""" Contains functions used to write specific server packets to byte streams """ from helpers import packetHelper from constants import dataTypes from helpers import userHelper from objects import glob from constants import userRanks from constants import packetIDs from constants import slotStatuses from constants import matchModModes import random """ Login errors packets (userID packets derivates) """ def loginFailed(): return packetHelper.buildPacket(packetIDs.server_userID, [[-1, dataTypes.sInt32]]) def forceUpdate(): return packetHelper.buildPacket(packetIDs.server_userID, [[-2, dataTypes.sInt32]]) def loginBanned(): packets = packetHelper.buildPacket(packetIDs.server_userID, [[-1, dataTypes.sInt32]]) packets += notification("You are banned. You can ask to get unbanned after 1 month since your ban by contacting support@ripple.moe") return packets #return packetHelper.buildPacket(packetIDs.server_userID, [[-3, dataTypes.sInt32]]) def loginError(): return packetHelper.buildPacket(packetIDs.server_userID, [[-5, dataTypes.sInt32]]) def needSupporter(): return packetHelper.buildPacket(packetIDs.server_userID, [[-6, dataTypes.sInt32]]) """ Login packets """ def userID(uid): return packetHelper.buildPacket(packetIDs.server_userID, [[uid, dataTypes.sInt32]]) def silenceEndTime(seconds): return packetHelper.buildPacket(packetIDs.server_silenceEnd, [[seconds, dataTypes.uInt32]]) def protocolVersion(version = 19): return packetHelper.buildPacket(packetIDs.server_protocolVersion, [[version, dataTypes.uInt32]]) def mainMenuIcon(icon): return packetHelper.buildPacket(packetIDs.server_mainMenuIcon, [[icon, dataTypes.string]]) def userSupporterGMT(supporter, GMT): result = 1 if supporter == True: result += 4 if GMT == True: result += 2 return packetHelper.buildPacket(packetIDs.server_supporterGMT, [[result, dataTypes.uInt32]]) def friendList(userID): friendsData = [] # Get friend IDs from db friends = userHelper.getFriendList(userID) # Friends number friendsData.append([len(friends), dataTypes.uInt16]) # Add all friend user IDs to friendsData for i in friends: friendsData.append([i, dataTypes.sInt32]) return packetHelper.buildPacket(packetIDs.server_friendsList, friendsData) def onlineUsers(): onlineUsersData = [] users = glob.tokens.tokens # Users number onlineUsersData.append([len(users), dataTypes.uInt16]) # Add all users user IDs to onlineUsersData for _,value in users.items(): onlineUsersData.append([value.userID, dataTypes.sInt32]) return packetHelper.buildPacket(packetIDs.server_userPresenceBundle, onlineUsersData) """ Users packets """ def userLogout(userID): return packetHelper.buildPacket(packetIDs.server_userLogout, [[userID, dataTypes.sInt32], [0, dataTypes.byte]]) def userPanel(userID): # Get user data userToken = glob.tokens.getTokenFromUserID(userID) username = userHelper.getUsername(userID) timezone = 24 # TODO: Timezone country = userToken.getCountry() gameRank = userHelper.getGameRank(userID, userToken.gameMode) latitude = userToken.getLatitude() longitude = userToken.getLongitude() # Get username color according to rank # Only admins and normal users are currently supported rank = userHelper.getRankPrivileges(userID) if username == "FokaBot": userRank = userRanks.MOD elif rank == 4: userRank = userRanks.MOD elif rank == 3: userRank = userRanks.ADMIN elif rank == 2: userRank = userRanks.SUPPORTER else: userRank = userRanks.NORMAL return packetHelper.buildPacket(packetIDs.server_userPanel, [ [userID, dataTypes.sInt32], [username, dataTypes.string], [timezone, dataTypes.byte], [country, dataTypes.byte], [userRank, dataTypes.byte], [longitude, dataTypes.ffloat], [latitude, dataTypes.ffloat], [gameRank, dataTypes.uInt32] ]) def userStats(userID): # Get userID's token from tokens list userToken = glob.tokens.getTokenFromUserID(userID) # Get stats from DB # TODO: Caching system rankedScore = userHelper.getRankedScore(userID, userToken.gameMode) accuracy = userHelper.getAccuracy(userID, userToken.gameMode)/100 playcount = userHelper.getPlaycount(userID, userToken.gameMode) totalScore = userHelper.getTotalScore(userID, userToken.gameMode) gameRank = userHelper.getGameRank(userID, userToken.gameMode) pp = int(userHelper.getPP(userID, userToken.gameMode)) return packetHelper.buildPacket(packetIDs.server_userStats, [ [userID, dataTypes.uInt32], [userToken.actionID, dataTypes.byte], [userToken.actionText, dataTypes.string], [userToken.actionMd5, dataTypes.string], [userToken.actionMods, dataTypes.sInt32], [userToken.gameMode, dataTypes.byte], [0, dataTypes.sInt32], [rankedScore, dataTypes.uInt64], [accuracy, dataTypes.ffloat], [playcount, dataTypes.uInt32], [totalScore, dataTypes.uInt64], [gameRank, dataTypes.uInt32], [pp, dataTypes.uInt16] ]) """ Chat packets """ def sendMessage(fro, to, message): return packetHelper.buildPacket(packetIDs.server_sendMessage, [[fro, dataTypes.string], [message, dataTypes.string], [to, dataTypes.string], [userHelper.getID(fro), dataTypes.sInt32]]) def channelJoinSuccess(userID, chan): return packetHelper.buildPacket(packetIDs.server_channelJoinSuccess, [[chan, dataTypes.string]]) def channelInfo(chan): channel = glob.channels.channels[chan] return packetHelper.buildPacket(packetIDs.server_channelInfo, [[chan, dataTypes.string], [channel.description, dataTypes.string], [channel.getConnectedUsersCount(), dataTypes.uInt16]]) def channelInfoEnd(): return packetHelper.buildPacket(packetIDs.server_channelInfoEnd, [[0, dataTypes.uInt32]]) def channelKicked(chan): return packetHelper.buildPacket(packetIDs.server_channelKicked, [[chan, dataTypes.string]]) """ Spectator packets """ def addSpectator(userID): return packetHelper.buildPacket(packetIDs.server_spectatorJoined, [[userID, dataTypes.sInt32]]) def removeSpectator(userID): return packetHelper.buildPacket(packetIDs.server_spectatorLeft, [[userID, dataTypes.sInt32]]) def spectatorFrames(data): return packetHelper.buildPacket(packetIDs.server_spectateFrames, [[data, dataTypes.bbytes]]) def noSongSpectator(userID): return packetHelper.buildPacket(packetIDs.server_spectatorCantSpectate, [[userID, dataTypes.sInt32]]) """ Multiplayer Packets """ def createMatch(matchID): # Make sure the match exists if matchID not in glob.matches.matches: return None # Get match binary data and build packet match = glob.matches.matches[matchID] return packetHelper.buildPacket(packetIDs.server_newMatch, match.getMatchData()) def updateMatch(matchID): # Make sure the match exists if matchID not in glob.matches.matches: return None # Get match binary data and build packet match = glob.matches.matches[matchID] return packetHelper.buildPacket(packetIDs.server_updateMatch, match.getMatchData()) def matchStart(matchID): # Make sure the match exists if matchID not in glob.matches.matches: return None # Get match binary data and build packet match = glob.matches.matches[matchID] return packetHelper.buildPacket(packetIDs.server_matchStart, match.getMatchData()) def disposeMatch(matchID): return packetHelper.buildPacket(packetIDs.server_disposeMatch, [[matchID, dataTypes.uInt16]]) def matchJoinSuccess(matchID): # Make sure the match exists if matchID not in glob.matches.matches: return None # Get match binary data and build packet match = glob.matches.matches[matchID] data = packetHelper.buildPacket(packetIDs.server_matchJoinSuccess, match.getMatchData()) return data def matchJoinFail(): return packetHelper.buildPacket(packetIDs.server_matchJoinFail) def changeMatchPassword(newPassword): return packetHelper.buildPacket(packetIDs.server_matchChangePassword, [[newPassword, dataTypes.string]]) def allPlayersLoaded(): return packetHelper.buildPacket(packetIDs.server_matchAllPlayersLoaded) def playerSkipped(userID): return packetHelper.buildPacket(packetIDs.server_matchPlayerSkipped, [[userID, dataTypes.sInt32]]) def allPlayersSkipped(): return packetHelper.buildPacket(packetIDs.server_matchSkip) def matchFrames(slotID, data): return packetHelper.buildPacket(packetIDs.server_matchScoreUpdate, [[data[7:11], dataTypes.bbytes], [slotID, dataTypes.byte], [data[12:], dataTypes.bbytes]]) def matchComplete(): return packetHelper.buildPacket(packetIDs.server_matchComplete) def playerFailed(slotID): return packetHelper.buildPacket(packetIDs.server_matchPlayerFailed, [[slotID, dataTypes.uInt32]]) def matchTransferHost(): return packetHelper.buildPacket(packetIDs.server_matchTransferHost) """ Other packets """ def notification(message): return packetHelper.buildPacket(packetIDs.server_notification, [[message, dataTypes.string]]) def jumpscare(message): return packetHelper.buildPacket(packetIDs.server_jumpscare, [[message, dataTypes.string]]) def banchoRestart(msUntilReconnection): return packetHelper.buildPacket(packetIDs.server_restart, [[msUntilReconnection, dataTypes.uInt32]]) """ WIP Packets """ def getAttention(): return packetHelper.buildPacket(packetIDs.server_getAttention) def packet80(): return packetHelper.buildPacket(packetIDs.server_topBotnet)