from common.log import logUtils as log from constants import clientPackets from constants import exceptions from objects import glob def handle(userToken, packetData): try: # get usertoken data userID = userToken.userID # Read packet data packetData = clientPackets.createMatch(packetData) # Create a match object # TODO: Player number check matchID = glob.matches.createMatch(packetData["matchName"], packetData["matchPassword"], packetData["beatmapID"], packetData["beatmapName"], packetData["beatmapMD5"], packetData["gameMode"], userID) # Make sure the match has been created if matchID not in glob.matches.matches: raise exceptions.matchCreateError() # Get match object match = glob.matches.matches[matchID] # Join that match userToken.joinMatch(matchID) # Give host to match creator match.setHost(userID) match.sendUpdates() match.changePassword(packetData["matchPassword"]) except exceptions.matchCreateError: log.error("Error while creating match!")