2016-04-27 18:03:06 +00:00
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package v1
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import "git.zxq.co/ripple/rippleapi/common"
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type beatmap struct {
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BeatmapID int `json:"beatmap_id"`
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BeatmapsetID int `json:"beatmapset_id"`
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BeatmapMD5 int `json:"beatmap_md5"`
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SongName int `json:"song_name"`
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AR float32 `json:"ar"`
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OD float32 `json:"od"`
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Difficulty float64 `json:"difficulty"`
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MaxCombo int `json:"max_combo"`
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HitLength int `json:"hit_length"`
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BPM float64 `json:"bpm"`
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Ranked int `json:"ranked"`
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RankedStatusFrozen int `json:"ranked_status_frozen"`
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LatestUpdate int `json:"latest_update"`
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}
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type beatmapResponse struct {
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common.ResponseBase
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beatmap
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}
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type beatmapSetResponse struct {
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common.ResponseBase
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Beatmaps []beatmap `json:"beatmaps"`
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}
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type beatmapSetStatusData struct {
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BeatmapSetID int `json:"beatmapset_id"`
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RankedStatus int `json:"ranked_status"`
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Frozen int `json:"frozen"`
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}
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// BeatmapSetStatusPOST changes the ranked status of a beatmap, and whether the beatmap ranked status is frozen. Or freezed. Freezed best meme 2k16
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func BeatmapSetStatusPOST(md common.MethodData) common.CodeMessager {
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var req beatmapSetStatusData
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md.RequestData.Unmarshal(&req)
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var miss []string
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if req.BeatmapSetID == 0 {
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miss = append(miss, "beatmapset_id")
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}
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if len(miss) != 0 {
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return ErrMissingField(miss...)
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}
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if req.Frozen != 0 && req.Frozen != 1 {
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return common.SimpleResponse(400, "frozen status must be either 0 or 1")
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}
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2016-04-27 19:03:16 +00:00
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if req.RankedStatus > 4 || -1 > req.RankedStatus {
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return common.SimpleResponse(400, "ranked status must be 5 < x < -2")
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2016-04-27 18:03:06 +00:00
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}
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md.DB.Exec("UPDATE beatmaps SET ranked = ?, ranked_status_freezed = ? WHERE beatmapset_id = ?", req.RankedStatus, req.Frozen, req.BeatmapSetID)
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// TODO: replace with beatmapSetResponse when implemented
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return common.ResponseBase{
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Code: 200,
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}
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}
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