settings from DB and set values in config array
"""
self.config["banchoMaintenance"] = generalUtils.stringToBool(glob.db.fetch("SELECT value_int FROM bancho_settings WHERE name = 'bancho_maintenance'")["value_int"])
self.config["freeDirect"] = generalUtils.stringToBool(glob.db.fetch("SELECT value_int FROM bancho_settings WHERE name = 'free_direct'")["value_int"])
mainMenuIcon = glob.db.fetch("SELECT file_id, url FROM main_menu_icons WHERE is_current = 1 LIMIT 1")
if mainMenuIcon is None:
self.config["menuIcon"] = ""
else:
imageURL = "https://i.ppy.sh/{}.png".format(mainMenuIcon["file_id"])
self.config["menuIcon"] = "{}|{}".format(imageURL, mainMenuIcon["url"])
self.config["banchoMaintenance"] = generalFunctions.stringToBool(glob.db.fetch("SELECT value_int FROM bancho_settings WHERE name = 'bancho_maintenance'")["value_int"])
self.config["freeDirect"] = generalFunctions.stringToBool(glob.db.fetch("SELECT value_int FROM bancho_settings WHERE name = 'free_direct'")["value_int"])
self.config["menuIcon"] = glob.db.fetch("SELECT value_string FROM bancho_settings WHERE name = 'menu_icon'")["value_string"]
self.config["loginNotification"] = glob.db.fetch("SELECT value_string FROM bancho_settings WHERE name = 'login_notification'")["value_string"]
def setMaintenance(self, maintenance):
def setMaintenance(self, __maintenance):
"""
Turn on/off bancho maintenance mode. Write new value to db too
maintenance -- if True, turn on maintenance mode. If false, turn it off
__maintenance -- if True, turn on maintenance mode. If false, turn it off
"""
self.config["banchoMaintenance"] = maintenance
glob.db.execute("UPDATE bancho_settings SET value_int = %s WHERE name = 'bancho_maintenance'", [int(maintenance)])
def reload(self):
# Reload settings from bancho_settings
glob.banchoConf.loadSettings()
# Reload channels too
glob.channels.loadChannels()
# And chat filters
glob.chatFilters.loadFilters()
# Send new channels and new bottom icon to everyone
glob.streams.broadcast("main", serverPackets.mainMenuIcon(glob.banchoConf.config["menuIcon"]))
glob.streams.broadcast("main", serverPackets.channelInfoEnd())
for key, value in glob.channels.channels.items():
if value.publicRead and not value.hidden:
glob.streams.broadcast("main", serverPackets.channelInfo(key))
self.config["banchoMaintenance"] = __maintenance
glob.db.execute("UPDATE bancho_settings SET value_int = %s WHERE name = 'bancho_maintenance'", [int(__maintenance)])

