273 lines
6.5 KiB
Python
273 lines
6.5 KiB
Python
from constants import actions
|
|
from constants import gameModes
|
|
from helpers import userHelper
|
|
from constants import serverPackets
|
|
from events import logoutEvent
|
|
from helpers import logHelper as log
|
|
from objects import glob
|
|
import uuid
|
|
import time
|
|
import threading
|
|
|
|
class token:
|
|
"""
|
|
Osu Token object
|
|
|
|
token -- token string
|
|
userID -- userID associated to that token
|
|
username -- username relative to userID (cache)
|
|
rank -- rank (permissions) relative to userID (cache)
|
|
actionID -- current user action (see actions.py)
|
|
actionText -- current user action text
|
|
actionMd5 -- md5 relative to user action
|
|
actionMods -- current acton mods
|
|
gameMode -- current user game mode
|
|
location -- [latitude,longitude]
|
|
queue -- packets queue
|
|
joinedChannels -- list. Contains joined channel names
|
|
spectating -- userID of spectating user. 0 if not spectating.
|
|
spectators -- list. Contains userIDs of spectators
|
|
country -- osu country code. Use countryHelper to convert from letter country code to osu country code
|
|
pingTime -- latest packet received UNIX time
|
|
loginTime -- login UNIX time
|
|
latestTillerino -- beatmap ID of latest song from tillerino bot
|
|
"""
|
|
|
|
|
|
def __init__(self, __userID, token = None, ip = ""):
|
|
"""
|
|
Create a token object and set userID and token
|
|
|
|
__userID -- user associated to this token
|
|
token -- if passed, set token to that value
|
|
if not passed, token will be generated
|
|
ip -- client ip. optional.
|
|
"""
|
|
|
|
# Set stuff
|
|
self.userID = __userID
|
|
self.username = userHelper.getUsername(self.userID)
|
|
self.rank = userHelper.getRankPrivileges(self.userID)
|
|
self.loginTime = int(time.time())
|
|
self.pingTime = self.loginTime
|
|
self.lock = threading.Lock() # Sync primitive
|
|
|
|
# Default variables
|
|
self.spectators = []
|
|
self.spectating = 0
|
|
self.location = [0,0]
|
|
self.joinedChannels = []
|
|
self.actionID = actions.idle
|
|
self.actionText = ""
|
|
self.actionMd5 = ""
|
|
self.actionMods = 0
|
|
self.gameMode = gameModes.std
|
|
self.ip = ip
|
|
self.country = 0
|
|
self.location = [0,0]
|
|
self.awayMessage = ""
|
|
self.matchID = -1
|
|
self.tillerino = [0,0,-1.0] # beatmap, mods, acc
|
|
self.silenceEndTime = 0
|
|
self.queue = bytes()
|
|
self.osuDirectAlert = False # NOTE: Remove this when osu!direct will be fixed
|
|
|
|
# Spam protection
|
|
self.longMessageWarning = False
|
|
self.spamRate = 0
|
|
#self.lastMessagetime = 0
|
|
|
|
# Generate/set token
|
|
if token != None:
|
|
self.token = token
|
|
else:
|
|
self.token = str(uuid.uuid4())
|
|
|
|
# If we have a valid ip, save bancho session in DB so we can cache LETS logins
|
|
if ip != "":
|
|
userHelper.saveBanchoSession(self.userID, self.ip)
|
|
|
|
|
|
def enqueue(self, __bytes):
|
|
"""
|
|
Add bytes (packets) to queue
|
|
|
|
__bytes -- (packet) bytes to enqueue
|
|
"""
|
|
|
|
self.queue += __bytes
|
|
|
|
|
|
def resetQueue(self):
|
|
"""Resets the queue. Call when enqueued packets have been sent"""
|
|
self.queue = bytes()
|
|
|
|
|
|
def joinChannel(self, __channel):
|
|
"""Add __channel to joined channels list
|
|
|
|
__channel -- channel name"""
|
|
|
|
if __channel not in self.joinedChannels:
|
|
self.joinedChannels.append(__channel)
|
|
|
|
|
|
def partChannel(self, __channel):
|
|
"""Remove __channel from joined channels list
|
|
|
|
__channel -- channel name"""
|
|
|
|
if __channel in self.joinedChannels:
|
|
self.joinedChannels.remove(__channel)
|
|
|
|
|
|
def setLocation(self, __location):
|
|
"""Set location (latitude and longitude)
|
|
|
|
