from objects import glob from constants import serverPackets, clientPackets def handle(userToken, packetData): # Get usertoken data userID = userToken.userID # Get match ID and match object matchID = userToken.matchID # Make sure we are in a match if matchID == -1: return # Make sure the match exists if matchID not in glob.matches.matches: return # The match exists, get object match = glob.matches.matches[matchID] # Change slot id in packetData slotID = match.getUserSlotID(userID) # Parse the data data = clientPackets.matchFrames(packetData) # Update the score match.updateScore(slotID, data["totalScore"]) # Enqueue frames to who's playing glob.streams.broadcast(match.playingStreamName, serverPackets.matchFrames(slotID, packetData))