View File

@ -1,44 +1,79 @@
import logging
from constants import exceptions
from objects import glob
class channel:
def __init__(self, name, description, publicRead, publicWrite, temp, hidden):
"""
A chat channel
"""
def __init__(self, __name, __description, __publicRead, __publicWrite, temp, hidden):
"""
Create a new chat channel object
:param name: channel name
:param description: channel description
:param publicRead: if True, this channel can be read by everyone. If False, it can be read only by mods/admins
:param publicWrite: same as public read, but regards writing permissions
:param temp: if True, this channel will be deleted when there's no one in this channel
:param hidden: if True, thic channel won't be shown in channels list
__name -- channel name
__description -- channel description
__publicRead -- bool, if true channel can be read by everyone, if false it can be read only by mods/admins
__publicWrite -- bool, same as public read but relative to write permissions
temp -- if True, channel will be deleted when there's no one in the channel
hidden -- if True, channel won't be shown in channels list
"""
self.name = name
self.description = description
self.publicRead = publicRead
self.publicWrite = publicWrite
self.name = __name
self.description = __description
self.publicRead = __publicRead
self.publicWrite = __publicWrite
self.moderated = False
self.temp = temp
self.connectedUsers = [999] # Fokabot is always connected to every channels (otherwise it doesn't show up in IRC users list)
self.hidden = hidden
# Make Foka join the channel
fokaToken = glob.tokens.getTokenFromUserID(999)
if fokaToken is not None:
try:
fokaToken.joinChannel(self)
except exceptions.userAlreadyInChannelException:
logging.warning("FokaBot has already joined channel {}".format(self.name))
@property
def isSpecial(self):
return any(self.name.startswith(x) for x in ("#spect_", "#multi_"))
@property
def clientName(self):
# Client name (#spectator/#multiplayer)
self.clientName = self.name
if self.name.startswith("#spect_"):
return "#spectator"
self.clientName = "#spectator"
elif self.name.startswith("#multi_"):
return "#multiplayer"
return self.name
self.clientName = "#multiplayer"
def userJoin(self, __userID):
"""
Add a user to connected users
__userID -- user ID that joined the channel
"""
if __userID not in self.connectedUsers:
self.connectedUsers.append(__userID)
def userPart(self, __userID):
"""
Remove a user from connected users
__userID -- user ID that left the channel
"""
if __userID in self.connectedUsers:
self.connectedUsers.remove(__userID)
# Remove temp channels if empty or there's only fokabot connected
l = len(self.connectedUsers)
if self.temp == True and ((l == 0) or (l == 1 and 999 in self.connectedUsers)):
glob.channels.removeChannel(self.name)
def getConnectedUsers(self):
"""
Get connected user IDs list
return -- connectedUsers list
"""
return self.connectedUsers
def getConnectedUsersCount(self):
"""
Count connected users
return -- connected users number
"""
return len(self.connectedUsers)

View File

@ -1,18 +1,22 @@
from common.log import logUtils as log
from objects import channel
from objects import glob
from helpers import chatHelper as chat
from objects import channel
from helpers import logHelper as log
class channelList:
def __init__(self):
self.channels = {}
"""
Channel list
channels -- dictionary. key: channel name, value: channel object
"""
channels = {}
def loadChannels(self):
"""
Load chat channels from db and add them to channels list
:return:
Load chat channels from db and add them to channels dictionary
"""
# Get channels from DB
channels = glob.db.fetchAll("SELECT * FROM bancho_channels")
@ -23,67 +27,43 @@ class channelList:
publicWrite = True if i["public_write"] == 1 else False
self.addChannel(i["name"], i["description"], publicRead, publicWrite)
def addChannel(self, name, description, publicRead, publicWrite, temp = False, hidden = False):
"""
Add a channel to channels list
Add a channel object to channels dictionary
:param name: channel name
:param description: channel description
:param publicRead: if True, this channel can be read by everyone. If False, it can be read only by mods/admins
:param publicWrite: same as public read, but regards writing permissions
:param temp: if True, this channel will be deleted when there's no one in this channel
:param hidden: if True, thic channel won't be shown in channels list
:return:
name -- channel name
description -- channel description
publicRead -- bool, if true channel can be read by everyone, if false it can be read only by mods/admins
publicWrite -- bool, same as public read but relative to write permissions
temp -- if True, channel will be deleted when there's no one in the channel. Optional. Default = False.
hidden -- if True, channel will be hidden in channels list. Optional. Default = False.
"""
glob.streams.add("chat/{}".format(name))
self.channels[name] = channel.channel(name, description, publicRead, publicWrite, temp, hidden)
log.info("Created channel {}".format(name))
def addTempChannel(self, name):
"""
Add a temporary channel (like #spectator or #multiplayer), gets deleted when there's no one in the channel
and it's hidden in channels list
:param name: channel name
:return: True if the channel was created, otherwise False
name -- channel name
return -- True if channel was created, False if failed
"""
if name in self.channels:
return False
glob.streams.add("chat/{}".format(name))
self.channels[name] = channel.channel(name, "Chat", True, True, True, True)
log.info("Created temp channel {}".format(name))
def addHiddenChannel(self, name):
"""
Add a hidden channel. It's like a normal channel and must be deleted manually,
but it's not shown in channels list.
:param name: channel name
:return: True if the channel was created, otherwise False
"""
if name in self.channels:
return False
glob.streams.add("chat/{}".format(name))
self.channels[name] = channel.channel(name, "Chat", True, True, False, True)
log.info("Created hidden channel {}".format(name))
def removeChannel(self, name):
"""
Removes a channel from channels list
:param name: channel name
:return:
name -- channel name
"""
if name not in self.channels:
log.debug("{} is not in channels list".format(name))
return
#glob.streams.broadcast("chat/{}".format(name), serverPackets.channelKicked(name))
stream = glob.streams.getStream("chat/{}".format(name))
if stream is not None:
for token in stream.clients:
if token in glob.tokens.tokens:
chat.partChannel(channel=name, token=glob.tokens.tokens[token], kick=True)
glob.streams.dispose("chat/{}".format(name))
glob.streams.remove("chat/{}".format(name))
self.channels.pop(name)
log.info("Removed channel {}".format(name))

