283 lines
9.4 KiB
Python
283 lines
9.4 KiB
Python
""" Contains functions used to write specific server packets to byte streams """
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from helpers import packetHelper
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from constants import dataTypes
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from helpers import userHelper
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from objects import glob
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from constants import userRanks
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from constants import packetIDs
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from constants import slotStatuses
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from constants import matchModModes
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import random
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""" Login errors packets
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(userID packets derivates) """
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def loginFailed():
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return packetHelper.buildPacket(packetIDs.server_userID, [[-1, dataTypes.sInt32]])
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def forceUpdate():
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return packetHelper.buildPacket(packetIDs.server_userID, [[-2, dataTypes.sInt32]])
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def loginBanned():
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packets = packetHelper.buildPacket(packetIDs.server_userID, [[-1, dataTypes.sInt32]])
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packets += notification("You are banned. You can ask to get unbanned after 1 month since your ban by contacting support@ripple.moe")
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return packets
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#return packetHelper.buildPacket(packetIDs.server_userID, [[-3, dataTypes.sInt32]])
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def loginError():
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return packetHelper.buildPacket(packetIDs.server_userID, [[-5, dataTypes.sInt32]])
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def needSupporter():
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return packetHelper.buildPacket(packetIDs.server_userID, [[-6, dataTypes.sInt32]])
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def needVerification():
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return packetHelper.buildPacket(packetIDs.server_userID, [[-8, dataTypes.sInt32]])
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""" Login packets """
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def userID(uid):
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return packetHelper.buildPacket(packetIDs.server_userID, [[uid, dataTypes.sInt32]])
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def silenceEndTime(seconds):
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return packetHelper.buildPacket(packetIDs.server_silenceEnd, [[seconds, dataTypes.uInt32]])
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def protocolVersion(version = 19):
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return packetHelper.buildPacket(packetIDs.server_protocolVersion, [[version, dataTypes.uInt32]])
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def mainMenuIcon(icon):
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return packetHelper.buildPacket(packetIDs.server_mainMenuIcon, [[icon, dataTypes.string]])
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def userSupporterGMT(supporter, GMT):
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result = 1
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if supporter == True:
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result += 4
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if GMT == True:
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result += 2
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return packetHelper.buildPacket(packetIDs.server_supporterGMT, [[result, dataTypes.uInt32]])
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def friendList(userID):
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friendsData = []
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# Get friend IDs from db
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friends = userHelper.getFriendList(userID)
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# Friends number
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friendsData.append([len(friends), dataTypes.uInt16])
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# Add all friend user IDs to friendsData
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for i in friends:
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friendsData.append([i, dataTypes.sInt32])
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return packetHelper.buildPacket(packetIDs.server_friendsList, friendsData)
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def onlineUsers():
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userIDs = []
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users = glob.tokens.tokens
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# Create list with all connected (and not restricted) users
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for _, value in users.items():
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if value.restricted == False:
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userIDs.append(value.userID)
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return packetHelper.buildPacket(packetIDs.server_userPresenceBundle, [[userIDs, dataTypes.intList]])
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""" Users packets """
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def userLogout(userID):
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return packetHelper.buildPacket(packetIDs.server_userLogout, [[userID, dataTypes.sInt32], [0, dataTypes.byte]])
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def userPanel(userID, force = False):
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# Connected and restricted check
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userToken = glob.tokens.getTokenFromUserID(userID)
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if userToken == None:
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return bytes()
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if userToken.restricted == True and force == False:
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return bytes()
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# Get user data
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username = userToken.username
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timezone = 24 # TODO: Timezone
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country = userToken.country
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gameRank = userToken.gameRank
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latitude = userToken.getLatitude()
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longitude = userToken.getLongitude()
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# Get username color according to rank
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# Only admins and normal users are currently supported
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if username == "FokaBot":
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userRank = userRanks.MOD
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elif userHelper.isInPrivilegeGroup(userID, "community manager") == True:
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userRank = userRanks.MOD
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elif userHelper.isInPrivilegeGroup(userID, "developer") == True:
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userRank = userRanks.ADMIN
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elif userHelper.isInPrivilegeGroup(userID, "donator") == True:
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userRank = userRanks.SUPPORTER
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else:
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userRank = userRanks.NORMAL
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return packetHelper.buildPacket(packetIDs.server_userPanel,
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[
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[userID, dataTypes.sInt32],
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[username, dataTypes.string],
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[timezone, dataTypes.byte],
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[country, dataTypes.byte],
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[userRank, dataTypes.byte],
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[longitude, dataTypes.ffloat],
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[latitude, dataTypes.ffloat],
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[gameRank, dataTypes.uInt32]
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])
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def userStats(userID, force = False):
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# Get userID's token from tokens list
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userToken = glob.tokens.getTokenFromUserID(userID)
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if userToken == None:
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return bytes()
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if (userToken.restricted == True or userToken.irc == True) and force == False:
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return bytes()
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return packetHelper.buildPacket(packetIDs.server_userStats,
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[
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[userID, dataTypes.uInt32],
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[userToken.actionID, dataTypes.byte],
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[userToken.actionText, dataTypes.string],
