from objects import glob from constants import serverPackets def handle(userToken, _): # get data from usertoken userID = userToken.userID # Get match ID and match object matchID = userToken.matchID # Make sure we are in a match if matchID == -1: return # Make sure the match exists if matchID not in glob.matches.matches: return # The match exists, get object match = glob.matches.matches[matchID] # Set slot to free match.userLeft(userID) # Set usertoken match to -1 userToken.partMatch() userToken.enqueue(serverPackets.channelKicked("#multiplayer"))