View File

@ -1,20 +1,9 @@
class chatFilters:
def __init__(self, fileName="filters.txt"):
"""
Initialize chat filters
:param fileName: name of the file containing filters. Default: filters.txt
"""
self.filters = {}
self.loadFilters(fileName)
def loadFilters(self, fileName="filters.txt"):
"""
Load filters from a file
:param fileName: name of the file containing filters. Default: filters.txt
:return:
"""
# Reset chat filters
self.filters = {}
@ -27,28 +16,17 @@ class chatFilters:
for line in data:
# Get old/new word and save it in dictionary
lineSplit = line.split("=")
self.filters[lineSplit[0].lower()] = lineSplit[1].replace("\n", "")
self.filters[lineSplit[0]] = lineSplit[1].replace("\n", "")
def filterMessage(self, message):
"""
Replace forbidden words with filtered ones
:param message: normal message
:return: filtered message
"""
return message
"""
# Split words by spaces
messageTemp = message.split(" ")
# Check each word
for word in messageTemp:
lowerWord = word.lower()
# If the word is filtered, replace it
if lowerWord in self.filters:
message = message.replace(word, self.filters[lowerWord])
if word in self.filters:
message = message.replace(word, self.filters[word])
# Return filtered message
return message
"""

20
objects/fileLocks.py Normal file
View File

@ -0,0 +1,20 @@
import threading
class fileLocks:
def __init__(self):
# Dictionary containing threading.Lock s
self.locks = {}
def lockFile(self, fileName):
if fileName in self.locks:
# Acquire existing lock
self.locks[fileName].acquire()
else:
# Create new lock and acquire it
self.locks[fileName] = threading.Lock()
self.locks[fileName].acquire()
def unlockFile(self, fileName):
if fileName in self.locks:
# Release lock if it exists
self.locks[fileName].release()

