45 lines
1.3 KiB
Python
45 lines
1.3 KiB
Python
import time
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from common.log import logUtils as log
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from constants import serverPackets
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from helpers import chatHelper as chat
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from objects import glob
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def handle(userToken, _=None):
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# get usertoken data
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userID = userToken.userID
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username = userToken.username
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requestToken = userToken.token
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# Big client meme here. If someone logs out and logs in right after,
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# the old logout packet will still be in the queue and will be sent to
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# the server, so we accept logout packets sent at least 5 seconds after login
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# if the user logs out before 5 seconds, he will be disconnected later with timeout check
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if (int(time.time()-userToken.loginTime) >= 5 or userToken.irc) or userToken.tournament:
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# Stop spectating
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userToken.stopSpectating()
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# Part matches
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userToken.leaveMatch()
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# Part all joined channels
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for i in userToken.joinedChannels:
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chat.partChannel(token=userToken, channel=i)
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# Leave all joined streams
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userToken.leaveAllStreams()
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# Enqueue our disconnection to everyone else
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glob.streams.broadcast("main", serverPackets.userLogout(userID))
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# Disconnect from IRC if needed
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if userToken.irc == True and glob.irc == True:
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glob.ircServer.forceDisconnection(userToken.username)
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# Delete token
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glob.tokens.deleteToken(requestToken)
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# Console output
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log.info("{} has been disconnected.".format(username))
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