from objects import glob def handle(userToken, packetData): # Get userToken data userID = userToken.userID # Get match ID and match object matchID = userToken.matchID # Make sure we are in a match if matchID == -1: return # Make sure the match exists if matchID not in glob.matches.matches: return # The match exists, get object match = glob.matches.matches[matchID] # Skip match.playerSkip(userID)