View File

@ -1,54 +1,55 @@
"""FokaBot related functions"""
import re
from common import generalUtils
from common.constants import actions
from common.ripple import userUtils
from constants import fokabotCommands
from constants import serverPackets
from helpers import userHelper
from objects import glob
from constants import actions
from constants import serverPackets
from constants import fokabotCommands
import re
from helpers import generalFunctions
# Tillerino np regex, compiled only once to increase performance
npRegex = re.compile("^https?:\\/\\/osu\\.ppy\\.sh\\/b\\/(\\d*)")
def connect():
"""
Connect FokaBot to Bancho
"""Add FokaBot to connected users and send userpanel/stats packet to everyone"""
:return:
"""
glob.BOT_NAME = userUtils.getUsername(999)
token = glob.tokens.addToken(999)
token.actionID = actions.IDLE
glob.streams.broadcast("main", serverPackets.userPanel(999))
glob.streams.broadcast("main", serverPackets.userStats(999))
token.actionID = actions.idle
glob.tokens.enqueueAll(serverPackets.userPanel(999))
####glob.tokens.enqueueAll(serverPackets.userStats(999))
# NOTE: Debug thing to set all users as connected
#users = glob.db.fetchAll("SELECT id FROM users")
#for i in users:
# t = glob.tokens.addToken(i["id"])
# t.actionID = actions.idle
def disconnect():
"""
Disconnect FokaBot from Bancho
"""Remove FokaBot from connected users"""
:return:
"""
glob.tokens.deleteToken(glob.tokens.getTokenFromUserID(999))
def fokabotResponse(fro, chan, message):
"""
Check if a message has triggered FokaBot
Check if a message has triggered fokabot (and return its response)
:param fro: sender username
:param chan: channel name (or receiver username)
:param message: chat mesage
:return: FokaBot's response or False if no response
fro -- sender username (for permissions stuff with admin commands)
chan -- channel name
message -- message
return -- fokabot's response string or False
"""
for i in fokabotCommands.commands:
# Loop though all commands
if re.compile("^{}( (.+)?)?$".format(i["trigger"])).match(message.strip()):
#if i["trigger"] in message:
if generalFunctions.strContains(message, i["trigger"]):
# message has triggered a command
# Make sure the user has right permissions
if i["privileges"] is not None:
if i["privileges"] != None:
# Rank = x
if userUtils.getPrivileges(userUtils.getID(fro)) & i["privileges"] == 0:
if userHelper.getPrivileges(userHelper.getID(fro)) & i["privileges"] == 0:
return False
# Check argument number
@ -57,7 +58,7 @@ def fokabotResponse(fro, chan, message):
return "Wrong syntax: {} {}".format(i["trigger"], i["syntax"])
# Return response or execute callback
if i["callback"] is None:
if i["callback"] == None:
return i["response"]
else:
return i["callback"](fro, chan, message[1:])

View File

@ -1,59 +1,34 @@
"""Global objects and variables"""
import time
from common.ddog import datadogClient
from common.files import fileBuffer, fileLocks
from objects import tokenList
from objects import channelList
from objects import matchList
from objects import streamList
from objects import tokenList
from common.web import schiavo
from objects import fileLocks
try:
with open("version") as f:
VERSION = f.read().strip()
VERSION = f.read()
if VERSION == "":
raise Exception
raise
except:
VERSION = "Unknown"
VERSION = "¯\_(xd)_/¯"
DATADOG_PREFIX = "peppy"
BOT_NAME = "FokaBot"
application = None
db = None
redis = None
conf = None
banchoConf = None
tokens = tokenList.tokenList()
channels = channelList.channelList()
matches = matchList.matchList()
restarting = False
fLocks = fileLocks.fileLocks()
fileBuffers = fileBuffer.buffersList()
schiavo = schiavo.schiavo()
dog = datadogClient.datadogClient()
verifiedCache = {}
cloudflare = False
chatFilters = None
pool = None
ircServer = None
busyThreads = 0
debug = False
outputRequestTime = False
outputPackets = False
discord = False
gzip = False
localize = False
sentry = False
irc = False
restarting = False
startTime = int(time.time())
streams = streamList.streamList()
# Additional modifications
COMMON_VERSION_REQ = "1.2.1"
try:
with open("common/version") as f:
COMMON_VERSION = f.read().strip()
except:
COMMON_VERSION = "Unknown"

24
objects/logThread.py Normal file
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@ -0,0 +1,24 @@
'''
import threading
class task:
def __init__(self, function, args = (), kwargs = {}):
self.function = function
self.args = args
self.kwargs = kwargs
class logThread:
def __init__(self):
self.thread = threading.Thread()
self.queue = []
def enqueue(self, function, args = (), kwargs = {}):
self.queue.append(task(function, args, kwargs))
def run(self):
for i in self.queue:
self.thread = threading.Thread(i.function, i.args, i.kwargs)
self.thread.run()
self.thread.join()
self.queue = []
'''

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