__location -- [latitude, longitude]"""
|
|
|
|
self.location = __location
|
|
|
|
|
|
def getLatitude(self):
|
|
"""Get latitude
|
|
|
|
return -- latitude"""
|
|
|
|
return self.location[0]
|
|
|
|
|
|
def getLongitude(self):
|
|
"""Get longitude
|
|
|
|
return -- longitude"""
|
|
return self.location[1]
|
|
|
|
|
|
def startSpectating(self, __userID):
|
|
"""Set the spectating user to __userID
|
|
|
|
__userID -- target userID"""
|
|
self.spectating = __userID
|
|
|
|
|
|
def stopSpectating(self):
|
|
"""Set the spectating user to 0, aka no user"""
|
|
self.spectating = 0
|
|
|
|
|
|
def addSpectator(self, __userID):
|
|
"""Add __userID to our spectators
|
|
|
|
userID -- new spectator userID"""
|
|
|
|
# Add userID to spectators if not already in
|
|
if __userID not in self.spectators:
|
|
self.spectators.append(__userID)
|
|
|
|
|
|
def removeSpectator(self, __userID):
|
|
"""Remove __userID from our spectators
|
|
|
|
userID -- old spectator userID"""
|
|
|
|
# Remove spectator
|
|
if __userID in self.spectators:
|
|
self.spectators.remove(__userID)
|
|
|
|
|
|
def setCountry(self, __countryID):
|
|
"""Set country to __countryID
|
|
|
|
__countryID -- numeric country ID. See countryHelper.py"""
|
|
|
|
self.country = __countryID
|
|
|
|
|
|
def getCountry(self):
|
|
"""Get numeric country ID
|
|
|
|
return -- numeric country ID. See countryHelper.py"""
|
|
|
|
return self.country
|
|
|
|
|
|
def updatePingTime(self):
|
|
"""Update latest ping time"""
|
|
self.pingTime = int(time.time())
|
|
|
|
def setAwayMessage(self, __awayMessage):
|
|
"""Set a new away message"""
|
|
self.awayMessage = __awayMessage
|
|
|
|
def joinMatch(self, __matchID):
|
|
"""
|
|
Set match to matchID
|
|
|
|
__matchID -- new match ID
|
|
"""
|
|
self.matchID = __matchID
|
|
|
|
def partMatch(self):
|
|
"""Set match to -1"""
|
|
self.matchID = -1
|
|
|
|
def kick(self):
|
|
"""Kick this user from the server"""
|
|
# Send packet to target
|
|
log.info("{} has been disconnected. (kick)".format(self.username))
|
|
self.enqueue(serverPackets.notification("You have been kicked from the server. Please login again."))
|
|
self.enqueue(serverPackets.loginFailed())
|
|
|
|
# Logout event
|
|
logoutEvent.handle(self, None)
|
|
|
|
def silence(self, seconds, reason, author = 999):
|
|
"""
|
|
Silences this user (db, packet and token)
|
|
|
|
seconds -- silence length in seconds
|
|
reason -- silence reason
|
|
author -- userID of who has silenced the target. Optional. Default: 999 (fokabot)
|
|
"""
|
|
# Silence in db and token
|
|
self.silenceEndTime = int(time.time())+seconds
|
|
userHelper.silence(self.userID, seconds, reason, author)
|
|
|
|
# Send silence packet to target
|
|
self.enqueue(serverPackets.silenceEndTime(seconds))
|
|
|
|
# Send silenced packet to everyone else
|
|
glob.tokens.enqueueAll(serverPackets.userSilenced(self.userID))
|
|
|
|
def spamProtection(self, increaseSpamRate = True):
|
|
"""
|
|
Silences the user if is spamming.
|
|
|
|
increaseSpamRate -- pass True if the user has sent a new message. Optional. Default: True
|
|
"""
|
|
# Increase the spam rate if needed
|
|
if increaseSpamRate == True:
|
|
self.spamRate += 1
|
|
|
|
# Silence the user if needed
|
|
if self.spamRate > 10:
|
|
self.silence(1800, "Spamming (auto spam protection)")
|
|
|
|
def isSilenced(self):
|
|
"""
|
|
Returns True if this user is silenced, otherwise False
|
|
|
|
return -- True/False
|
|
"""
|
|
return self.silenceEndTime-int(time.time()) > 0
|
|
|
|
def getSilenceSecondsLeft(self):
|
|
"""
|
|
Returns the seconds left for this user's silence
|
|
(0 if user is not silenced)
|
|
|
|
return -- silence seconds left
|
|
"""
|
|
return max(0, self.silenceEndTime-int(time.time()))
|