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[userToken.actionMd5, dataTypes.string],
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[userToken.actionMods, dataTypes.sInt32],
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[userToken.gameMode, dataTypes.byte],
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[0, dataTypes.sInt32],
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[userToken.rankedScore, dataTypes.uInt64],
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[userToken.accuracy, dataTypes.ffloat],
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[userToken.playcount, dataTypes.uInt32],
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[userToken.totalScore, dataTypes.uInt64],
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[userToken.gameRank, dataTypes.uInt32],
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[userToken.pp, dataTypes.uInt16]
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])
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""" Chat packets """
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def sendMessage(fro, to, message):
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return packetHelper.buildPacket(packetIDs.server_sendMessage, [[fro, dataTypes.string], [message, dataTypes.string], [to, dataTypes.string], [userHelper.getID(fro), dataTypes.sInt32]])
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def channelJoinSuccess(userID, chan):
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return packetHelper.buildPacket(packetIDs.server_channelJoinSuccess, [[chan, dataTypes.string]])
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def channelInfo(chan):
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channel = glob.channels.channels[chan]
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return packetHelper.buildPacket(packetIDs.server_channelInfo, [[chan, dataTypes.string], [channel.description, dataTypes.string], [channel.getConnectedUsersCount(), dataTypes.uInt16]])
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def channelInfoEnd():
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return packetHelper.buildPacket(packetIDs.server_channelInfoEnd, [[0, dataTypes.uInt32]])
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def channelKicked(chan):
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return packetHelper.buildPacket(packetIDs.server_channelKicked, [[chan, dataTypes.string]])
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def userSilenced(userID):
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return packetHelper.buildPacket(packetIDs.server_userSilenced, [[userID, dataTypes.uInt32]])
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""" Spectator packets """
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def addSpectator(userID):
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return packetHelper.buildPacket(packetIDs.server_spectatorJoined, [[userID, dataTypes.sInt32]])
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def removeSpectator(userID):
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return packetHelper.buildPacket(packetIDs.server_spectatorLeft, [[userID, dataTypes.sInt32]])
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def spectatorFrames(data):
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return packetHelper.buildPacket(packetIDs.server_spectateFrames, [[data, dataTypes.bbytes]])
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def noSongSpectator(userID):
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return packetHelper.buildPacket(packetIDs.server_spectatorCantSpectate, [[userID, dataTypes.sInt32]])
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def fellowSpectatorJoined(userID):
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return packetHelper.buildPacket(packetIDs.server_fellowSpectatorJoined, [[userID, dataTypes.sInt32]])
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def fellowSpectatorLeft(userID):
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return packetHelper.buildPacket(packetIDs.server_fellowSpectatorLeft, [[userID, dataTypes.sInt32]])
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""" Multiplayer Packets """
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def createMatch(matchID):
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# Make sure the match exists
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if matchID not in glob.matches.matches:
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return None
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# Get match binary data and build packet
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match = glob.matches.matches[matchID]
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return packetHelper.buildPacket(packetIDs.server_newMatch, match.getMatchData())
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def updateMatch(matchID):
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# Make sure the match exists
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if matchID not in glob.matches.matches:
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return None
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# Get match binary data and build packet
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match = glob.matches.matches[matchID]
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return packetHelper.buildPacket(packetIDs.server_updateMatch, match.getMatchData())
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def matchStart(matchID):
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# Make sure the match exists
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if matchID not in glob.matches.matches:
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return None
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# Get match binary data and build packet
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match = glob.matches.matches[matchID]
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return packetHelper.buildPacket(packetIDs.server_matchStart, match.getMatchData())
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def disposeMatch(matchID):
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return packetHelper.buildPacket(packetIDs.server_disposeMatch, [[matchID, dataTypes.uInt16]])
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def matchJoinSuccess(matchID):
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# Make sure the match exists
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if matchID not in glob.matches.matches:
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return None
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# Get match binary data and build packet
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match = glob.matches.matches[matchID]
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data = packetHelper.buildPacket(packetIDs.server_matchJoinSuccess, match.getMatchData())
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return data
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def matchJoinFail():
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return packetHelper.buildPacket(packetIDs.server_matchJoinFail)
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def changeMatchPassword(newPassword):
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return packetHelper.buildPacket(packetIDs.server_matchChangePassword, [[newPassword, dataTypes.string]])
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def allPlayersLoaded():
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return packetHelper.buildPacket(packetIDs.server_matchAllPlayersLoaded)
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def playerSkipped(userID):
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return packetHelper.buildPacket(packetIDs.server_matchPlayerSkipped, [[userID, dataTypes.sInt32]])
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def allPlayersSkipped():
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return packetHelper.buildPacket(packetIDs.server_matchSkip)
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def matchFrames(slotID, data):
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return packetHelper.buildPacket(packetIDs.server_matchScoreUpdate, [[data[7:11], dataTypes.bbytes], [slotID, dataTypes.byte], [data[12:], dataTypes.bbytes]])
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def matchComplete():
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return packetHelper.buildPacket(packetIDs.server_matchComplete)
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def playerFailed(slotID):
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return packetHelper.buildPacket(packetIDs.server_matchPlayerFailed, [[slotID, dataTypes.uInt32]])
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def matchTransferHost():
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return packetHelper.buildPacket(packetIDs.server_matchTransferHost)
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""" Other packets """
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def notification(message):
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return packetHelper.buildPacket(packetIDs.server_notification, [[message, dataTypes.string]])
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def jumpscare(message):
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return packetHelper.buildPacket(packetIDs.server_jumpscare, [[message, dataTypes.string]])
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def banchoRestart(msUntilReconnection):
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return packetHelper.buildPacket(packetIDs.server_restart, [[msUntilReconnection, dataTypes.uInt32]])
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""" WIP Packets """
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def getAttention():
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return packetHelper.buildPacket(packetIDs.server_getAttention)
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def packet80():
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return packetHelper.buildPacket(packetIDs.server_topBotnet)
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