import serverPackets import glob import consoleHelper import bcolors def handle(userToken, _): # Get userToken data username = userToken.username userID = userToken.userID # Add user to users in lobby glob.matches.lobbyUserJoin(userID) # Send matches data for key, _ in glob.matches.matches.items(): userToken.enqueue(serverPackets.createMatch(key)) # Console output consoleHelper.printColored("> {} has joined multiplayer lobby".format(username), bcolors.BLUE)